You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
{{#seo: |title= (Save Editors) - GameBrew |title_mode=append |image=fireeditorawakening3ds.png |image_alt=Fire Editor Awakening }} Fire Emblem Awakening has had a couple of save editors over the years. This new save editor supports: * Editing Chapter and Map save files. * Editing unit data, including enemy units. * Importing and exporting units between save files. * Editing the convoy items, including forged weapon uses. * Editing the chapter difficulty settings and records. * Unlocking and replaying any chapter and paralogue. * And unlocking SpotPass content! Save files created through the use of mods are supported, with limited access. ==User guide== If you don't have Java 20 installed, download it from the official website (0x64 Installer): https://www.oracle.com/java/technologies/downloads/#jdk20-windows Run Fire Editor Awakening.jar from the Releases page and open a Chapter or Map save file. Remember to back up your save file before using this tool! You can export the save file as a compressed or decompressed file. If you don't want to edit the save file with a hex editor, just choose "Compressed". ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/fireeditorawakening3ds.png ==Changelog== '''v1.0.8''' * New Features: ** Added a new Overworld editor. ** Added a new Wireless Team editor. ** Import and export StreetPass teams. ** Added more chapter flags. ** Added more cheats. ** Added option to change the region of the save file from US/EU > JP and vice versa. ** Forged weapons total stats now are displayed. ** Added a toggle to also modify the supported units in the Support editor. ** Editing all the supports from a unit at once will ignore unrecruited units. ** The opacity of the hair color portrait can now be edited. ** The child data editor now displays if the unit has a sibling. * Bug fixes: ** Fixed skill logic inheritance. ** Modded classes now are detected correctly. '''v1.0.7''' * Children portraits now display the actual hair color. * Updated skill logic. * Minor bug fixes. '''v1.0.6''' * New Features: ** Added a forged weapon editor. ** Added a barrack event editor. ** Added unit's enemy AI editor. ** Implemented an actual Casual/Classic difficulty checkbox. ** Units can have avatar and child data at the same time. * Bug fixes: ** Fixed wireless data corruption on save files with StreetPass data. The DLC Turn Editor has also been disabled to avoid issues with SpotPass and StreetPass. ** Unit limit decreased to 200. ** Fixed Alm and Celica's SpotPass portraits. ** The skill logic for some characters has been fixed. '''v1.0.5''' * New Features: ** The unit portrait, boosted stats, and rating are now displayed on the main menu. ** Introduced dedicated checkboxes and menus for each skill and flag. ** Enabled editing of retired/dead data for units defeated in Classic Mode. ** Reviving defeated units will automatically unset and remove the retired data. ** Now it is possible to import multiple units at the same time. ** The editor will create automatic backups of exported save files. * Bug fixes: ** Fixed issue with Lucina's avatar supports. ** Resolved problem with unit removal. ** Corrected weapon experience order. '''v1.0.4''' * Added a new Cheat tab, just like FEFTwiddler. Now you can max out your characters and items in just a single click! * The SpotPass Unlocker now should work correctly. * Now there are more support level options in the Support Editor. * Now it is possible to display the unlocked supports from units without valid supports from the base game (like Logbook Units). * Added a button to remove all the extra supports a unit might have (like modded supports or trash bytes because the unit ID was changed). * Added a button in the equipped item editor to set all the item amounts to the higher value. * Now you can mark equipped items as "drop", just like enemy thief units. '''v1.0.3''' * Added a field to edit the renown. * Added a button to reset the bought items from the Renown Shop. * Save files with new custom modded classes should load correctly. * Now it's possible to edit the support conversations from modded save files! '''v1.0.2''' *Fixed crash with modded save files with new custom convoy items. '''v1.0.1''' *Now the units from some Map save files should load correctly. '''v1.0''' * First Release. ==Credits== *[https://github.com/Olmectron/ Olmectron] for creating Fire Editor, the first Fire Emblem Awakening Editor. *The developers of [[Paragon 3DS]] for the Fire Emblem Awakening internal resources. == External links == * GitHub - https://github.com/Dani88alv/fire-editor-awakening * GBAtemp - https://gbatemp.net/threads/release-fire-editor-awakening-a-new-save-editor-for-fire-emblem-awakening.638203/ * Discord - https://discord.gg/ZqtwepC
Advertising: