TCP Gecko dotNet Wii U: Difference between revisions

From GameBrew
(Created page with "{{Infobox WiiU Homebrews |title=TCP Gecko dotNet |image=tcpgeckodotnetwiiu.png |description=WiiU version of Gecko dot net, communication is done through local TCP network. Requires a Gecko Handler on the WiiU. |author=Chadderz121 |lastupdated=2015/10/13 |format=exe |type=Developments |version=2015 |license=GPL-2.0 |download=https://dlhb.gamebrew.org/wiiuhomebrews/tcpgeckodotnetwiiu.7z |website=https://github.com/Chadderz121/tcp-gecko-dotnet |source=ht...")
 
No edit summary
Line 6: Line 6:
|lastupdated=2015/10/13   
|lastupdated=2015/10/13   
|format=exe
|format=exe
|type=Developments  
|type=Hack Utilities  
|version=2015   
|version=2015   
|license=GPL-2.0   
|license=GPL-2.0   

Revision as of 03:20, 18 April 2024

TCP Gecko dotNet
File:Tcpgeckodotnetwiiu.png
General
AuthorChadderz121
TypeHack Utilities
Version2015
LicenseGPL-2.0
Last Updated2015/10/13
Links
Download
Website
Source

A Wii U debugger using a network connection. This is a port of the Wii debugger Gecko dotNet to the Wii U, using a TCP connection to a small resident handler as a medium.

Media

Gecko Codehandler Installation [Running TCP Gecko.NET] (BullyWiiPlaza)

TCPGecko (Gecko dotNet) - How to Apply Cheats Codes in Wii U Games - (Wii U RAM Hacking). (88DragonShadow)

Hyrule Warriors TCP Gecko dotNet Tutorial (VoiD_Kura)

External links

Advertising: