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{{#seo: |title=Vita Homebrew Games (Platform) - GameBrew |title_mode=append |image=supermario64vita2.jpg |image_alt=Super Mario 64 Port }} Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64. '''Note:''' This does not include all assets necessary for compiling the game. A prior copy of the game is required to extract the assets and to build the game. [https://github.com/bythos14/sm64-vita#building-for-the-vita See instructions]. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/supermario64vita3.jpg https://dlhb.gamebrew.org/vitahomebrews/supermario64vita4.jpg ==Known issues== *At the start of the game with Princess Peach, when the camera zooms out the skybox seems to disappear. It is only temporary. *The fade transition from the star select menu seems to have a minor bug, the white background disappears as it fades into white. *TAS Input stops working if the app is suspended or the Vita is put to sleep. ==Credits== *WOLFwang for making the livearea assets. *fgsfds for the initial effort towards porting to the vita. *The original sm64decomp team for this impressive decompilation. *The sm64-port team for the work towards porting the decomp to other platforms. *Rinnegatamante for making the vitaGL library, it made this port alot easier. ==External links== * GitHub - https://github.com/bythos14/sm64-vita [[Category:Other game ports on Vita]] [[Category:Vita game ports]]
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