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Nintendo Switch port of f2bgl by Grégory Montoir. f2bgl is a re-implementation of the engine used in the game Fade To Black made by Delphine Software and released in 1995. It's the sequel of Flashback (Switch port [[REminiscence_Switch|here]]). ==Installation== *Copy <code>f2bgl.nro</code> to <code>/switch/f2bgl/</code> folder. *Copy datafiles to <code>/switch/f2bgl/data/</code>. Refer to the README to know which files/directories are required. **Datafiles are not provided in this release. Grab a copy of the game by your own way. **Full CD-Rom image is around 450 Mb. *You can alternatively use the datafiles from the demo (included). ==Controls== '''In game:''' Left Stick/D-Pad - Move Conrad (run) Hold R+Move Conrad - Walk, step aside (also in gun mode) A - Activate, Shoot B - Toggle gun mode Y - Reload gun X - Jump ZR - Use secondary weapon ZL - Use item Minus - Open inventory menu Plus - Open saveload menu R3 - Quit game '''Inventory menu:''' L - Next category R - Consult item A - Select item Left/Right - Previous/Next item Minus - Exit this menu '''Saveload menu:''' Up/Down - Toggle Save / Load mode Left/Right - Previous / Next slot A - Validate Plus - Exit this menu ==Media== '''Fade to Black - game trailer (1995)''' ([https://www.youtube.com/watch?v=pZjG1wllWgU barbarianbros]) <br> <youtube>pZjG1wllWgU</youtube> ==Changelog== '''switch-0.3.1''' * Fixed memory leak with sounds. * Removed dependency on FFmpeg. ==Credits== *[https://github.com/cyxx Grégory Montoir], for the original engine. *Everybody behind libnx, SDL2, OpenGL, mesa, libdrm, ... == External links == * Author's website - https://www.ferb.fr/switch/ * GitHub - https://github.com/usineur/f2bgl * GBAtemp - https://gbatemp.net/threads/fade-to-black.519075/ * ForTheUsers - https://gbatemp.net/threads/fade-to-black.519075/
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