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{{#seo: |title=Vita Homebrew Games (Shooter) - GameBrew |title_mode=append |image=quakespasmspikedvita2.png |image_alt=Quakespasm-Spiked }} Quakespasm-Spiked for PS Vita is a port of the popular modern Quake source port [https://qssm.quakeone.com/ Quakespasm-Spiked]. It has been optimized for the PS Vita, with limits removed and high mods compatibility. ==Installation== How to install: * Requires libshacccg.suprx. * Install the VPK file and place the data folder in ux0:/data. How to use soundtrack: * Create a folder in ux0:/data/Quakespasm/id1 and call it music. * Place the audio tracks renamed as track01, track02, ... in ogg or mp3 format in this folder. * The same can be done for any mission pack or mod folder. * You can find complete soundtrack in ogg format [https://www.quaddicted.com/files/music/quake_music.zip here]. How to have colored lights: *The simplest way to get colored lights in Quake is to download [http://www.moddb.com/games/quake/addons/quake-colored-lightmaps this package]. *Grab LIGHTS.PAK file and place it in your vitaQuake installation (where pak0.pak is) and rename LIGHTS.PAK as if it's a normal pak (so if you have pak0 and pak1, rename it pak2.pak). *That package has colored lights support for the two official mission packs too. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/quakespasmspikedvita3.png https://dlhb.gamebrew.org/vitahomebrews/quakespasmspikedvita4.png https://dlhb.gamebrew.org/vitahomebrews/quakespasmspikedvita5.png https://dlhb.gamebrew.org/vitahomebrews/quakespasmspikedvita6.png ==Changelog== '''v1.6''' * Renamed Mouse Speed option to Touch Sensitivity. * Added two new options under Advanced Options to adjust analog sensitivity (Joy X/Y Sensitivity). * Increased available memory for the engine (Potentially allowing more demanding mods to work) * Updated to latest vitaGL version. * Fixed a bug making impossible to adjust Y axis gyroscope in the options menu. * Fixed a bug making impossible to reduce X axis gyroscope value in the options menu. * Fixed a bug making impossible to invoke keyboard on game console (Pressing Triangle now correctly invokes it). * Fixed a bug making Use Retrotouch option to be always On even when showed as Off. * Fixed a bug making so that touchscreen input would spam Fire actions. * Fixed a bug making so that touchscreen sometimes didn't properly move camera on the Y axis. * Fixed a bug causing some textures to sporadically render glitched. '''v1.5''' *Reworked Video Options menu to Advanced Options menu. *Removed all unused/not working options in Options menu. *Added an option to turn on/off Bilinear Filtering. *Added an option to edit Water opacity. *Fixed V-Sync option: now it works as expected. *Fixed Statusbar Alpha option: now it works as expected. *Fixed Brightness option: now it works as expected. *Added Field of View option. *Added Show Crosshair option. *Added Rumble Effect option (will make controller rumble when you lose health). *Added Use Retrotouch option to turn on/off rearpad usage. *Added gyroscope aiming support. *Added Show Framerate option. *Now options will be saved when exiting Options menu. *Greatly improved performances by transitioning from immediate mode rendering for entities and world to shaders based optimized pipeline. ==Credits== * Original authors of Quakespasm and Quakespasm-Spiked for the engine. * Ch3lin for the livearea assets. * fgsfds for the mods menu and the base code used for keyboard implementation. * All my Patroners for their awesome support. == External links == * Twitter - https://twitter.com/Rinnegatamante/status/1422563114785153024 * GitHub - https://github.com/Rinnegatamante/Quakespasm * VitaDB - https://vitadb.rinnegatamante.it/#/info/716 * PSX-Place - https://www.psx-place.com/threads/release-quakespasm-spiked-modern-quake-sourceport-with-high-mods-compatibility.34786/ * GBAtemp - https://www.reddit.com/r/vitahacks/comments/oxpxvc/release_quakespasmspiked_v10_modern_quake/ * Reddit - https://www.reddit.com/r/vitahacks/comments/oxpxvc/release_quakespasmspiked_v10_modern_quake/ [[Category:PC game ports on Vita]] [[Category:Vita game ports]]
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