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{{#seo: |title= (Shooter) - GameBrew |title_mode=append |image=herocoregba2.png |image_alt=Hero Core GBA port }} A GBA port of the 2010 game [http://www.remar.se/daniel/herocore.php Hero Core], originally by Daniel Remar. [http://brotherandroid.com/album/hero-core-ost-stereo-expanded-edition Brother Android] contributed the game's iconic soundtrack. Differences from the Desktop version of the game: * The dialog and cutscenes aren't yet implemented. * A few audio mixing artifacts need to be corrected * Two bosses, the liquid metal processor and Grandmother are missing. I miss them too, and hope to get around to implementing them soon! * Some sound effects missing * Only the normal difficulty is available, no hard or annihilation mode * The minimap is not full size, the original game used 10x10 tiles for the map and the gba engine needs special code to render 10x10 pixel tiles, as the gba native tile size supports multiples of eight. * Misc differences for GBA compatibility. The game was presented in the GBA Jam 2022 (2nd place). ==User guide== Flip Hero returns for the final battle against his nemesis Cruiser Tetron - but can he really stop the reign of the machine warlord for all time? Like the first game, the controls are simple and the gameplay is easy to learn. The non-linear game world allows you to tackle the boss machines in nearly any order, or head straight for Tetron's headquarters at the center of the asteroid if you're skilled enough. *Primary objective - Defeat Cruiser Tetron. *Secondary objective - Level up by destroying Tetron's boss machines (marked by a ? icon on the map). *Tertiary objective - Collect all ten core computers scattered across the map.. ==Controls== A/B - Fire Right/Left Hold A/B - Blade (if you have the blade) D-Pad - Move Start - Map R - Toggle autofire Hold A+B - Warp (fast travel to any save point) ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/herocoregba3.png https://dlhb.gamebrew.org/gbahomebrews/herocoregba4.png ==Media== '''Hero Core trailer - Remar Games''' ([https://www.youtube.com/watch?v=Cu_xdCHdSqg Daniel Remar]) <br> <youtube>Cu_xdCHdSqg</youtube> ==Changelog== '''v1.0''' * Add dialog * Add intro images '''v0.1.3''' *NOTE: This release breaks saves for the previous release. Hence the renamed ROM. Sorry, I made a big mistake and it had to be done. '''v0.1.2''' *Add starsplitter. '''v0.1.1''' *More sound effects, bugfixes. '''v0.1.0''' *Bugfix. '''v0.0.0''' *Bugfixes. '''v0.0.8''' *Added fast travel (warp). '''v0.0.7''' *Remove debugging code. '''v0.0.6''' *Reduce generator screenshake. '''v0.0.5''' *Death sequence for guardian. '''v0.0.4''' *Still unfinished, implemented some more stuff. '''v0.0.3''' *Still unfinished, so much to do. Some sound effects added. First three bosses and "Elite" boss finished. Starting to feel like the actual game. '''v0.0.2''' *Updates for minimap. '''v0.0.1''' *Incomplete. Missing most of the bosses. ==External links== *itch.io - https://evanbowman.itch.io/hero-core-gba-port * GitHub - https://github.com/evanbowman/Hero-port-gba [[Category:GBA Jam 2022]]
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