You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
<!--bin: github--> <!--date: bin--> WIP Python program for the updated bflyt format in the Wii U layout files based on [[Benzin_Wii|Benzin.]] The tool allows you to convert bflyt/bflan files to editable formats and vice versa. == User guide == Requires Python 2.x to use this tool. <pre>if converting bflyt/bflan to xmflyt/xmflan: Usage: BenzinU input [option] [output] options: -m use Material numbers instead of names output: output file name is optional if converting xmflyt/xmflan to bflyt/bflan: Usage: BenzinU input [output] output: output file name is optional </pre> File can be a bflyt or the xml program checks compatibility before converting file. BenzinU detects the file format of the input and converts it. Some bflyt files have multiple materials that have the same name in cases like this you need to use the -m option. == Changelog == '''1.0.9''' * Fixed errors from mario maker. '''1.0.8''' * Fixed error in cnt1 section. '''1.0.7''' * Fixed errors when there is no fnl1 but file has txt1. '''1.0.6''' * Hacky edit to fix flags. '''1.0.5''' * Fixed massive error on my part. '''1.0.4''' * Fixed writing txt1 if text is 0 length. '''1.0.3''' * Added automatic creation of mat1 flags & changed update checker. '''1.0.2''' * Fixed ShadowBlending flag. '''1.0.1''' * Fixed a typo that broke indirect textures. '''1.0.0''' * Release. == External links == * Bitbucket - https://bitbucket.org/Diddy81/benzinu/src/master/ * GBAtemp - https://gbatemp.net/threads/benzinu-release.423171/
Advertising: