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{{#seo: |title=Vita Homebrew PC Tools (Developments) - GameBrew |title_mode=append |image=psp2splvita.png |image_alt=psp2spl }} Psp2spl is a custom tiny lv0 framework for Playstation Vita. ==Installation== Put psp2spl.skprx in ux0(ur0):tai/. Add a line to ux0(ur0):tai/config.txt under *KERNEL *KERNEL ur0:tai/psp2spl.skprx Reboot the console. ==User guide== This framework's only task is to run lv0 code when requested: check [spl_exec_code] in main.c. For any more advanced tasks use [[psp2renga Vita]]. * For all communication ARM<->FRAMEWORK the secure kernel enc addr in Venezia SPRAM is used. * In spl it is referred to as "commem" or "corridor", spl uses only first 32 bytes of it for config. * There is one patch used: fcmd_handler() hook - After ARM command is received, before executing it. * At every sleep/resume the crypto processor is reset, commem is reset too. * The framework is injected by exploiting update_sm::0x50002 and is stored @0x00809e00 ==Changelog== '''v1.0''' * First Release. ==Credits== * Team Molecule for the update_sm 0x50002 exploit and help over discord. * Team Molecule for HenKaku, TaiHen and Enso. * TheFlow0 for help with the sleep-resume stuff. == External links == * GitHub - https://github.com/SKGleba/psp2spl
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