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SMOSE is a save editor for the Super Mario Odyssey. ==User guide== Important notes before using: * Backup your save file before using this editor. * Use at your own risk as bugs may occur. * Proceed with caution it can delete nodes and the savegame is then broken. Requirements: * Knowledge on getting into HBL and Dumping and Injecting your Savegame. * BernardoGiordano's save dumper [[Checkpoint Switch|Checkpoint]]. * Latest version of Kosmos (at the time of writing). * You need version 1.2.0 of the game Ballonhunt update (or latest update) to get the unreleased Costumes otherwise the game will crash. How to use: * Dump Save with Checkpoint. * Load raw savegame (From Checkpoint {File1-5.bin}). * Open modified savegame (File1-5.byml). * Choose NO On "Does this game support Path" (Crashes if "yes"). * Edit things you want (Right-click > Edit Value). * When Done (Right-click > Save as..). * Save the edited savegame back to raw. * Inject with Checkpoint. How to edit items: * Add it to your Inventory (ItemCap, ItemCloth). * or edit current wearing Costumes (not in inventory) (CurrentCapName, CurrentClothName). * Input Format: Ingame 12 Coins > Value = 12. If you input 0012 the operation will fail. ===ItemCap=== {| class="wikitable" style="width: 400px;" !colspan=2|Item list |- | * Mario * MarioCaptain * MarioPoncho * MarioShopman * MarioGunman * MarioPrimitiveMan * MarioTailCoat * MarioMechanic * MarioExplorer * MarioKoopa * MarioTuxedo * MarioPeach * MarioScientist * MarioNew3DS * MarioSwimwear * MarioPilot * MarioSuit * MarioMaker * MarioGolf * MarioAloha * MarioPirate * MarioSailor * MarioSnowSuit * MarioClown * MarioCook * MarioPainter * MarioArmor * MarioHappi || * MarioColorWario * MarioDiddyKong * MarioColorWaluigi * MarioDoctor * MarioColorLuigi * MarioColorClassic * MarioFootball * MarioSpaceSuit * Mario64 * MarioColorGold * Mario64Metal * MarioKing * MarioInvisible * MarioSpewart * MarioTopper * MarioRango * MarioHariet * MarioBandman * MarioZombie * MarioSanta * MarioConductor * MarioSatellite * MarioBatter * MarioBone * MarioSunshine * MarioRacer * MarioDot3d |} ===ItemCloth=== {| class="wikitable" style="width: 400px;" !colspan=2|Item list |- | * Mario * MarioPoncho * MarioUnderwear * MarioShopman * MarioGunman * MarioPrimitiveMan * MarioTailCoat * MarioMechanic * MarioExplorer * MarioKoopa * MarioTuxedo * MarioPeach * MarioScientist * MarioNew3DS * MarioSwimwear * MarioPilot * MarioSuit * MarioMaker * MarioGolf * MarioAloha * MarioPirate * MarioSailor * MarioSnowSuit * MarioClown * MarioCook * MarioPainter * MarioArmor || * MarioHappi * MarioHakama * MarioColorWario * MarioDiddyKong * MarioColorWaluigi * MarioDoctor * MarioColorLuigi * MarioColorClassic * MarioFootball * MarioSpaceSuit * Mario64 * MarioColorGold * MarioKing * Mario64Metal * MarioSpewart * MarioTopper * MarioRango * MarioHariet * MarioBandman * MarioZombie * MarioSatellite * MarioBatter * MarioBone * MarioSunshine * MarioRacer * MarioConductor * MarioSanta |} ===CollectBgmList=== * Name : Value (String). * IsCollected : True/False. * Music List. ===CoinNum=== * Int32. * Current coin amount. ===HackDictionary=== * String. * Capture List of Things you can get Control of like a Frog: {| class="wikitable" style="width: 400px;" !colspan=2|Item list |- | * Frog * ElectricWire * Wanwan * TRex * WanwanBig * BreedaWanwan * Fukankun * Killer * Megane * Kuribo * BossKnuckleHand * JugemFishing * BazookaElectric * Kakku * Gamane * KuriboWing * Fastener * Pukupuku * Senobi * FireBros * Tank * Tree * RockForest * Imomu * Manhole * Guidepost || * Byugo * Yukimaru * PukupukuSnow * Hosui * Bubble * HackFork * HammerBros * CarryMeat * Tsukkun * Statue * KaronWing * KillerMagnum * Bull * StatueKoopa * Koopa * Yoshi * Cactus * GotogotonLake * PackunPoison * FukuwaraiFacePartsKuribo * Car * Radicon * PackunFire * AnagramAlphabetCharacter * GotogotonCity * FukuwaraiFacePartsMario |} ===HintPhotoData=== * String. * Hint Photos. {| class="wikitable" style="width: 400px;" !colspan=2|Item list |- | * Forest * Lake * City * Snow * Sea * Other0 * Cap * Moon * Sand * Sky || * Other7 * Other3 * Other6 * Other10 * Other5 * Other8 * Other4 * Other2 * Other9 * Other1 * Lava |} ===ItemGift=== * String. * Souvenirs to Collect for the Odyssey. {| class="wikitable" style="width: 400px;" !colspan=2|Item list |- | * SouvenirSand2 * SouvenirSand1 * SouvenirHat1 * SouvenirHat2 * SouvenirFall1 * SouvenirFall2 * SouvenirLake2 * SouvenirLake1 * SouvenirForest1 * SouvenirForest2 * SouvenirCrash1 * SouvenirCrash2 * SouvenirCity2 || * SouvenirCity1 * SouvenirSnow1 * SouvenirSnow2 * SouvenirSea2 * SouvenirSea1 * SouvenirLava1 * SouvenirLava2 * SouvenirSky1 * SouvenirSky2 * SouvenirMoon1 * SouvenirMoon2 * SouvenirPeach1 * SouvenirPeach2 |} ===ItemSticker=== * String. * Stickers to Collect for the Odyssey. {| class="wikitable" style="width: 400px;" !colspan=2|Item list |- | * StickerSand * StickerCap * StickerWaterfall * StickerLake * StickerForest * StickerClash * StickerCity * StickerSnow * StickerSea || * StickerLava * StickerSky * StickerMoon * StickerPeachDokan * StickerPeachCoin * StickerPeachBlock * StickerPeachBlockQuestion * StickerPeach |} ===GetCoinCollectData=== * True/False (bool). * IsGet : True. * These are probably the Regional Coins, Purple Coins in a Kingdom, but untested. ===ShineData=== * HintStatus : 0 (Hint used to find the Shine or not). * IsGet : True (collected or not). * Collected Shines. ===Misc=== JumpingRopeBestCount: * Int32. * Record for the Jumping Rope in New Donk City. VolleyballBestCount: * Int32. * Record for the Volleyball minigame in Seaside Kingdom. PlayerJumpCount: * Int32. * How often you Jumped. PlayerThrowCapCount: * Int32. * How often you throwed cappy. RaceLoseCountLv1 / RaceLoseCountLv2: * Int32. * Races lost on Beginner and Expert Races. TotalCoinNum: * Int32. * Total amount of Coins collect through the Game. ==Screenshots== https://dlhb.gamebrew.org/switchhomebrews/smosenx5.png ==Changelog== '''v0.3c''' * Arrays save now properly (ItemCap, ItemCloth and so on). '''v0.3a''' * Hotfix (True/False statements work now). '''v0.3''' * Ui Changed (again). * Added more Info. * Added Node Editor. * Doesn't need admin rights anymore writes to same dir as the app. * More Credits. '''v0.2''' * 95% Rewritten. * Ui Changes. * Added more Info. * Actually WORKS now. '''v0.1''' * Initial Release. ==Credits== * Converter Code taken from [https://github.com/exelix11 exelix11]. * [https://github.com/Syroot Syroot]. == External links == * GBAtemp - https://gbatemp.net/threads/smose-super-mario-odyssey-save-editor.506400/
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