Search results

  • EasyRPG v.r1228 + update · 2012/01/17 OSLib MOD v.1.1.1 · 2010/02/24 Dungeons Engine 2 v.Demo · 2009/02/18 VSIuO v.1.0.0 · 2009/02/08 Faintless Maker v.0.3 ·
    16 KB (7,741 words) - 14:33, 23 December 2023
  • Unofficial Heart of Darkness Engine (HODE) Xbox port. Update based on HODEX by MVG. 2020 Rocky5 2020/04/11 HODEX Heart of Darkness Engine (HODE) Xbox port. 2020
    14 KB (1,032 words) - 13:03, 11 May 2024
  • Games Emulators Homebrew Loaders PC Utilities Demos Rom Hacks All 3D Soft Engine NDS v.Prototype · 2022/12/10 Sonic Adventure DS v.2022 · 2022/08/21 Schusstest
    36 bytes (548 words) - 09:28, 15 January 2022
  • butano v.17.4.0 · 2024/04/12 GBT Player v.4.4.1 · 2022/05/28 POKE Raycaster Engine v.2022 · 2022/03/06 gba-free-fonts v.1.2 · 2022/02/15 libsavgba v.3.30 ·
    45 bytes (186 words) - 16:19, 24 September 2022
  • cable video streaming tech demo. 2021 [r]labs 2021/07/10 Individuation Maze engine tech demo. 2022 K'miinik 2021/07/09 Touhou - Bad Apple Bad Apple demo. Demo
    38 bytes (869 words) - 16:19, 24 September 2022
  • OpenBOR PSP (category Game Engines on PSP)
    scrolling gaming engine. From humble beginnings in 2004, it has since grown into the most versatile, easy to use, and powerful engine of its type you will
    3 KB (355 words) - 04:33, 17 May 2024
  • 1.0 · 2016/11/27 Lua-RayCast3D v.0.1 Alpha · 2015/12/31 Headcannon Game Engine v.2014 · 2014/12/08 Geometry Dash 3DS v.Alpha · 2023/08/30 Tricky Playstation
    38 bytes (2,845 words) - 14:59, 3 April 2022
  • MasterMen 2018/09/22 Karts test A simple demo made for testing bullet physics engine. signed Drakon 2012/11/07 Once upon a Time in the East A demo originally
    818 bytes (379 words) - 14:36, 23 December 2023
  • Vicepoker DS v.0.1 · 2006/03/18 Teenage Queen NDS v.1.2 · 2005/08/26 Nitro Engine v.0.11.0 · 2024/03/02 Icarus Adventure System v.1.1d · 2018/08/18 FPS Maker
    266 bytes (10,522 words) - 09:36, 15 January 2022
  • EdiZon is e extensible save file editor, save manager, cheat engine and cheat manager for the Nintendo Switch. Save file management: Create save data backups
    16 KB (2,483 words) - 12:37, 9 May 2023
  • 2014/02/05 SED-PC v.2 · 2014/02/03 PSPSDK v.1.0+beta2 · 2021/04/06 Stardust Engine v.0.5 · 2020/10/09 Lua PSP Dev-Kit v.Rev 1 · 2018/10/13 LP2PGE v.2008 ·
    7 KB (414 words) - 11:53, 8 May 2024
  • AoEX NES/Famicom emulator, R3 ShimaFlareX 2012/06/02 PCE for PSP Mod PC Engine/TurboGrafx-16 video game console emulator. Based on osakana's work. 083uo1
    4 KB (1,484 words) - 14:35, 23 December 2023
  • 2018/10/31 MegaZeux v.2.93 · 2024/01/02 EasyRPG player v.0.8.0 · 2023/04/29 Godot Engine v.3.5.1 · 2023/03/03 VNDS-LOVE v.0.0.13 · 2023/02/12 ONScripter-NX v.0.3
    14 KB (2,065 words) - 13:57, 23 December 2023
  • the PS Vita. Based on renpy-switch by uyjulian. Ren'Py is a visual novel engine – used by thousands of creators from around the world – that helps you use
    4 KB (400 words) - 08:34, 7 May 2024
  • Action | Adventure | Arcade | Board | Card | Game engine | Music | Platform | Puzzle | Racing | Role playing | Shooter | Simulation |
    3 KB (0 words) - 13:59, 7 February 2018
  • CPS2, and more). Console 1.16.0 libretro 2023/09/21 ScummVM 3DS SCUMM game engine virtual machine. Other Emulators 2.7.0 ScummVM Team 2023/02/27 Sim800 CC800
    42 bytes (442 words) - 15:09, 3 April 2022
  • Title Description Author Engine02 Multiplatform 2D Game Engine. Stealth
    6 KB (0 words) - 15:00, 7 February 2018
  • Arcade | Board | Card | Game engine | Music | Platform | Puzzle | Racing | Role playing | Shooter | Simulation |
    420 bytes (1 word) - 14:38, 7 February 2018
  • Action | Adventure | Arcade | Board | Card | Game engine | Music | Platform | Puzzle | Racing | Role playing | Shooter | Simulation |
    3 KB (0 words) - 13:50, 7 February 2018
  • Nitro Engine (category Game Engines on DS)
    Nitro Engine is a 3D engine for DS. The objective of this is to make 3D more easily than using libnds normal funcions. It uses libnds and you can load
    14 KB (2,278 words) - 08:35, 7 May 2024
  • Action | Adventure | Arcade | Board | Card | Game engine | Music | Platform | Puzzle | Racing | Role playing | Shooter | Simulation |
    3 KB (0 words) - 14:00, 7 February 2018
  • browser that supports it. Sandbox Engine DS-DSi v004.6 (T3GZdev) Sandbox Engine DS-DSi v004.5 in DSi mode (T3GZdev) Sandbox Engine DS-DSi v004.5 (T3GZdev) Tested
    3 KB (331 words) - 04:14, 4 May 2024
  • game engine to the Switch, using homebrew libraries provided by devkitPro/switchbrew. Godot Engine is a feature-packed, cross-platform game engine to create
    4 KB (531 words) - 08:36, 7 May 2024
  • supports it. SandBox Engine DSi-Hybrid v1.0.4 (T3GZdev) Sandbox Engine DSi - Hybrid v1.0.4 + Sudokuhax v1.1 (T3GZdev) Sandbox Engine DSi Hybrid v1.0.2 on
    5 KB (551 words) - 04:13, 4 May 2024
  • Arcade | Board | Card | Game engine | Music | Platform | Puzzle | Racing | Role playing | Shooter | Simulation |
    414 bytes (1 word) - 14:16, 7 February 2018
  • Arcade | Board | Card | Game engine | Music | Platform | Puzzle | Racing | Role playing | Shooter | Simulation |
    444 bytes (1 word) - 15:21, 7 February 2018
  • OpenLara is an open-source engine re-implementation of the classic action adventure game Tomb Raider released in 1996. It is available for a number of
    2 KB (186 words) - 02:40, 10 May 2024
  • Title Description Author Engine02 Multiplatform 2D Game Engine. Stealth
    431 bytes (0 words) - 15:01, 7 February 2018
  • This is the second public release of the Yeti 3D Engine. The Yeti engine is a fully featured 3d engine designed for low cost portable devices, namely the
    2 KB (288 words) - 11:03, 11 May 2024
  • EasyRPG Player is an open source implementation of the RPG Maker 2000/2003 engine. EasyRPG Player is highly portable, which means it can play games on various
    3 KB (344 words) - 08:36, 7 May 2024
  • 3D Soft Engine NDS General Author Sot109 Type Demos Version Prototype License Mixed Last Updated 2022/12/10 Links Download Website
    709 bytes (43 words) - 07:04, 4 May 2024
  • Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common
    4 KB (370 words) - 08:36, 7 May 2024
  • This a homebrew plaform game which demonstrate the game engine created by PypeBros for the Nintendo DS. The demo contains two playable levels featuring
    1 KB (123 words) - 05:02, 4 May 2024
  • Port of Solarus Engine to the Nintendo Switch. Solarus is an open-source adventure 2D game engine written in C++. It can run games scripted in Lua. The
    5 KB (624 words) - 08:35, 7 May 2024
  • firmware that makes use of sighax and a vulnerability in the console's NDMA engine to gain code execution on the ARM9 BootROM (Boot9) and load a payload (boot
    4 KB (614 words) - 05:18, 6 May 2024
  • homebrew which uses RayCast3D Engine. It can be considered as a showcase for how powerful and simple to use RayCast3D engine is. Labyrinths are generated
    2 KB (224 words) - 04:33, 17 May 2024
  • additional information about this homebrew for GBA Writing a POKEMON Raycaster Engine for Game Boy Advance using C Programming Language (DevKitAdv) (RYOGA V.S
    2 KB (168 words) - 06:40, 10 May 2024
  • the Ogre3D rendering engine and was nominated for "Best PC-Game" in the Swedish Game Awards 2006. The Wii port and updated engine were completed in just
    2 KB (170 words) - 10:34, 28 January 2024
  • older version of the Space Impakto DS engine. This used an OAM based sprite engine as opposed to the new engine which uses the 3D core to blit 2D sprites
    786 bytes (56 words) - 07:04, 4 May 2024
  • FPS Maker (category Game Engines on DS)
    FPS Maker is in essence a first person shooter-type game engine for the DS accompanied by an embedded level editor. It was submitted to the NEO Retro Coding
    2 KB (145 words) - 08:36, 7 May 2024
  • The Headcannon Game Engine, HCGE for short (formerly Engine02), is a multi-platform 2D game engine. The engine currently supports Megaman and Sonic made
    3 KB (197 words) - 04:12, 17 May 2024
  • hode is a rewrite of the engine used in the game Heart of Darkness made by Amazing Studio. Heart of Darkness is a platformer video game developed by Amazing
    4 KB (497 words) - 04:34, 17 May 2024
  • the left) and the six engine buttons on the right. Touching squares on the grid will place and remove notes. Touching an engine button on the right selects
    3 KB (323 words) - 06:20, 4 May 2024
  • FiSSION is a homebrew 3D game engine for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without
    4 KB (599 words) - 08:34, 7 May 2024
  • This is a project that aims to rewrite the engine used in the original engine of the game Carlos, a platformer game published by Microids in 1994. It is
    1 KB (109 words) - 05:23, 10 May 2024
  • Lua-RayCast3D 3DS (category Game Engines on 3DS)
    Lua-RayCast3D is a 3D Game Engine for Nintendo 3DS/PSVITA which runs under Lua Player Plus 3DS and Lua Player Plus Vita. It uses RayCasting algorithm to
    2 KB (205 words) - 04:30, 17 May 2024
  • Advanced Sound Library (ASlib) is a new sound library for the NDS. MP3 engine. Audio engine. MP3 is decoded on the arm7, so use nearly no CPU time on the arm9
    2 KB (350 words) - 09:11, 7 May 2024
  • DS (NDS) that allows users to play games originally developed for the PC-Engine/TurboGrafx-16 console. In addition to emulating the original hardware, it
    7 KB (802 words) - 07:12, 7 May 2024
  • Headcannon Game Engine 3DS (category Game Engines on 3DS)
    HCGE, also known as Headcannon Game Engine, is a multiplatform game engine that can be used to create retro-style 2D games. Supported platforms include
    9 KB (1,184 words) - 06:24, 6 May 2024
  • OpenPoké was an attempted to rewrite the Pokémon engine as seen in Poké Fire Red from scratch; a game engine recreation. It runs on the same system as the
    2 KB (92 words) - 06:41, 10 May 2024
  • Time For The Chickens to go to Sleep v.2021 · 2021/05/23 Heart of Darkness Engine v.release6 · 2020/04/08 We Are Nowhere v.0.5 · 2013/08/19 Nowhere v.0.9
    43 bytes (2,499 words) - 14:23, 1 October 2022
  • adventure game for the Nintendo Wii created with the author's own 3D engine Dark Engine. What would happen if you woke up in an unfamiliar place with no one
    1 KB (146 words) - 07:41, 27 February 2023
  • This is a port of Ren'Py, a visual novel game engine, to the Nintendo Switch for homebrew purposes. Note: Project is no longer in development, please use
    5 KB (761 words) - 08:36, 7 May 2024
  • NEC PC Engine / NEC TurboGrafx-16 [HuCard (cartidge) games]. NEC PC Engine SuperGrafx [HuCard (cartidge) games]. NEC PC Engine CD / NEC PC Engine CD-ROM²
    32 KB (1,336 words) - 14:38, 1 April 2023
  • ACOTSYE is a DS homebrew first person shooter created with FPS Maker engine. It is a remake of ACOTV8RE previously made by lobo and smealum. It was submitted
    1 KB (108 words) - 13:52, 4 May 2024
  • Fighter is a homebrew shooter for the Game Boy Advance made with Butano engine. Stay alive while you shoot at everything that moves! What else do you need
    1 KB (89 words) - 05:45, 10 May 2024
  • Commander K. Wii is a game engine port of CloneKeen developed by Caitlin Shaw. This engine allows you to play the first three episodes of the classic Commander
    2 KB (196 words) - 10:34, 28 January 2024
  • Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project. The game engine is based on sizuku_gba2. Create your own games
    2 KB (121 words) - 06:41, 10 May 2024
  • Dungeons Engine 2 PSP (category Game Engines on PSP)
    Dungeons Engine 2 is a WIP 3D engine made by Christoph Arnold (aka charnold). It is the successor of the Dungeons 3D engine, which was written for the
    2 KB (156 words) - 10:55, 8 May 2024
  • book Farewell: The Greatest Spy Story of the Twentieth Century. Farewell's engine uses the Raycasting rendering technique, invented by IdSoftware in 1992
    5 KB (674 words) - 05:43, 10 May 2024
  • CannonBall is an enhanced game engine for the OutRun arcade game. It has been re-written in C++, starting from the original 68000 and Z80 assembly code
    3 KB (394 words) - 14:38, 3 March 2023
  • adventure game AnotherWorld, based on the New RAW engine, which is a re-implementation of the engine used in the game Another World. This game, released
    3 KB (330 words) - 05:39, 4 May 2024
  • have stopped since 3-20-09 because the current engine only does about half of what the original engine does. DLDI the nds file. Put the folder apps at
    2 KB (210 words) - 04:46, 4 May 2024
  • Project Hazuki is a 2D SFII game engine demo for the Game Boy Advance. The initial goal is to create an overhead game engine which incorporates ideas from
    2 KB (186 words) - 02:42, 10 May 2024
  • This is a Wii port of Bermuda Syndrome engine created by Gregory Montoir. It is a reverse engine of the classic side-scrolling action adventure game Bermuda
    3 KB (318 words) - 15:09, 8 March 2023
  • Exult is a game engine for the classic RPG, Ultima 7, which allows the game to be played on modern operating systems. The game, originally released in
    2 KB (294 words) - 09:12, 7 May 2024
  • Q1Rev engine). Quake Mission Pack No. 1: Scourge of Armagon. Quake Mission Pack No. 2: Dissolution of Eternity. QuakeWorld (using the QWRev engine). Quake
    8 KB (1,237 words) - 10:34, 28 January 2024
  • Hicolor Animation Engine is a demo ROM and RGBDS source code for showcasing short animations on the Game Boy Color using 6 FPS hicolor photos. Each frame
    978 bytes (56 words) - 01:23, 11 September 2023
  • This is a WIP Godot Engine port for the Nintendo 3DS. Godot is a fully featured, open source, MIT licensed, game engine developed by Juan Linietsky and
    2 KB (236 words) - 04:29, 6 May 2024
  • t=46379 GBAtemp - https://gbatemp.net/threads/release-raycast3d-engine-3d-game-engine-for-lpp-vita.437161/
    2 KB (209 words) - 08:34, 7 May 2024
  • It builds upon a very strong open source chess engine called Fruit 2.1 by Fabien Letouzey. The engine was changed to meet the requirements of the Nintendo
    5 KB (719 words) - 05:23, 4 May 2024
  • homebrew which uses RayCast3D Engine. It can be considered as a showcasw for how powerful and simple to use RayCast3D engine is. Labyrinth 3D is, as the
    4 KB (451 words) - 04:34, 17 May 2024
  • Kurok is a first person shooter based on a modified Quake engine port, but with a modern setting with fictional aspects, like some environments, and the
    13 KB (1,756 words) - 12:06, 8 May 2024
  • A font routine using the 3D engine. Limited to the mainscreen only. A - Reset movement Author's website - http://rel.phatcode.net/junk.php?id=110
    588 bytes (25 words) - 07:01, 4 May 2024
  • of the puzzle game Kwirk A-mazing Tater released for GameBoy (1990), PC Engine and Turbografx-16 (1991). It is a Sokoban-like game developed by Atlus and
    2 KB (154 words) - 04:40, 4 May 2024
  • WolveSlayer is a 3D hack'n'slash game for the NDS and its graphics engine uses effects that have yet to be seen on commercial DS games. This 3D action
    2 KB (143 words) - 12:10, 4 May 2024
  • game backups from an SD card. Its GUI is based on the Wii U GX2 graphics engine. Loadiine runs exclusively in offline mode. It is also region-free, enabling
    13 KB (1,626 words) - 01:51, 20 May 2024
  • A voxel engine based game/Minecraft clone for the Nintendo Wii (homebrew). A user-friendly menu system. Singleplayer mode. An infinite world, providing
    2 KB (197 words) - 15:01, 8 March 2023
  • is a remake of the old school Gameboy title Kwirk, A-mazing tater and PC-Engine Puzzle Boy. This homebrew is available in English, French, Spanish, Italian
    3 KB (416 words) - 04:39, 4 May 2024
  • Bros. Brawl Mod Project M that uses BrawlEx instead of the built in clone engine, enabling the ability to add your own clones. This means you can add 100+
    6 KB (796 words) - 10:09, 13 August 2023
  • Quake 1 DS is a port of the original Quake engine to the Nintendo DS, compiled using devkitARM. Currently there is no sound, or network play. Speed tops
    2 KB (171 words) - 04:27, 4 May 2024
  • DreamZZT DS (category Game Engines on DS)
    DreamZZT is an open-source ZZT engine for Mac OS X, Microsoft Windows, Linux, Nintendo DS, and the SEGA Dreamcast. ZZT was an ANSI-based action-adventure
    3 KB (285 words) - 07:13, 7 May 2024
  • A raycasting engine demo. Author's website - http://jiggawatt.org/badc0de/
    684 bytes (10 words) - 09:30, 10 May 2024
  • to CLIMB DRAWBRIDGE. Draw a slash / in the middle of the word, the game engine will try to complete it with the latest words that have been printed on
    7 KB (626 words) - 05:33, 4 May 2024
  • to CLIMB DRAWBRIDGE. Draw a slash / in the middle of the word, the game engine will try to complete it with the latest words that have been printed on
    6 KB (577 words) - 05:35, 4 May 2024
  • to CLIMB DRAWBRIDGE. Draw a slash / in the middle of the word, the game engine will try to complete it with the latest words that have been printed on
    6 KB (563 words) - 05:35, 4 May 2024
  • CityDemo is a demo that showcases the capabilities of the Box2D physics engine on Wii. The randomly generated track with buildings and overpasses in a
    1 KB (122 words) - 11:37, 26 February 2023
  • port on DS. It is a simple, small footprint, single character recognition engine for X11 based web pads and such devices where a regular keyboard is not
    687 bytes (48 words) - 06:25, 4 May 2024
  • Highway run is a car driving engine for a racing game developed for the NDS. Control a red car and pick up the barrels of gasoline spread around the stage
    2 KB (148 words) - 07:02, 4 May 2024
  • Mister Jelly is a small physics engine inspired by the PSP game Loco Roco. L/R - World rotation left/right L+R - Jump A/B - Decreases/Increase the internal
    2 KB (147 words) - 02:39, 10 May 2024
  • The Tetris Game Engine has been developed in C programming language and DevKitAdv development kit. Test GBA mode 4, double buffering, keyboard controlling
    1 KB (79 words) - 04:34, 10 May 2024
  • graphic engine. Use libfat v1.0.6 as disk access engine. Use libmxml v2.6 library as xml engine. Use libogc v1.8.0 library as Wii interface engine. Build
    12 KB (1,611 words) - 13:50, 11 March 2023
  • of the author's bullet hell library for PC. Features and all Fixedpoint engine, very fast and data driven interface. A/B - Add/Remove Turret 2010/06/05
    2 KB (182 words) - 07:02, 4 May 2024
  • Jespa3D is a 3D Engine for GBA developed by Jordi Espada as a final undergraduate project of technical engineering career at the University of Girona.
    2 KB (138 words) - 11:03, 11 May 2024
  • Atari ST and PC EGA platforms. This project aims to rewrite the original engine of the game, it is based on the reversing of the Amiga and PC versions.
    3 KB (415 words) - 05:25, 10 May 2024
  • scrolling gaming engine. From humble beginnings in 2004, it has since grown into the most versatile, easy to use, and powerful engine of its type you will
    6 KB (795 words) - 08:35, 7 May 2024
  • GoldSrcGX is a WIP port of the Xash3d FWGS engine to the Nintendo Wii. Note: source only. The team behind this project is Division Zero. They consist of:
    869 bytes (62 words) - 06:03, 3 March 2023
  • libfat 1.0.6 as disk access engine. Use libmxml 2.6 library as xml engine. Use libogc 1.8.0 library as Wii interface engine. Build game with devkitPPC r19
    7 KB (973 words) - 08:12, 4 August 2023
  • visual novel about joining an ordinary math club. It was made with Butano engine in 12-ish days for the GBA Jam 2021 (19th place). Start - Start game A -
    1 KB (129 words) - 12:36, 9 May 2024
  • Xash3D Engine by Unkle Mike with extended features and crossplatform. Xash3D is a game engine, aimed to provide compatibility with Half-Life Engine, as well
    3 KB (392 words) - 10:00, 13 August 2023
  • project file which can be adapted on. All the engine changes can be found in the engine.json (custom engine fields), Platform.c (custom mechanisms such as
    2 KB (232 words) - 06:43, 12 September 2023
  • a port of xash3D, an open source re-creation of the GoldSrc engine, a modified Quake Engine running Half-Life, Counter Strike and Team Fortress. At the
    10 KB (1,373 words) - 07:17, 30 January 2024
  • OpenLara is an open-source engine of the Classic Tomb Raider series - Tomb Raider 1, inspired by OpenTomb. The project has a link web build that allows
    5 KB (483 words) - 05:48, 6 May 2024
  • 3DS is a port of the game engine behind the DOS versions of Titus the Fox and Moktar. OpenTitus is a rewrite of the game engine used in the old DOS-based
    3 KB (322 words) - 05:41, 6 May 2024
  • game in development stage, according to the authors it is much more of an engine. It was participated in the Drunken Coders Winter Compo 2008. Use the touchscreen
    908 bytes (77 words) - 07:04, 4 May 2024
  • Nomad Texture Converter can export any textures used by the NDS 3D engine. Note: If you get an error, you may need to download this. BMP, DIB, JPG, PNG
    990 bytes (74 words) - 07:44, 4 May 2024
  • Toundra is a WIP Wolfenstein-like game. Currently only the main engine is operational (no enemy). It was participated in the GBAX 2004 Coding Competition
    1 KB (90 words) - 05:42, 10 May 2024
  • A maze engine tech demo inspired by D&D Eye of the Beholder on GBA. Coded in C++ for the GBA Jam 2021. Story concept: An angel who questioned God's morals
    953 bytes (84 words) - 02:40, 10 May 2024
  • Mario DS is a Super Mario World fangame for the NDS. Supports all power ups. Has 4 enemies with the ability to add more. Level loading is very simple,
    2 KB (226 words) - 07:02, 4 May 2024
  • Flashback DS (originally named REminiscenceDS) is a port of Reminiscence engine for the Nintendo DS and DSi. It has support for the PC CD SEQ movie files
    4 KB (274 words) - 05:02, 4 May 2024
  • to use MD2 to create NDS projects. It was separated from the WolveSlayer engine by Smealum. Normal mapping support is added. Sample provided by Smealum
    819 bytes (62 words) - 07:02, 4 May 2024
  • Drawing Box is a Wii homebrew demo that showcases the physics engine capabilities of the system. You can create boxes of various shapes and sizes using
    958 bytes (91 words) - 02:50, 26 February 2023
  • Nuthouse is a Space Hockey game written in C++ with the BUTANO engine by Gustavo Valiente. The game was entered into the GBA Jam 2021. It's the future-past
    1 KB (114 words) - 02:41, 10 May 2024
  • is a demo of a remake of MagicalChase for the GBA, release in 1988 for PC-Engine The demo includes CodeWave but does not work. Title Screen (mode7): Left/Right
    1 KB (103 words) - 05:45, 10 May 2024
  • SnowTank is a 3rd person perspective 3D GBA game. Everything including the game engine is written from scratch. This was an entry for the GBA Winter Jam '21. The
    1 KB (131 words) - 12:40, 9 May 2024
  • worlds, 15 levels with a great soundtrack. This is built atop of the B90sR engine and a customized version of mdPAlib running on old devkitARM. Touchscreen
    3 KB (221 words) - 05:01, 4 May 2024
  • Butano is a modern C++ high level engine for the Game Boy Advance. Create and display sprites, backgrounds, text, raster effects and more with only one
    3 KB (219 words) - 09:34, 10 May 2024
  • libfat 1.0.6 as disk access engine. Use libmxml 2.6 library as xml engine. Use libogc 1.8.0 library as Wii interface engine. Build game with devkitPPC r19
    10 KB (1,556 words) - 04:58, 5 March 2023
  • Rockbot is an open-source, SDL library based, game engine to replicate old style games like Megaman. It is a homebrew platformer made in the spirit of
    2 KB (190 words) - 05:04, 4 May 2024
  • reimplementation of the engine used by the game Heart of Darkness originally developed by Amazing Studio. This port is based on the Heart of Darkness Engine (HODE) v0
    2 KB (186 words) - 04:32, 17 May 2024
  • Nintendo DS console, based on the original Marshmallow Duel. The entire game engine was created from scratch, using the PALib DS development library. It offers
    4 KB (516 words) - 05:37, 4 May 2024
  • Game Engine 0.8.0 EasyRPG Team, Rinnegatamante 2023/04/29 Solarus Engine A lightweight, free and open-source game engine for Action-RPGs. Game Engine 0.4
    5 KB (11 words) - 13:58, 23 December 2023
  • OpenBOR 3DS (category Game Engines on 3DS)
    scrolling gaming engine for a varity of games, in particular beat 'em ups and shooters. It is a continuation of the Beats Of Rage 2D game engine, which was originally
    4 KB (494 words) - 06:24, 6 May 2024
  • homebre first person shooter game, a small demo modfied upon Dawnseekers' engine. It was created for the PA's Christmas challenge. Up to 6 different weapons
    2 KB (149 words) - 04:27, 4 May 2024
  • Wii homebrew game that serves as a testbed for the developer's custom game engine library, amjulib. Note: The project was unfinished. Amju Rainbow Drop (iOS
    1,022 bytes (75 words) - 05:25, 12 March 2023
  • behaviors of Sonic as well as the associated code without touching the engine. It contains 2 zones with 1 act, identical to the original game. Author's
    1 KB (84 words) - 05:25, 10 May 2024
  • REminiscence (flashback) engine, initially developed by Gregory Montoir, for the Nintendo Switch. REminiscence is a game engine recreation of the 1992/1993
    2 KB (148 words) - 05:42, 12 July 2023
  • logic as the original Doom engine. The order you select them in the Wad Loader will be the exact order they're sent to the engine. Check the add-on level's
    6 KB (880 words) - 10:35, 28 January 2024
  • GL_LINEAR_MIPMAP_NEAREST OpenArena core doesn't use OpenArena engine but still ioquake3 engine. This means some stuffs (especially in the renderer) are missing
    4 KB (477 words) - 01:13, 14 August 2023
  • to CLIMB DRAWBRIDGE. Draw a slash / in the middle of the word, the game engine will try to complete it with the latest words that have been printed on
    7 KB (667 words) - 05:34, 4 May 2024
  • to CLIMB DRAWBRIDGE. Draw a slash / in the middle of the word, the game engine will try to complete it with the latest words that have been printed on
    7 KB (667 words) - 05:34, 4 May 2024
  • to CLIMB DRAWBRIDGE. Draw a slash / in the middle of the word, the game engine will try to complete it with the latest words that have been printed on
    6 KB (595 words) - 05:33, 4 May 2024
  • to CLIMB DRAWBRIDGE. Draw a slash / in the middle of the word, the game engine will try to complete it with the latest words that have been printed on
    7 KB (689 words) - 05:33, 4 May 2024
  • PSP Dungeons 3D (category Game Engines on PSP)
    homebrew shooting game and 3D engine for the PSP. It started out as a dungeon/maze game, created using the author's own 3D engine (that was intended to be fast
    6 KB (586 words) - 12:19, 8 May 2024
  • 1 and Atmosphère 1.2.6. xash3d-switch is a port of Xash3D Engine, a custom Gold Source engine rewritten from scratch, which allows you to run Half-Life
    1 KB (86 words) - 01:27, 15 May 2023
  • these are evil on PC Engine. Make sure your flashing software allocates 8kByte/64kbit SRAM for PCEAdvance. To be able to use PC-Engine/TurboGrafx16 CD-ROM
    17 KB (2,273 words) - 11:02, 10 May 2024
  • Boy. 0.6 DMG Anders Granlund 1998/04/22 TinyZoo/GB GB/GBC port of the ZZT engine. 2023 CGB, DMG Adrian Siekierka 2023/06/25 Vision-8 for Gameboy Port of
    3 KB (87 words) - 14:21, 23 December 2023
  • Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional
    2 KB (163 words) - 10:31, 28 January 2024
  • simple side-scrolling platform game. It is built on top of the author's own engine. It was announced 1st place in the GBAX 2003 Coding Competition. Toss your
    3 KB (345 words) - 05:26, 10 May 2024
  • Info - Paul Clifford. SN76489 - John Kortink. Font Engine - Qoob. DVD Magic - Ninjamod Team. GX Engine - gc-linux team (http://www.gc-linux.org). libOGC
    9 KB (1,366 words) - 03:25, 19 March 2023
  • because of its purity and portability. Note from developers: DS Doom is a game engine which provides a program to play Doom levels, but it doesn't include any
    8 KB (1,208 words) - 13:12, 7 May 2024
  • This is a port of Xash3D to the Nintendo Switch. Xash3D Engine is a custom Gold Source engine rewritten from scratch. Xash3D is compatible with many of
    5 KB (762 words) - 10:33, 5 February 2024
  • Ludum Dare 49 project Unstable Rocket. Developed in C++ with the Butano engine. This rocket is extremely unstable just cannot go straight! Try to balance
    1 KB (113 words) - 03:10, 10 May 2024
  • A Tetris clone created with NotImplementedLife's own GBA engine. It was submitted to the GBA Jam 2022. A group of cats decided to make a Tetris game. They
    2 KB (166 words) - 04:40, 10 May 2024
  • of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009. The game itself is feature-equivalent with Call
    2 KB (211 words) - 04:36, 7 November 2023
  • development was stopped at an early stage, and the engine was subsequently released for download. The engine allows arbitrary rotations and movement and looking
    1 KB (104 words) - 09:00, 15 September 2023
  • speech synthesis engine. This homebrew is a port of the example from Cruel, which demostrates how to use the Flite voice synthesizing engine to speak text
    1 KB (123 words) - 04:33, 17 May 2024
  • ioquake3-nx is an ioquake3 port on the Switch. ioquake3 is an open-source game engine designed to run Quake III: Arena and its mods. It was based on the source
    6 KB (772 words) - 03:49, 1 February 2024
  • palettes. 2000 AGO 2000/09/09 APE for GB Studio 2.0.0 Beta 5 Advanced platform engine for GB Studio. 1.2 byrontrent 2021/09/30 AT keyboard interface Connect an
    2 KB (122 words) - 05:20, 12 May 2024
  • builds. The latest engine file. Run the following command in the command line: java -jar zima.jar binconv -o output_rom_path -e engine_file_path -p platform_id
    3 KB (262 words) - 05:21, 4 February 2024
  • based on the flash game Straight Dice. It is able test the texture A3I5 3D engine of the DS to make anti-aliasing. Recreate the combinations displayed on
    2 KB (191 words) - 04:39, 4 May 2024
  • platformer where you jump and shoot and battle evil robots. It uses the same engine as Helium Boy, but there has been many improvements and new features, such
    1 KB (130 words) - 10:34, 28 January 2024
  • is a homebrew game made entirely in 3D, using the author's own graphics engine, created in c++, along with the library GX. This game is in a very early
    2 KB (182 words) - 04:08, 6 March 2023
  • preview release includes one level. It was created using a lot of the game engine that is behind the Wiiz Virtual Machine. Twist around space clearing up
    2 KB (203 words) - 13:09, 10 March 2023
  • HHexen is a Wii port of Hexen based in the open source HHexen 1.6.1 engine. Copy hexen.wad in apps/HHexenen. Copy the folder apps on SD. Launch the game
    2 KB (209 words) - 10:35, 28 January 2024
  • DS is a homebrew 2D platformer which was previously created for GBA. The engine for the NDS version is completely new. It was an entry to the NEO Coding
    2 KB (100 words) - 08:41, 4 May 2024
  • Noel, is a Christmas theme homebrew shooter. The game is written with 3D engine used for creating The Farewell Affair. It was originally created for the
    2 KB (121 words) - 05:44, 10 May 2024
  • drawing puzzle game Numpty Physics. Based on Numpty Physics v0.1 and Box2D engine v1.4.3. Harness gravity with your crayon and set about creating blocks,
    2 KB (163 words) - 12:28, 8 May 2024
  • A 3D engine aims to provide a set of functions for writing 3D (not raycasting as used in some FPS) games for GBA. Polygon-based (triangles) rendering.
    2 KB (178 words) - 06:41, 10 May 2024
  • take place in the solar system. The game was made using GValiente's Butano engine for the GBA Jam 2021 (8th place). It can be played on emulators, such as
    2 KB (140 words) - 05:44, 10 May 2024
  • The engine lets you reconfigure the in-game buttons, however the save selection menu. The Legend of Zelda: Mystery of Solarus / solarus games engine (Haidi
    3 KB (399 words) - 01:58, 5 February 2024
  • can see the video tutorial which gives you an idea of how to use the Cheat Engine. Q. Checkpoint displays error codes. You may see error codes when something
    9 KB (1,284 words) - 04:05, 17 May 2024
  • Manual and FAQ for the Outrun engine can be found here. Note: Arcade roms for Outrun Version B are required to run this engine. The roms are not included
    4 KB (367 words) - 05:01, 18 May 2023
  • developers. It only plays Grim Fandango. ResidualVM It is a cross-platform game engine reimplementation that allows you to play 3D adventure games such as Grim
    2 KB (253 words) - 08:36, 7 May 2024
  • create a fully working version of Heretic through a port of the HHeretic engine for use on the Nintendo Wii via homebrew. Extract the .zip directly into
    3 KB (327 words) - 10:35, 28 January 2024
  • Creator VitaGraphs SwitchView UI Emulators: MicroCHIP Engines and Interpreters: RayCast3D Engine March22 Lua Player Plus Vita (lpp-vita) - 3D Rendering
    5 KB (518 words) - 04:34, 17 May 2024
  • 3DS is a Windows tool for creating TurboGrafx-16/PC Engine injection. It takes a TurboGrafx-16/PC Engine backup file and converts it to an installable CIA
    3 KB (255 words) - 11:11, 6 May 2024
  • Utilities Games Updaters Engines & Intepreters CHMM2 Labyrinth 3D StarUpdater VN3DS Sunshell Blackjack 3DS encTitleKeysUpdater RayCast3D Engine ORGANIZ3D Asteroids
    6 KB (502 words) - 04:31, 17 May 2024
  • Apple Assault is a DS homebrew platform game made of the author's own game engine. The game currently has 4 levels. It was part of the NEO Coding Compo 2010
    3 KB (414 words) - 05:05, 4 May 2024
  • port of the reimplementation of The Blues Brothers: Jukebox Adventure game engine developed by Titus Interactive. There is also support for Blues Brothers
    2 KB (115 words) - 10:16, 30 January 2024
  • This is a PS Vita port of the reimplementation of Blues Brothers game engine developed by Titus Interactive. There is also support for Prehistorik 2 and
    2 KB (151 words) - 10:16, 30 January 2024
  • A custom 3D voxel space engine tech demo for the GameBoy Advance written in C compilable with DevKitARM. It moves at 60fps through hardcoded math tables
    1 KB (83 words) - 09:33, 10 May 2024
  • the even/odd fill rule. It utilizes the ftgrays anti-aliasing rendering engine from the FreeType library and is completely done in software, with no 3D
    1 KB (94 words) - 05:52, 26 February 2023
  • Originally created by Lexaloffle Software, PICO-8 is a virtual machine and game engine. It is designed to be a fantasy video game console that mimics the limited
    10 KB (1,270 words) - 11:50, 30 January 2024
  • support for Dark Mode on compatible browsers. v1.8 Replaced PPF patching engine with the official one. This fixes problems patching some files. Added support
    6 KB (954 words) - 07:46, 4 May 2024
  • RenPSP (category Game Engines on PSP)
    is a Lua Player clone of the Ren'Py Visual Novel Engine for the PlayStation Portable platform. The engine was written in Lua language for LuaPlayer platform
    5 KB (737 words) - 12:23, 8 May 2024
  • ONScripter is an open-source, cross-platform clone of the NScripter Visual Novel engine. The original ONScripter was created by Opagee, and a version that supports
    3 KB (340 words) - 08:36, 7 May 2024
  • Raw is a port of Gregory Montoir's rawgl, a re-implementation of the engine used in the game Another World. Another World was released as Out of This World
    2 KB (194 words) - 12:53, 7 March 2023
  • Space Adventure is a DS homebrew shooting game made with Nitro Engine, including some bugs fixed. This game was created for the 2008-09 Drunkencoders Winter
    2 KB (187 words) - 04:25, 4 May 2024
  • iHalo is a homebrew version of Halo. It was created half on the Quake DS engine and half of it was made by scratch from the iHalo team. Deathmatch mode
    3 KB (293 words) - 04:23, 4 May 2024
  • This is a PS Vita port of the reimplementation of Prehistorik 2 game engine developed by Titus Interactive. There is also support for Blues Brothers and
    2 KB (196 words) - 10:16, 30 January 2024
  • puzzle game based on Tetris. It is the first game developed on USpeed Game Engine and available on PC as well as PSP. Graphic themes. Original scoring system
    2 KB (263 words) - 12:51, 8 May 2024
  • Javascript. The decompression code for sound is strongly based on the GBA Sappy Engine Detector by Bregalad. Header - View the ROM entry point, debugging information
    2 KB (169 words) - 09:30, 10 May 2024
  • GBA Caster a very simple, and very slow 3D ray casting engine. This is the same method used to make the original Wolfenstein. If your interested in learning
    991 bytes (100 words) - 02:33, 10 May 2024
  • Drive/Genesis. The GBA version is coded in Lua from scratch, using BPCore-Engine by Evan Bowman. If you ever used a fantasy console like PICO-8 or TIC-80
    1 KB (121 words) - 04:33, 17 May 2024
  • Ace Attorney DS (category Game Engines on DS)
    Attorney DS: Casemaker is a homebrew application is a Visual Novel Engine. It is used to create and manipulate scenes to form a script in which the player
    9 KB (1,318 words) - 08:34, 7 May 2024
  • Xash3DS is a port of Xash3D-FWGS Engine for the Nintendo 3DS, which is a fork of Xash3D Engine that aims on crossplatform and compatibility with original
    3 KB (292 words) - 05:37, 6 May 2024
  • ZX-Spectrum created in about two weeks. It features a left-down shooter engine and utilizes dynamic tile refresh technology. The background comprises 256
    2 KB (215 words) - 06:15, 10 September 2023
  • scrolling gaming engine. From humble beginnings in 2004, it has since grown into the most versatile, easy to use, and powerful engine of its type you will
    3 KB (275 words) - 08:36, 7 May 2024
  • ultimate 2D gaming engine with over 10+ years of active development behind it. It is a continuation of the Beats Of Rage 2D game engine, which was originally
    3 KB (332 words) - 04:33, 17 May 2024
  • LovePong3DS is a Pong-Clone in the LovePotion Engine by VideahGams. A - Start D-Pad/Circle Pad/C-Stick - Move paddle Select - Reset the ball Start - Exit
    950 bytes (62 words) - 05:42, 6 May 2024
  • is a small multi-layer scrolling demo created based on Stage 1 of the PC engine version of Dracula X, a game set four years before Castlevania Symphony
    2 KB (197 words) - 04:52, 4 February 2024
  • myluads400.nds. Note: The latest version 0.8 has been rewritten with new fighting engine, in terms of contents however version 0.74 and prior releases are more complete
    3 KB (449 words) - 07:03, 4 May 2024
  • wads requires manual steps, like compression and byteswap). Neo Geo Aes. PC Engine. Prerequisites: Autoit3 - Needed to automate HowardCtools (Download). ActiveX
    4 KB (360 words) - 10:32, 28 January 2024
  • A port of March22 Interactive Novel engine to Lua for use with the LÖVE framework. Works with LÖVE out of the box. Clone the repo and drag the folder onto
    4 KB (561 words) - 08:35, 7 May 2024
  • Stardust Engine is an easy to use, fast, Unity-like game engine for the PSP, Windows, Linux, Mac. The engine is currently in rapid development. As such
    5 KB (584 words) - 11:52, 8 May 2024
  • Slide And Run is a DS homebrew board game with a tiny physical engine. It was participate in the NEO Summer Coding Compo 2006. 6 levels (2 lands and 3
    3 KB (268 words) - 10:46, 4 May 2024
  • platform game contains elements in both 3D and 2D. It is a proof of concept engine that renders in 3D but uses 2D tilebased collisions. The idea is to use
    2 KB (190 words) - 07:03, 4 May 2024
  • Terminal interface for GBA ROMs that use the most common (mp2k/m4a) sound engine format. The code itself is written in C++. ROMs can be loaded and scanned
    2 KB (258 words) - 11:07, 11 May 2024
  • remix module of the original one. It uses the MASO sound system as sound engine. All the 30 levels have been meticulously completed to bring everyhting
    2 KB (196 words) - 04:36, 10 May 2024
  • crawler for the Gameboy Advance, featuring a full resolution first-person engine with depth-based lighting. This was entered to the GBA Jam 2021 (2nd place)
    3 KB (211 words) - 02:42, 10 May 2024
  • Discoverer 2 (ドク ファインダー 2) is Game Boy Advance puzzle game created using the Doom engine. It was participated in the GBA Winter Jam '23. Find the dog and bring him
    3 KB (251 words) - 04:37, 10 May 2024
  • Lindsi Luna Blast is a tribute to the old school game City Hunter game on PC-Engine. This game is made in collaboration with graphic designer Nhut. It was presented
    2 KB (207 words) - 05:43, 10 May 2024
  • first person shooter created using the author's own 3D engine the PSP Dungeons Engine. Realtime 3D Engine+3D Editor (supports iPhone OS, Mac OS X, PSP and Windows)
    6 KB (719 words) - 11:25, 8 May 2024
  • WiiEngine is an PC Engine/Turbo Grafx 16 emulator. This is a port of the GP2x version (gp2xengine) from Hermes optimised and improved for the Wii. It use
    12 KB (1,812 words) - 10:35, 28 January 2024
  • A vertical shooter made with ZGB Engine written in Notepad++. This game was made for Game Boy Competition 2021. 5 levels. 3 different weapons. 4 different
    2 KB (109 words) - 08:13, 11 September 2023
  • GitHub - https://github.com/heyjoeway/Cave-Story-Engine-2 GBAtemp - https://gbatemp.net/threads/cave-story-engine-2-for-the-nintendo-switch.554125/ ForTheUsers
    1 KB (175 words) - 15:10, 27 May 2023
  • A libary aimed to rebuild, add, and remove files in a bezel engine archive file (.bea). Games that use this format: Super Mario Party. Vroom in the night
    2 KB (205 words) - 03:05, 20 June 2023
  • A topside view fighter game featuring tanks created with LUA Engine for #VitaJAM2019. Left/Circle - Change color Right/Square - Fire Up/Cross - Rotate
    1 KB (50 words) - 01:09, 14 August 2023
  • EasyRPG Player v.0.8.0 · 2023/04/29 ONScripter-jh v.0.5.1.3 · 2023/02/19 Godot Engine v.3.5-rc5 · 2022/07/13 ONScripter Vita v.1.0 · 2022/07/07 xsystem35-vita
    40 bytes (5,944 words) - 13:54, 4 October 2022
  • Platformer Demo Port of a 2D platformer template (KinematicBody) for the Godot Engine. 1.0 ParallelProductions 2023/02/04 I Will Be There PS Vita exclusive DEMO
    40 bytes (161 words) - 09:57, 17 October 2022
  • spectre3ds is 3DS port of quake 1 engine with 3D. For ninjhax/ironhax sd: /3ds/spectre3ds/spectre3ds.3dsx /3ds/spectre3ds/id1/pak0.pak /3ds/spectre3ds/id1/pak1
    913 bytes (85 words) - 06:32, 6 May 2024
  • to create a fully working version of Hexen through a port of the HHexen engine for use on the Nintendo Wii via homebrew. Extract the .zip into your apps
    3 KB (319 words) - 10:35, 28 January 2024
  • This is a port of Alister's Jazz Jackrabbit engine, OpenJazz, to the Wii. OpenJazz is a free, open-source version of the classic Jazz Jackrabbit™ games
    3 KB (322 words) - 10:49, 29 January 2024
  • Gear Solid). This game is a demo (hence Pilot) and is based upon the PC-Engine Snatcher Pilot Disk, but uses the Sega CD version's assets. Snatcher is
    3 KB (324 words) - 05:32, 4 May 2024
  • com/forums/f141/release-rythm-engine-rythm-box-mod-v2-t217195 QuickJump - http://forums.qj.net/psp-development-forum/140775-release-rythm-engine-rythm-box-mod-v2.html
    4 KB (489 words) - 12:23, 8 May 2024
  • Particle Engine Editor (work in progress at the time for the PGE game engine release). It is developed in C using the PGE game engine, particle engine based
    2 KB (244 words) - 11:05, 8 May 2024
  • https://apps.fortheusers.org/switch/Serious-Engine-TFE ForTHeUsers - https://apps.fortheusers.org/switch/Serious-Engine-TSE
    4 KB (597 words) - 04:15, 5 February 2024
  • com/darkduke606/Insomnia-ProQuake-Engine QuakeOne - http://quakeone.com/forum/quake-mod-releases/finished-works/12576-insomnia-proquake-4-71-engine-mod-compilation-sony-psp
    5 KB (625 words) - 10:22, 8 May 2024
  • is a first person, multiplayer based PSP/PC game, created using the Kurok engine. The project was later renamed to Augustine. Menu: Cross - Select option
    2 KB (117 words) - 12:29, 8 May 2024
  • Borbo's Quest is a short adventure game built using the GB Studio open-source engine. The ROM file can be used with an emulator (VBA is recommended) or run on
    1 KB (100 words) - 05:59, 15 September 2023
  • shooter for the Game Boy. It was created with GBDK and the author's own sound engine. This is the wild west. Protect your people by eliminating the bandits.
    1 KB (82 words) - 05:05, 15 September 2023
  • action platformer made for the Game Boy using GB Studio visual scripting engine. Developed for Practice Circle Jam #3, the game was also participated in
    937 bytes (59 words) - 04:34, 13 September 2023
  • Lazerpong is a Game Boy homebrew game featuring Pong and lasers. The music engine is imported from the pokered disassembly project. It's Pong, but you shoot
    1 KB (58 words) - 02:59, 13 September 2023
  • Dynamics Engine) port. ODE is a real-time physics engine software development kit. Its two main components are a rigid body dynamics simulation engine and a
    2 KB (272 words) - 10:50, 8 May 2024
  • Console output is now disabled on the bottom screen when the engine isn't in debug mode. The engine now loads separate video files when using the US soundtrack;
    9 KB (1,248 words) - 06:31, 6 May 2024
  • the rotation controller. Once ported to the Newer Super Mario Bros. Wii engine, but did not gain as much support. As a result, this hack is still being
    3 KB (216 words) - 01:22, 7 May 2024
  • works, like menu, pause, highscores (save them as well). The whole sprite engine and most code have been re-written for the new feature added. It was participated
    3 KB (282 words) - 12:16, 4 May 2024
  • Stenzel removed the emulation library dependancy and re-wrote the entire synth engine to be stand-alone. The difference between the original port of STSpeech
    2 KB (196 words) - 08:49, 4 May 2024
  • game was rebuilt from scratch during the 2020 pandemic, with a new custom engine. Blind Jump now compiles for various other platforms, including Linux, Windows
    2 KB (251 words) - 12:42, 9 May 2024
  • boot to launch the engine with custom commandline arguments for mods and special GRPs support. Increased available RAM for the engine from 192 MB to 330
    4 KB (412 words) - 04:10, 17 May 2024
  • This is a recreation of Bad Apple using the monoRLE graphical engine that was originally made for Badapple3ds. Bad Apple is a Japanese dance pop song originally
    1 KB (84 words) - 03:01, 1 January 2023
  • (あんこくほうそう GB) is an interactive fiction for the Game Boy, Made with the same engine as Yume no Oto 1. The story was based on the popular Nico Live Ankoku Housou
    1 KB (93 words) - 11:25, 14 September 2023
  • Godot PSP (category Game Engines on PSP)
    A Godot Engine port for the Sony PSP (POC). How to export: Download the godot editor from https://downloads.tuxfamily.org/godotengine/2.1.6/ for your os
    2 KB (323 words) - 12:16, 8 May 2024
  • PSP port of Godot Engine (POC). Game Engine Sixth PSVita-Dev 2023/09/24 LovePSP LOVE (love2d) port for PlayStation Portable. Game Engine 2016 Andrew Rublyov
    3 KB (10 words) - 11:53, 8 May 2024
  • This is a port of the Sonic CD 2011, based on the Retro Engine (RSDK) v3 decompilation and Rubberduckycooly's Sonic CD 2011 decompilation (which was based
    5 KB (614 words) - 00:53, 24 February 2024
  • Channel is required for that). This port is based on the Chocolate Heretic engine, which allows for compatibility and seamless gameplay on the Wii and Wii
    5 KB (694 words) - 14:42, 3 March 2023
  • specified manually. CF000001 xxxxxxxx Relocate cheat engine to address xxxxxxxx. The cheat engine and all data are moved to the given address, which should
    5 KB (740 words) - 06:34, 4 May 2024
  • The Princess & the Pauper is an RPG game demo that features a game engine called "Lovelace," named after Ada Byron Lovelace, the first programmer in history
    3 KB (399 words) - 07:01, 17 September 2023
  • Important note on multiple game versions: Each version of the game needs the engine compiled for that specific version. If you download Wolfenstein 3D using
    2 KB (267 words) - 10:35, 28 January 2024
  • Xash3D FWGS PSP is a game engine that allows you to play Half-Life on your PSP. The engine is a fork of Xash3D Engine by Unkle Mike with extended features
    2 KB (116 words) - 06:58, 31 January 2024
  • Blasphemer, a project aimed to create a free content package for the Heretic engine, with a theme of metal-inspired dark fantasy. This is a packaged binary
    1 KB (93 words) - 05:35, 6 May 2024
  • A short 2D puzzle game made with GB Studio game engine. This game was developed for the Major Jam 3 with the theme: Retro and with the limitation of 96
    1 KB (100 words) - 04:38, 13 September 2023
  • called Fuzzy's world. It was one of the game demos developed by Mills ZGB Engine. The game involves moving a ball through a maze in a minigolf style. On
    1 KB (101 words) - 05:16, 13 September 2023
  • brick breaker with scrolling in themed universes. Currently, only the game engine for the first level has been completed and it not fully playable. The game
    1 KB (80 words) - 07:07, 17 September 2023
  • HODEX by MVG. It is a Xbox port of hode, which is a reimplementation of the engine used by the game Heart of Darkness originally developed by Amazing Studio
    2 KB (180 words) - 02:01, 19 September 2023
  • TemperPCE is a port of Exophase's Temper (TurboGrafx/PC-Engine) emulator to the Old 3DS and Old 2DS. This port heavily relies on the 3DS's 3D GPU hardware
    5 KB (633 words) - 06:01, 6 May 2024
  • the solar system. The game was originally made using GValiente's Butano engine for the GBA Jam 2021 (8th place). Available in CIA format for the Nintendo
    1 KB (116 words) - 06:31, 6 May 2024
  • Game Boy Color. It was one of the game demos developed by Mills using ZGB Engine. Collect 6 hidden gems to complete the level. If you get the 6 gems, and
    2 KB (154 words) - 05:17, 13 September 2023
  • Game Boy Color. It was one of the game demos developed by Mills using ZGB Engine. The game has part of the first level, but the gameplay is a slightly different
    1 KB (89 words) - 05:16, 13 September 2023
  • LoROM/HiROM support. Tile by tile graphics engine (broken as of 0.5 alpha). Line by line graphics engine (90% complete). Graphic Mode 1, 2, 3, 4, 7. Graphics
    11 KB (1,738 words) - 07:11, 7 May 2024
  • TheXTech is a Port of an old VB6 engine, purely written in C++. It completely reproduces the old SMBX 1.3 engine (aside from it's Editor), includes many
    5 KB (654 words) - 06:37, 30 January 2024
  • work in progress unofficial Portal remake for the Nintendo 3DS. The entire engine for the game was written entirely by smea (almost) and all visual assets
    2 KB (137 words) - 05:39, 6 May 2024
  • The game was created to advance the development of the author's own game engine and features rudimentary gameplay. Available for Dreamcast, PS Vita, PSP
    1 KB (113 words) - 11:25, 31 January 2024
  • LovePSP (category Game Engines on PSP)
    LOVE port for PlayStation Portable. The top level engine uses PGE (Phoenix Game Engine) for doing all stuff, so LovePSP is a bridge, that converts Love2d
    1 KB (143 words) - 12:16, 8 May 2024
  • ST and PC EGA platforms. The PSP port is based on a cross-platform game engine recreation by Gregory Montoir. Copy nicky1 folder to ms0:/PSP/GAME/. The
    3 KB (352 words) - 12:29, 8 May 2024
  • ST and PC EGA platforms. The PSP port is based on a cross-platform game engine recreation by Gregory Montoir. Copy nicky2 folder to ms0:/PSP/GAME/. The
    3 KB (295 words) - 12:26, 8 May 2024
  • program from the 90s, and is based on a modified version of the ModPlug engine. Schism Tracker is compatible with a wide range of platforms, including
    3 KB (345 words) - 09:23, 25 February 2023
  • REminiscence is a re-implementation of the engine used in the game Flashback: The Quest for Identity made by Delphine Software and released in 1992. It
    3 KB (388 words) - 10:34, 28 January 2024
  • Gnuboy GX (Gameboy & Gameboy Color) Snes9x GX (Super Nintendo) Hugo (NEC Pc-Engine) NeoPop (SNK NeoGeo Pocket) Neo-CD Redux (SNK NeoGeo CD, Wii Version Unreleased)
    3 KB (462 words) - 15:34, 3 August 2023
  • OpenLara is an open-source engine of the Classic Tomb Raider series - Tomb Raider 1, inspired by the OpenTomb project. The project has a web build that
    4 KB (482 words) - 05:03, 5 May 2024
  • kind of (unmanaged) virtual machine. Unlike Java virtual machines, a Forth engine is very simple and will usually fit in less than 10Kb. For design considerations
    3 KB (305 words) - 06:05, 10 May 2024
  • Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super
    2 KB (193 words) - 04:11, 17 May 2024
  • installing the Homebrew Channel. This port is based on the Chocolate Hexen engine, which allows for compatibility and seamless gameplay on the Wii and Wii
    5 KB (706 words) - 14:43, 3 March 2023
  • installed Homebrew Channel is required for that). By porting the Chocolate DOOM engine, users are able to use this homebrew to play DOOM on Nintendo's Wii and
    6 KB (867 words) - 14:43, 3 March 2023
  • side scrolling racing action game. The game is made using GB Studio, the engine features fast-Dino RacersDino Racers, linear, stage-based racing with lots
    1 KB (105 words) - 07:12, 14 September 2023
  • fork of the Xash3D Engine created by Unkle Mike, offering enhanced features. It aimed to provide compatibility with the Half-Life Engine and provide game
    3 KB (375 words) - 12:10, 30 January 2024
  • CtrlMovie studio. It runs on OpenFMV engine, an FMV game engine wrote from scratch to mimic Wales Interactive engine used for their FMV games. Late Shift
    4 KB (421 words) - 04:34, 30 January 2024
  • Story. Note: CSE2 is one of the open source reproduction of the Cave Story engine, except it is designed for accuracy and faithfulness to the original. Sadly
    8 KB (1,101 words) - 05:02, 4 May 2024
  • Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare
    3 KB (407 words) - 09:17, 7 May 2024
  • drinking coffee. Saves patterns in C/c++ code directly useable by my SHMUP engine. Saves are *.cpp files where the nds file resides. Can do almost any pattern
    3 KB (344 words) - 07:01, 4 May 2024
  • compeling/fun game. But I'll continue to work on the engine while developing my other game here which uses the same engine. Thanks for the support and I hope I can
    2 KB (357 words) - 04:19, 10 May 2024
  • a real GBA with a flashcart. This game uses the Butano engine, which is Modern C++ game engine for the GBA. Thanks to everyone who have helped on the gbadev
    1 KB (113 words) - 05:23, 10 May 2024
  • menu item. PC Engine CD emulation requires that the PC Engine CD BIOS file, "syscard3.pce" exists in the wiimednafen directory. The PC Engine emulator currently
    30 KB (2,843 words) - 04:42, 10 April 2023
  • the spirit (and style?) of Crayon Physics using the same excellent Box2D engine. Numpty Physics includes a built-in editor so that you may build (and submit)
    2 KB (163 words) - 05:05, 30 January 2024
  • Hungry Birds is an action game for the Game Boy made using the ZGB Engine and GBDK in 48 Hours for the ZGBJAM2 game jam. An updated version was completed
    2 KB (228 words) - 01:44, 11 September 2023
  • is a tiny tactics game for the Game Boy Color. Built with the Forgotten Engine by nowheresoft, (and GB Studio), it is a game about managing your troops
    2 KB (169 words) - 01:31, 11 September 2023
  • platform game about a mischievous cat. Made using GBDK and Zal0's ZGB, a game engine for making Game Boy homebrew games. What a peaceful day! As the sun sets
    2 KB (192 words) - 04:16, 13 September 2023
  • Jam 2 on itch.io and is ported to the Nintendo 3DS under the author's game engine (currently outdated). Available in 3DSX format. Copy the .3dsx file to
    2 KB (146 words) - 04:33, 17 May 2024
  • going wrong! is an action RPG developed under Gen7 Engine, the first visual programming and 3D Engine for PSP. It was entered into RE:Start! The 2022 PSP
    1 KB (115 words) - 12:52, 8 May 2024
  • project), it uses the 500 levels of the 1st version but created with a new engine with improvements and added features. New background music. Transition effects
    5 KB (547 words) - 04:48, 4 May 2024
  • multi-platform game engine, Froggy. This game was created for the PS Vita KyûHEN homebrew contest and won 1st place in its category (new game, no game engine). Install
    2 KB (160 words) - 01:17, 14 August 2023
  • game engine to the PS Vita. War1gus is a re-implementation of Warcraft: Orcs & Humans that allows you to play Warcraft with the Stratagus engine. The game
    5 KB (693 words) - 07:24, 30 January 2024
  • This is a Vita port of the reverse engine for Heart of the Alien, the sequel of Another World. Based on the reverse engine originally by Gil Megidish, this
    2 KB (217 words) - 04:22, 30 January 2024
  • unofficial port of the 2D Platformer Demo/Template (KinematicBody) for the Godot Engine. It provides a practical example of coding characters and physics-based
    1 KB (91 words) - 12:59, 24 March 2023
  • is the engine pre-packaged with a KAG demo.​ v1.0.1 Savedata directory has been changed to savedata0:/savedata/. krkrv-v1.0.1.vpk is the engine pre-packaged
    2 KB (237 words) - 08:34, 7 May 2024
  • CSPSP). This port is mostly based on the Windows platform code in the JGE++ engine (from CSPSP v1.92 last official release). Available in 3DSX and CIA formats
    2 KB (302 words) - 05:35, 6 May 2024
  • Mario levels from the NES (and some surprise extra levels) in the better engine and improved graphics. Completed levels include all levels in World 1, 2-1
    2 KB (239 words) - 06:15, 6 May 2024
  • OpenLara is an open-source engine re-implementation of the classic action adventure game Tomb Raider released in 1996. It is available for a number of
    2 KB (221 words) - 12:43, 3 February 2023
  • ioquake3-nx is a port of ioquake3, an open-source software first person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena source code, which can
    2 KB (177 words) - 03:42, 1 February 2024
  • BennuGD project was first launched in 2006, and it is written in C++. The engine is based on the original Dreamcast GDK, which was developed by SEGA, but
    6 KB (955 words) - 04:10, 17 May 2024
  • version of Devkitpro/libnds, so DSi compatible. Sound engine written from scratch. Video engine modified to refresh screen after each line New palette
    3 KB (438 words) - 07:09, 7 May 2024
  • SNES DS is a SNES emulator for DS, coded by Loopy, using the same graphics engine as SNES Advance but with sound support and higher compatibility. Aside from
    6 KB (868 words) - 07:11, 7 May 2024
  • simulators from LucasArts, it makes use of many of the DS's features and the engine is written entirely from scratch. It was submitted to the NEO Coding Compo
    4 KB (520 words) - 08:55, 4 May 2024
  • comic/TV animation, also known as Fist of the North Star, into the Doom engine. It is based upon DS Doom version 1.1.2 (port of PrBoom to the NDS) and
    4 KB (474 words) - 05:37, 4 May 2024
  • This is a port of ResidualVM for the Switch. ResidualVM is a game engine reimplementation that allows you to play these 3D adventure games: Grim Fandango
    3 KB (134 words) - 06:33, 26 May 2023
  • reduced memory usage of the engine. Fixed a memleak in dynamic libraries loader. lilium-voyager and ioquake3 developers for the engine. rsn8887 for the improved
    4 KB (496 words) - 07:17, 30 January 2024
  • Control: CtlSlider. Added Settings engine. Added Firm 'Settings' application. Added On-run Selectable color theme engine. Added feature: Enable/Disable Control
    5 KB (629 words) - 09:35, 7 May 2024
  • NXEngine-evo is an enhance verision of the NXEngine engine by Caitlin Shaw. It is an open-source engine of Cave Story/Doukutsu Monogatari using the data files
    3 KB (399 words) - 02:53, 7 February 2024
  • left as is from official .pkg for this plugin to work, otherwise use NoDRM engine in PRO CFW. https://github.com/qwikrazor87/npdrm_free/issues v7.2 Suspend/resume
    2 KB (286 words) - 10:44, 8 May 2024
  • Adventure Game Studio (AGS) runtime engine to the PlayStation Portable. Originally developed by Chris Jones, it is a game engine for point-and-click adventure
    7 KB (999 words) - 06:18, 8 May 2024
  • port of hode (Heart of Darkness Engine) for the Switch and PS Vita. hode by Grégory Montoir is a rewrite of the engine used in the game Heart of Darkness
    4 KB (463 words) - 14:01, 16 December 2022
  • homebrew Whack a Mole game. The game is developed using the author's own engine, with 3D graphics and stages that resemble Mario galaxy, where you play
    3 KB (295 words) - 06:31, 6 May 2024
  • PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is designed to be a fantasy video game console that mimics the limited graphical
    3 KB (273 words) - 05:59, 6 May 2024
  • ioQuake3DS is a port of the ioQuake3 game engine for the Nintendo 3DS. ioQuake3DS allows you to play the original Quake III and now also Open Arena on
    3 KB (360 words) - 05:40, 6 May 2024
  • threadlib is a single service called gblink. This implements a simple bitstream engine which can be used as is or used to implement other higher level protocols
    2 KB (163 words) - 01:18, 13 September 2023
  • published by GT Interactive and it was developed using Ken Silverman's Build engine. The game follows the story of Caleb, an undead early 20th century gunslinger
    3 KB (283 words) - 04:33, 17 May 2024
  • OpenBOR Xbox (category Game Engine on Xbox)
    OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally created by the Senile teams. This is an OpenBOR port for the Xbox1
    7 KB (1,015 words) - 11:14, 5 May 2024
  • (Nifi) is not supported). It is made using libnds (devkitPro) and Nitro Engine for 3D rendering. Tutorial. Online multiplayer. On DS: Put the soundbank
    6 KB (716 words) - 04:24, 4 May 2024
  • REminiscence is a re-implementation of the engine used in the game Flashback: The Quest for Identity made by Delphine Software and released in 1992. REminicence
    4 KB (599 words) - 12:22, 8 May 2024
  • completely converts the game from using the dated stripped down Jaguar Doom engine and instead switches it to a new homebrew port based on doomhack's PrBoom
    5 KB (603 words) - 06:00, 10 May 2024
  • not full size, the original game used 10x10 tiles for the map and the gba engine needs special code to render 10x10 pixel tiles, as the gba native tile size
    3 KB (429 words) - 05:42, 10 May 2024
  • is a visual reproduction of the Game Boy Tetris, but based on a physics engine. In AntiTetris, lines are not implemented. The aim is to stack up as many
    1 KB (76 words) - 11:32, 8 May 2024
  • REminiscence-X is a port of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for
    2 KB (174 words) - 02:31, 19 September 2023
  • A simple Tetris engine + AI. The graphics are all ASCII. Just run it, and it'll start playing by itself. DCEmu - http://psp-news.dcemu.co.uk/aitetris.shtml
    583 bytes (28 words) - 11:25, 8 May 2024
  • brightness. Cheats - Built in cheat engine supporting Gateshark-style cheats. Refer to the dedicated Cheat Engine page for details. Plugin Loader (disabled/enabled)
    22 KB (3,312 words) - 07:20, 12 May 2024
  • free memory still to use. yay). v0.7.1b 2011/01/19 Centipede enemy. Bombs. "Engine-ized" the game. v0.7b 2011/01/16 Added a second player (the R9). Missiles
    9 KB (1,303 words) - 04:27, 4 May 2024
  • down v0.2 New: Item Engine added. New: 3 items added. New: Ball speed now can change. Fix: 70% of code optimized. Fix: Collision Engine improved. Fix: Restart
    2 KB (193 words) - 05:27, 4 May 2024
  • experience. PC-Engine (Standard): Square - Select Triangle - Run Circle - A Cross - B D-Pad - Up/Down/Left/Right Analog - Joystick PC-Engine (L-Trigger):
    8 KB (1,265 words) - 06:02, 8 May 2024
  • shoot'em'up game Doom from id Software through PrBoom. PrBoom is a game engine, which provides a program to play Doom levels, but it doesn't include any
    5 KB (672 words) - 05:46, 6 May 2024
  • HODEX Heart of Darkness Engine (HODE) Xbox port. Platform 2020 MVG/Lantus 2020/04/06 Hodex Unofficial Heart of Darkness Engine (HODE) Xbox port. Update
    1 KB (3 words) - 12:22, 11 May 2024
  • A simple demo made for testing bullet physics engine. You can drive a small car on the floor. Triangle/Cross - Move forward/backward Square/Circle - Turn
    757 bytes (39 words) - 12:08, 8 May 2024
  • installation of the Homebrew Channel. This port uses the Chocolate Strife engine, allowing players to play Strife on their Wii or Wii U consoles using this
    7 KB (1,031 words) - 06:03, 3 March 2023
  • blackstar_switch/Config/Switch/SwitchEngine.ini: from [/Script/Engine.Engine] bUseFixedFrameRate=True to [/Script/Engine.Engine] bUseFixedFrameRate=False For
    2 KB (166 words) - 06:09, 28 June 2023
  • VNPSP (category Game Engines on PSP)
    VNPSP is a PSP runtime for VNDS. It is a visual novel engine ported by uppfinnarn. Note that only ONScripter novels are compatible: there is a way to convert
    1 KB (161 words) - 12:52, 8 May 2024
  • DXX-Switch/DXX-Retro, which is a fork of DXX-Rebirth, which is a fork of the original engine source code created by Parallax Software Corporation. Create the folder
    3 KB (409 words) - 05:49, 6 May 2024
  • 3 members during 3 months, written in C++ and using OpenGL as a graphics engine. 3DS Homebrew - Yet Another Mario Kart Clone 3DS (v0.2) (PabloMK7) Fan Game
    3 KB (268 words) - 06:32, 6 May 2024
  • that allows to modify in real time graphics settings in games using Unity engine. Note: This tool is for advanced users. Changing any setting can result
    3 KB (300 words) - 13:57, 4 August 2023
  • OpenLara is an open-source engine re-implementation of the classic action adventure game Tomb Raider released in 1996. It is available for a number of
    3 KB (380 words) - 02:28, 24 May 2023
  • (emulating a CFW is required for that). By porting the Chocolate Strife engine, users are able to use this homebrew to play Strife on Sony's Playstation
    3 KB (386 words) - 12:28, 8 May 2024
  • A multi-platform game made using the Avena Engine for the Thailand Horror Jam 2023. Evade the Ghost and 'Flick' the switches to Escape. Left Analog - Movement
    1 KB (59 words) - 15:25, 30 January 2024
  • Space shooter created with the Unity engine. Ported from an existing demo for a space shooter. It has a healthbar and collision damage. Left Analog - Move
    911 bytes (47 words) - 08:04, 28 December 2022
  • A simple brick game made with the Godot game engine. Place the .nro to the /switch/ folder on the SD card. v1.0.1 Alpha Now with powerups. GitHub - https://github
    698 bytes (43 words) - 12:19, 19 May 2023
  • LuaJIT 2.1 beta ported for the Nintendo Switch as part of the Solarus engine Switch port. Thanks to the people who did melonDS for figuring out much of
    797 bytes (55 words) - 02:31, 4 June 2023
  • possible) cracker for the Partial Key overwrite vulnerability in Switch secure-engine. See here for usage. v2 2018/04/10 PartialAesKeyCrack.zip - Comes with a
    957 bytes (41 words) - 12:27, 20 June 2023
  • developed by Nexus Team, led by Slingerland, and powered by the Retro Sonic engine, which was created by The Taxman, who joined the project in 2008. Development
    2 KB (290 words) - 01:08, 14 August 2023
  • sound when they eat the player. Fixed infinite ghost points bug. The sound engine has been re-written to allow for co-existing SFX and music. There are now
    3 KB (301 words) - 13:58, 11 March 2023
  • reimplementation of the engine used by the game Heart of Darkness, which was originally developed by Amazing Studio. The engine is created by Grégory Montoir
    5 KB (637 words) - 01:48, 5 February 2024
  • ZoneGN. In stage music remixed by ZoneGN (original music by Plauze). Music engine by Sergej Kravcenko. Special thanks to friends & familly. Author's website
    1 KB (92 words) - 05:42, 10 May 2024
  • MegaZeux is a game creation system and engine that allows users to design and develop their own video games. It was created by Alexis Janson and released
    4 KB (388 words) - 19:07, 30 January 2024
  • identical to Version 2 except with the new sound engine. PC version: Hacking and recreating the engine for a modern PC platform by Rob Jinnai and music
    3 KB (299 words) - 12:36, 9 May 2024
  • Drone Sim Vita is a drone simulation game made with the Unity game engine. It was part of FuHEN Homebrew Contest. Download and install vpk. Expect bugs
    1 KB (65 words) - 07:46, 8 September 2023
  • 4 Quake is 3D first person shooter demo for the PSP, based on the Kurok engine. Left 4 Quake DEMO Gameplay PSP (Alexandre Master) Mod DB - https://www
    894 bytes (41 words) - 12:15, 8 May 2024
  • Beaverz is a homebrew game initially made with HGE engine and ported to the PSP. Download contains v0.2 by Kenny and a signed version by toBusht. To install
    1 KB (70 words) - 11:23, 8 May 2024
  • chess game written in python, for Sony PSP. Made by Gefa, using the chess engine by Steve Osborne. Copy python directory in the root of your Memory Stick
    790 bytes (76 words) - 12:24, 8 May 2024
  • PACMAN3DX is a 3D pacman clone. This is a test release as the game engine is has been designed from scratch. Simply copy the pacman3dx.xbe and the media
    1 KB (59 words) - 11:40, 22 November 2022
  • board game. It was written as a sample that showcases js-psp, a Javascript engine for PSP. D-Pad - Cursor Cross - Place disk Start/Select - Restart GitHub
    628 bytes (38 words) - 12:13, 8 May 2024
  • to be. Release contains an original version to be used with Luma3DS cheat engine and an alternative CTRPF plugin version. According to developer the CTRPF
    12 KB (1,651 words) - 06:14, 6 May 2024
  • xsystem35 is an open-source implementation of AliceSoft's System 3.x game engine. Create a subdirectory under ux0:data/xsystem35/ and copy all .ald and
    2 KB (212 words) - 08:35, 7 May 2024
  • Legendary Legends of Zelda. It is created by DELTA12STUDIO on the Godot Engine with the intention of serving as an initial base for you to create your
    2 KB (142 words) - 09:17, 7 May 2024
  • This is a Vita port of the game Bermuda Syndrome, using the reverse engine made by Gregory Montoir. To play, you will need the files from the original
    2 KB (245 words) - 02:17, 30 January 2024
  • popular Valve game Portal. The game was developed by St1x51 based on the Kurok engine. It was participated in the PSP Homebrew Game Competition 2013. The goal
    2 KB (198 words) - 12:24, 8 May 2024
  • Legacy RPG PSP (category Game Engines on PSP)
    Legacy RPG is an RPG engine call legacy, developer has included some arts and contents to showcase some working features. It was submitted to the NEO Spring
    1 KB (122 words) - 12:08, 8 May 2024
  • originally named Entrapment. Over the course of a month, the art and game engine were created in Flash and was later used for the intended project. The game
    6 KB (317 words) - 05:35, 4 May 2024
  • Dork Tower GBA is a turn-based RPG game engine built for the Nintendo Game Boy Advance, inspired by the comic strip and comic book series Dork Tower by
    5 KB (730 words) - 05:35, 10 May 2024
  • first adaptation ever of the Hokuto No Ken comic/TV animation in the Doom engine. This total conversion episode is a completely remapped 9 level game, using
    4 KB (391 words) - 12:07, 8 May 2024
  • EDuke32 is a free homebrew game engine and source port of the classic PC first person shooter Duke Nukem 3D (Duke3D for short) to Windows, Linux, Mac OS
    3 KB (402 words) - 05:35, 6 May 2024
  • of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009. The game itself is feature-equivalent with Call
    3 KB (231 words) - 05:10, 7 November 2023
  • OmniSpeak-3DS is a port of the OmniSpeak Engine to the 3DS. It is an open source reimplementation of Commander Keen episodes 4, 5, and 6 based on several
    4 KB (533 words) - 05:36, 30 June 2023
  • Originally released on PC in 1994, it is based on a modified version of the Doom engine with a dark fantasy theme. It features inventory system and the ability
    3 KB (321 words) - 05:52, 6 May 2024
  • dark-fantasy FPS created by Raven Software using a modified version of Quake Engine. It's based on vitaQuake core and it shares a lot of features with it. Support
    4 KB (498 words) - 06:57, 30 January 2024
  • of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009. The game itself is feature-equivalent with Call
    3 KB (228 words) - 13:01, 29 March 2024
  • created in roughly 72 hours, mainly meant as a testing place for the game engine openTri developed by Tomaz, Raphael and InsertWittyName. It was an entry
    3 KB (366 words) - 12:23, 8 May 2024
  • point-and-click inspired adventure game for the Game Boy Sam Mallard's adventure engine was coded from scratch in assembly. The game is a re-imagining of an illustrated
    3 KB (304 words) - 06:09, 13 September 2023
  • requires dmnt:cht (a cheat engine used by Atmosphere) to run. The tool automatically detects if a game is running on Unreal Engine 4 or 5, prints which version
    5 KB (652 words) - 01:52, 7 April 2024
  • simultaneously with the game application in the background. It uses monorale engine that originally made for Badapple3ds. Bad Apple!! but it's an app for the
    1 KB (66 words) - 05:39, 18 September 2023
  • Iceland - Milestone 1 is a homebrew platformer created based on the SuperTux engine. Menu options: Main game. Bonus Levels. Options (Sound, Music, Show FPS)
    1 KB (62 words) - 12:50, 8 May 2024
  • Easy3Dcpp is a library that makes it easier for C/C++ devs to use the PSP's 3D engine. These functions were originally by masterlau coded in Lua. Thanks to homemister91
    1 KB (73 words) - 10:53, 8 May 2024
  • A PSP homebrew game created with Gen7 Engine. Made for the 2020 PSP Awakening Game Jam. After Disc 1's cutscene end, quit and load Disc 2. Manage your
    1 KB (70 words) - 04:32, 17 May 2024
  • top-down adventure game developed by LonelyPie Studio. Created with Godot game engine. Place the .nro to the /switch/ folder on the SD card. Run Evie from the
    2 KB (234 words) - 08:12, 24 May 2023
  • A port of Flare engine for Vita. Flare is an open source 2D action RPG. Its gameplay can be likened to the games in the Diablo series. This release includes
    2 KB (149 words) - 09:16, 7 May 2024
  • Faintlss Maker PSP (category Game Engines on PSP)
    Faintless Maker is an RPG Style game engine that allows you to build your PSP games directly from your PSP, without the need to learn any programming lenguage
    2 KB (292 words) - 12:12, 8 May 2024
  • Game Engine Multiplatform 2D Game Engine. Game Engine 11.08.11 Stealth 2014/06/15 EasyRPG Player Open Source RPG Maker 2000/2003 Engine. Game Engine 0.8
    76 bytes (11 words) - 14:55, 31 July 2023
  • updates since. It includes: New game modes like Countdown and Item Rain. 200cc engine class with brake drifting. Online time trial leaderboards for all tracks
    6 KB (753 words) - 04:09, 17 May 2024
  • King's Conquest is a reverse tower defense game originally made with Godot Engine by PatteDeCanard for GMTKJam 2023. The goal is to help the king reach the
    2 KB (130 words) - 12:10, 20 August 2023
  • FuHEN Homebrew Contest as a learning experience to get familiar with the engine and learn how to optimize projects to run efficiently on low end hardware
    1 KB (115 words) - 13:50, 30 January 2024
  • mobile game created by KidsCanCode for learning how to use the Godot game engine. The original source code can be found on GitHub. Control with touchscreen
    1 KB (79 words) - 13:14, 13 August 2023
  • Family Fisticuffs. It is an arcade game originally created with Godot Game Engine for LoJam Entry 2022. Install the latest VPK on your Vita, and play. Overclock
    1 KB (87 words) - 07:01, 29 August 2023
  • It has 24 levels from the original game and is created with Phoenix Game Engine v0.02. You play as a frog. There are several levels with water lilies. Initially
    1 KB (108 words) - 11:34, 8 May 2024
  • A Rayman fangame created for the Sony Playstation Portable. The engine imitates the original Rayman game design. Due reasons the original author was unable
    1 KB (78 words) - 12:25, 8 May 2024
  • game series Dizzy created by the Oliver Twins in the late 1980s. The game engine is coded from scratch and the graphics are taken from the official games
    1 KB (85 words) - 11:32, 8 May 2024
  • Geca Blaster 2 is a port of an original DOS game using the BennuGD engine by GECA soft. To insert credits use the back left trigger on your controller
    1 KB (87 words) - 10:54, 22 November 2022
  • An Evil dead fan game created using the OpenBOR engine. Note: This game contains scenes of explicit violent and gore. Viewer discretion is advised. Please
    1 KB (80 words) - 04:12, 17 May 2024
  • always exclusively used with Kirikiri Adventure Game 3 (KAG3) visual novel engine (or its derivitives), but it can also be used for desktop applications and
    2 KB (156 words) - 08:36, 7 May 2024
  • adventure game by LonelyPie Studio. It was developed with the Godot game engine. Install the vpk with VitaShell. Game Folder: ux0:data/EvieGame/. The game
    3 KB (230 words) - 00:48, 14 August 2023
  • WIP port of Sonic Nexus, a Sonic fangame developed by Taxman using Retro Engine in 2008. Note: The decompiled version of the game cannot run without game
    2 KB (231 words) - 06:31, 30 January 2024
  • Gnarly Pong, a tech demo that showcases his custom built Gear Works game engine. It was participated in the Neo Spring Coding Compo 2009 (PSP Games, 10th
    1 KB (165 words) - 12:12, 8 May 2024
  • and published by BMG in 1995. PSP port is based on a cross-platform game engine recreation by Gregory Montoir. Note: The original data files are required
    2 KB (247 words) - 11:34, 8 May 2024
  • rawX is a Xbox port of raw. It is a re-implementation of the engine used in the game Another World. This game, released under the name Out Of This World
    2 KB (186 words) - 01:28, 19 September 2023
  • ExultX - Ultima 7 game engine for Xbox. Based on 1.1.3cvs. First you need to get Ultima 7. Either you own it already, or you buy it somewhere. Then you
    2 KB (337 words) - 14:16, 5 May 2024
  • 2018/04/03 Update to CTRPF Beta 0.4.0 (Brings a better search engine and the Action Replay engine). Can be loaded using Luma's plugin loader. Fixed bugs. Now
    3 KB (318 words) - 06:13, 6 May 2024
  • PCE for PSP an emulator of the home video game console NEC PC Engine/Turbo Grafx 16 for the PSP. Originally written by osakana. It has been updated by
    8 KB (1,218 words) - 06:01, 8 May 2024
  • is created to further improve and add new features to the author's game engine MEngine, which was ported from PC/Android to 3DS using libctru and the Citro3D
    4 KB (434 words) - 05:39, 6 May 2024
  • of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009. The game itself is feature-equivalent with Call
    2 KB (218 words) - 05:11, 7 November 2023
  • Vel-Cro is an action game built with GBDK and a modified version of the ZGB engine. It was made in a week for bitbitJAM#4 and won the 2nd place. The theme
    3 KB (327 words) - 12:42, 10 September 2023
  • Nintendo Switch homebrew applications using JavaScript. Powered by the QuickJS engine, nx.js offers a streamlined and user-friendly environment for crafting homebrew
    2 KB (248 words) - 01:01, 17 May 2024
  • This is a Vita and Switch port of Cannonball, an enhanced Outrun engine by djyt. A detailed Manual and FAQ are here. Note: Arcade roms from Outrun version
    5 KB (561 words) - 04:08, 17 May 2024
  • PlayStation Vita and Nintendo Switch ports of the Fade To Black engine reimplementation made by Grégory Montoir. Fade to Black is an action-adventure game
    3 KB (326 words) - 13:03, 28 January 2024
  • maps and enemies. 0.5a Saidan 2005/04/09 Project Hazuki A 2D fighting game engine. 0.11 Allen Ussher 2004/10/17 Bug Attack An action platform game on Game
    38 bytes (5,199 words) - 16:19, 24 September 2022
  • Katawa Shoujo port for PS Vita based on March33 engine. It is a continuation of InnocentSam 's work and includes the entirety of Monday to Sunday. Transfer
    2 KB (135 words) - 06:29, 21 December 2022
  • WebGL implementation for SCE Trilithium Javascript engine. Develop Javascript WebGL applications for PS Vita. liext.suprx plugin: Extends some features
    2 KB (178 words) - 02:16, 19 January 2023
  • source top-down space mining game created by GDQuest using the Godot game engine. Control your spaceship in forays into an asteroid belt, gather iron, and
    2 KB (148 words) - 12:21, 24 March 2023
  • asterSpace3D is a 3D game written by pspflashsystem, using his own 3D engine PFST3DEngine along with PSPGL. It was participated in the Neo Spring Coding
    1 KB (152 words) - 11:23, 8 May 2024
  • HuE for PSP is a PC Engine emulator based on FPCE, XPEC and HuE. Early builds are known as XPCE 4 PSP. L+Select - Menu 0.70 Sprite Priority bugfix: Y's
    2 KB (161 words) - 06:01, 8 May 2024
  • demonstrations that come with it to the PSP. For graphics and user input the JGE++ Engine by Dr. Watson has been used. Copy the ChipmunkDemo folder to ms0:/PSP/GAME/
    1 KB (120 words) - 10:54, 8 May 2024
  • OpenTri PSP (category Game Engines on PSP)
    openTRI is a game engine for the PSP, written in pure C. It was an original project by Tomaz, Raphael and InsertWittyName? and was released to public under
    6 KB (638 words) - 12:27, 8 May 2024
  • OpenMoktar is a port of the game engine behind the DOS versions of Moktar. Released in 1991 by a French company called Titus, Moktar: la Zoubida is a clone
    2 KB (193 words) - 11:32, 21 December 2022
  • Switch port of f2bgl by Grégory Montoir. f2bgl is a re-implementation of the engine used in the game Fade To Black made by Delphine Software and released in
    2 KB (251 words) - 01:42, 5 February 2024
  • Chat (IRC) Client for the Zune HD and PSP devices. It uses an original IRC Engine developed by Yamagushi. It currently supports all the basics of IRC from
    2 KB (244 words) - 11:43, 8 May 2024
  • level editor, created by the development team 3.4.Lettres using their own 3D engine. It was featured in the PSP Genesis Competition 2011. In this game you can
    2 KB (298 words) - 13:32, 10 May 2024
  • of OpenSyobon by nop90. OpenSyobon Vita has a completely reworked audio engine which uses ogg tracks instead of raw ones. This allowed to use better versions
    2 KB (152 words) - 04:34, 17 May 2024
  • XML memory patches. It is cross-platform. Wiinject relies on the Keystone Engine to assemble code and devkitPro to compile C code. The .NET 6.0 runtime.
    10 KB (1,296 words) - 10:32, 28 January 2024
  • Improve network thread. Use libfat 1.0.7 as disk access engine. Use libogc 1.8.3 as Wii interface engine. General: Make source code compliant with r21 compiler
    7 KB (984 words) - 05:34, 12 March 2023
  • work on another emulator to implement it now). The engine was completly remade so all the games engines too. Scramble, Galaxian, Solomon's Key, Penguin Kun
    6 KB (832 words) - 07:10, 7 May 2024
  • Asynchronous audio using the PSP's co CPU the Media Engine to be completely stable. Updates to the PSP Media Engine PRX to improve performance. Added a new speed
    5 KB (757 words) - 06:01, 8 May 2024
  • The game was created to advance the development of the author's own game engine and features rudimentary gameplay. Navigate through obstacles and utilize
    1 KB (113 words) - 07:19, 29 August 2023
  • PS Vita port of Slither.io, originally developed using the Unity3D game engine and the programming language C#. You can change your skin in options. Shadows
    2 KB (177 words) - 01:17, 14 August 2023
  • is a port of Another World to the Switch, based on raw(gl), the reverse engine made by Grégory Montoir. Copy rawgl.nro to /switch/rawgl/ folder. Copy data
    2 KB (145 words) - 01:26, 5 February 2024
  • An action platform game for PC/PSP made with the OpenBOR engine. 4 playable characters (Richter, Trevor, Alucard and Simon). 5 stages + 1 introductory
    2 KB (162 words) - 11:32, 8 May 2024
  • This is a test game for the author's own 2D game engine, where the idea comes from UT2004. It was presented in the PSPUpdates Summer Homebrew Contest 2008
    1 KB (148 words) - 11:29, 8 May 2024
  • Solitude is a PSP and PC game using a heavily modified Quake engine, expanding upon the story in the Halo universe. The PSP version of the game was never
    2 KB (152 words) - 12:52, 8 May 2024
  • hode is a rewrite of the engine used in the game Heart of Darkness made by Amazing Studio. This program is designed as a cross-platform replacement for
    1 KB (122 words) - 12:14, 8 May 2024
  • version 2.0 Adhoc Multi-player. Particle Engine (yes blocks spark and create fun effects). A new Font engine. Old man effects. Ominous Voice samples. New
    3 KB (364 words) - 12:52, 8 May 2024
  • to the sprite and text engine resulting in much faster code. 2007/1/13 Fixed the last wordwrapping bug in the text rendering engine and optimized it a bit
    5 KB (688 words) - 07:46, 4 May 2024
  • For creating JFSW and updated Build engine. Masterfeizz - For creating eDuke3D (3DS) and porting the Build engine. Everyone involved with development of
    3 KB (224 words) - 05:39, 6 May 2024
  • Bros. to the GBA. Camera Routine. Frames System. States System. Physics Engine (Basic). 1 Character (Partial movement). For the current release of the
    2 KB (262 words) - 03:12, 10 May 2024
  • release. It's based on the Wolfenstein engine, but includes many features that would later appear in the Doom engine, such as textured floors and ceilings
    6 KB (695 words) - 02:25, 30 January 2024
  • Thirty-minute Indie Game Making Contest). It was developed with libsuperderpy engine entirely on a phone (Librem 5) in Qt Creator, GIMP and LMMS, most of it
    1 KB (109 words) - 13:32, 13 August 2023
  • of Sealed Bite by Securas to the Nintendo Switch using Stary2001's Godot engine port. The game was made as part of GitHub's Game Off 2019 contest and won
    2 KB (135 words) - 03:11, 12 July 2023
  • of Untold by JohnGabrielUK to the Nintendo Switch using Stary2001's Godot engine port. Untold was made for the nineteenth Godot Wild Jam. You can view the
    2 KB (145 words) - 04:37, 25 May 2023
  • test version on Nintendo Switch, using the fork of Ponscripter visual novel engine. Download Japanese test version or English test version and extract it.
    2 KB (138 words) - 11:45, 22 May 2023
  • A 4-player action game made using the OpenBOR engine, based on the 1993 American cartoon series Sonic The Hedgehog, better known as Sonic SatAM. It features
    1 KB (87 words) - 12:51, 8 May 2024
  • originally released for the Dreamcast in 2004, created using the OpenBOR engine in a 3D scheme Final Fight style. Copy the OpenBOR folder to PSP/GAME/.
    1 KB (106 words) - 11:34, 8 May 2024
  • PS Vita point-and-click adventure homebrew created by firstbober in Godot Engine. The game was submitted to Wowie Jam 4.0. After dying, you find yourself
    2 KB (131 words) - 07:43, 31 March 2024
  • to use with SX OS's cheat engine (modified from pointerSearcher of noexes). After finding the location using the cheat engine of SX OS, use it to find out
    4 KB (384 words) - 04:09, 5 February 2024
  • installations. Open Fodder is an open source version of the Cannon Fodder engine, for modern operating systems. Open Fodder supports six demos from the Amiga
    3 KB (263 words) - 04:32, 17 May 2024
  • Summer Coding Compo 2007 (NDS App, 1st place). New interface. New graphic engine for backgrounds. Code optimization everywhere. Pro Action Replay codes support
    4 KB (470 words) - 07:10, 7 May 2024
  • Opens Cheat Engine Select+Triangle - Trigger Cheat Engine Select+Circle - Opens MacroFire Engine Select+Cross - Turns off/on Macro-Fire Engine Hold Select+D-Pad
    8 KB (1,052 words) - 05:00, 30 January 2024
  • Shining Fantasy RPG Engine Preview is a preview/demo version of Shining Fantasy, an RPG game that was in development akin to classic final fantasy games
    1 KB (88 words) - 12:26, 8 May 2024
  • pspChess is a chess game created based on Boo's Chess Engine. The default setup is WHITE: human player, BLACK: PSP. You can get more images for pieces
    2 KB (295 words) - 12:25, 8 May 2024
  • the spirit (and style) of Crayon Physics using the same excellent Box2D engine. This is a Vita port of Numpty Physics for PSP. It is an improved version
    1 KB (96 words) - 04:34, 17 May 2024
  • originally made by MDave and released for the PSP. Based on a modified Quake engine port, Kurok is a first person shooter inspired by Turok and Goldeneye on
    4 KB (540 words) - 05:42, 6 May 2024
  • cursor interface is also implemented for the main menu and subparts. The game engine in this project differs in how it handles palettes reloading, animated backgrounds
    3 KB (348 words) - 06:46, 10 September 2023
  • Console game. The program can extract NES/Famicom/Disk System, SNES, PC Engine/TurboGrafx16/TurboGrafx CD, Mega Drive/Genesis, Master System, and Nintendo
    9 KB (1,273 words) - 12:01, 29 January 2024
  • PC Engine (TurboGrafx-16 in the US) emulator for the PSP. Based on XPCE. Note: PC Engine BIOS file is needed if you want to play CD-based games. Create
    4 KB (644 words) - 06:02, 8 May 2024
  • NXEngine, which is an open source reproduction of the original Cave Story engine created by Caitlin Shaw. Differences from the original NXEngine: Port to
    3 KB (353 words) - 10:47, 30 January 2024
  • OpenTitus is a port of the game engine behind the DOS versions of Titus the Fox. Titus the Fox is a side-scrolling platform game developed by Titus Interactive
    2 KB (220 words) - 23:27, 11 April 2023
  • InfinityCat for PSP (category Game Engines on PSP)
    InfinityCat 無限猫 (InfCat for short) is a clone of the freeware 2D fighting game engine M.U.G.E.N designed by Elecbyte. Due to the highly customizable nature, there
    3 KB (314 words) - 12:14, 8 May 2024
  • Cat is a simple level game developed in Unity for a college course on Game Engine Development. The game is inspired by the secret levels in Super Mario Sunshine
    2 KB (122 words) - 22:55, 26 January 2023
  • Port of Heart of the Alien, based on the reverse engine made by Gil Medigish. Heart of The Alien is the sequel for the undoubtably the best adventure of
    2 KB (158 words) - 11:37, 20 May 2023
  • Subdivision/Config/DefaultEngine.ini: from [/Script/Engine.Engine] MinDesiredFrameRate=20.000000 [SystemSettings] r.VSync=1 to [/Script/Engine.Engine] MinDesiredFrameRate=35
    2 KB (131 words) - 06:10, 28 June 2023
  • Super Mario Brawl is a Super Mario fan game created using the OpenBOR engine. Play as either Mario or Luigi in story mode or arcade mode, use special moves
    2 KB (198 words) - 12:51, 8 May 2024
  • Tourville (aka xigency). Developed in C++ using the Team Duck Tedge game engine. It was participated in the PSP-Hacks Homebrew Idol 2 in 2009. Copy and
    2 KB (202 words) - 11:25, 8 May 2024
  • wwboy). The game has 3 difficulty levels and is based on the Phoenix Game Engine v0.02. This was one of the contest entries for the Neo Retro Coding Compo
    2 KB (154 words) - 12:24, 8 May 2024
  • doesn't work, make sure you update the .NET Framework or Mono. Note: The engine supports also VNDS games since v.2.5. Please use VNDSVitaConverter for other
    8 KB (1,121 words) - 08:35, 7 May 2024
  • has, and eventually implement local splitscreen co-op via the Spearmint engine. The game works as you'd expect, and supports most, if not all mods that
    8 KB (1,133 words) - 03:48, 30 June 2023
  • ONScripter (O-N-Scripter) is a visual novel engine that interprets and executes scripts written for NScripter in its own way. This is a port of onscri
    6 KB (834 words) - 08:34, 7 May 2024
  • the GCW-Zero port of the game. This version of the game has a basic game engine compared to the latest releases, but it uses SDL 1.2 (after Milestone 1
    3 KB (424 words) - 06:35, 6 May 2024
  • reproduce the original DOS version of Doom and other games based on the Doom engine in a form that can be run on modern computers. Originally, Chocolate Doom
    3 KB (384 words) - 04:13, 14 May 2023
  • death/suicid funct. Lot New Levels (total 18!). Correct bug in Animation engine. Added Megabomb/MegaDeto Code. Add Burning Floor. Add animation/Gfx on interlud
    3 KB (346 words) - 04:39, 10 May 2024
  • This program is a re-implementation of the engine used in the game Bermuda Syndrome made by Century Interactive and published by BMG in 1995. The original
    3 KB (423 words) - 04:24, 25 May 2023
  • After your files are decrypted you can load them with NPloader or the noDRM engine of 6.20/6.35/6.39 PRO. Copy the plugin in the seplugins folder and enable
    3 KB (405 words) - 10:55, 8 May 2024
  • uses the PSG, SCC and MSXMUSIC sound emulation engine by Mitsutaka Okazaki and MSXAUDIO emulation engine by Tatsuyuki Satoh. While PSG and SCC emulation
    12 KB (1,880 words) - 06:02, 8 May 2024
  • HBL. Test Released 2 Particle engine done. Texture loader done. Sound engine done. Basic scripting implemented. Tile engine done. Basic collision system
    1 KB (97 words) - 12:47, 8 May 2024
  • Lua projects. Contents of the kit: LuaPlayer (2D Engine). PGE 0.02 (2D Engine). OneLua v2 (3D Engine). Lua Documentation. Lua examples by MasterMen. PGE
    1 KB (82 words) - 11:53, 8 May 2024
  • novel Cross Channel. This is a complete remake of the game using the Godot Engine. In 60 FPS, with HD rendering, controller and keyboard support, and UX improvements
    2 KB (178 words) - 08:20, 30 January 2024
  • a PoC level port of Doom 3, popular FPS made by idSoftware with idTech 4 engine. This port is based over a modified version of dhewm3 that adds basic multithreading
    2 KB (132 words) - 05:23, 30 January 2024
  • integer representation of the 4x4 grid containing its block shapes. The game engine was developed to closely follow Tetris specifications while adding some
    2 KB (167 words) - 01:10, 31 January 2024
  • Created by Oby1Chick, the entire game is made with Blender, the LTE Game engine and also PSPSDK without cygwin. This was submitted to the PSP-Hacks Homebrew
    2 KB (229 words) - 12:19, 8 May 2024
  • Portable Console by MK2k. Developed using the ps2dev PSPSDK, Phoenix Game Engine (PGE) and Chipmunk Physics 5.3.0. This was one of the contest entries for
    2 KB (208 words) - 12:24, 8 May 2024
  • sequel to T-Darlinko, which is the first game developed for the USpeed Game Engine available for free for PSP and Windows. This was one of the contest entries
    2 KB (187 words) - 12:48, 8 May 2024
  • Champions - The Thin Strings of Fate is a homebrew mod using the OpenBOR engine. It is an adaptation of Eternal Champions to the beat 'em up genre. Note:
    2 KB (157 words) - 04:10, 17 May 2024
  • to Capcom's Ghosts 'n Goblins series. It's been developed in the OpenBOR engine, which was originally used to create scrolling beat 'em ups in the style
    2 KB (209 words) - 04:30, 17 May 2024
  • Friday Night Funkin' offers several exciting features, including a rewritten engine that prioritizes performance and playability, resulting in a much smoother
    5 KB (619 words) - 13:13, 4 August 2023
  • NEOGEO Pocket, and Lynx. L+R+Select - Menu Circle - Confirm Cross - Back PC-Engine: D-Pad - Up/Down/Left/Right Circle - I Cross - II L/R - Menu Select - Select
    4 KB (483 words) - 06:18, 8 May 2024
  • ZoneGN (www.zonegn.com). Testing by Greeg, Marcello, Max & Freddy. Music engine by Sergej Kravcenko (www.codewaves.com). Special thanks to Greeg, Danna-k
    2 KB (208 words) - 05:43, 10 May 2024
  • Originally created by Lexaloffle Software, PICO-8 is a virtual machine and game engine. It is designed to be a fantasy video game console that mimics the limited
    11 KB (1,430 words) - 06:01, 6 May 2024
  • and family friendly puzzle platformer that used the Jazz Jackrabbit game engine. The campaign and game were released on CD-ROM and could be obtained by
    9 KB (1,484 words) - 12:36, 29 January 2024
  • the Switch. Arx Libertatis is an improved, cross-platform and open source engine for Arx Fatalis, a 2002 first-person role-playing game/dungeon crawler/immersive
    3 KB (339 words) - 09:15, 7 May 2024
  • beat 'em up game Streets of Rage. It was developed with the BennuGD game engine. Copy contents of data folder to ux0:/data/sorr/. Install and run VPK. Widescreen
    2 KB (227 words) - 06:33, 30 January 2024
  • Fodder to Nintendo Switch. It is an open source version of the Cannon Fodder engine, for modern operating systems. Cannon Fodder is an action-strategy shoot
    3 KB (285 words) - 01:19, 13 May 2023
  • DXX-Retro, which is a fork of DXX-Rebirth, which is a fork of the original engine source code created by Parallax Software Corporation. Create a folder on
    3 KB (360 words) - 01:41, 5 February 2024
  • Quo. Written in C++, the game is written from scratch using a custom built engine. This is an entry from the Neo Retro Coding Compo 2010 (Retro GAME). Mario
    3 KB (339 words) - 12:06, 8 May 2024
  • R Plus is the second full-length game of the series, runs on the OpenBOR engine. Two player mode support. Original Voices. Secret Character (Sailor Pluto)
    2 KB (165 words) - 12:19, 8 May 2024
  • FreeDink, a free, portable and enhanced version of the Dink Smallwood game engine done by Sylvain Beucler and possible thanks to the SDLx libs by lantus.
    2 KB (211 words) - 05:41, 19 September 2023
  • available on both PSP and PC. The homebrew is coded using PFST3DEngine, a game engine also made by the same creator. It was featured in the PSP-Hacks Homebrew
    3 KB (321 words) - 13:31, 10 May 2024
  • DefaultGameUserSettings.ini: Changed [/Script/Engine.GameUserSettings] FrameRateLimit=30.000000 to [/Script/Engine.GameUserSettings] FrameRateLimit=60.000000
    2 KB (126 words) - 08:41, 2 July 2023
  • freeze the game. 3.0.0 Complete re-write of the game engine. Complete re-write of the display engine. Added sounds. Added Ghosted cards for those which are
    5 KB (730 words) - 05:21, 4 May 2024
  • Open-source projects involved: wgroeneveld/gba-sprite-engine: Dec 18, 2019 Forked at: afska/gba-sprite-engine pinobatch/gsmplayer-gba: Feb 9, 2020 AntonioND/libugba:
    20 KB (2,948 words) - 06:30, 12 May 2024
  • Sonic Mania for PS Vita based on a decompilation project of the game and its engine. Without assets from the official releases, this decompilation will not
    4 KB (473 words) - 06:26, 30 January 2024
  • Slender: The Eight Pages, but redesigned to run on the popular Unity game engine. It is is an psychological horror indie game, based on an urban legend about
    3 KB (272 words) - 07:05, 29 August 2023
  • will get 30 FPS with 0.5x of speed. Some cutscenes are prerendered on game engine, so they are stuck to 30 FPS. In package you can find cheat file and toggle
    2 KB (223 words) - 11:38, 28 June 2023
  • Port of an engine used in Kirikiri Adventure Game 3 (KAG3) visual novels. Game Engine 1.0.3 uyjulian 2020/08/18 RayCast3D Vita 3D Game Engine using RayCasting
    4 KB (10 words) - 14:59, 23 December 2023
  • enhanced version of the PSPAR cheat engine. The reason for not merging the enhanced PSPAR engine with the main PSPAR engine is to maintain the best possible
    22 KB (3,505 words) - 11:20, 8 May 2024
  • recognised as the younger brother of Sudoku. Written in C++ using the JGE++ Engine by Dr. Watson, Kakuro Nichiyou presents 234 hand-picked/created Kakuro Puzzles
    4 KB (506 words) - 12:16, 8 May 2024
  • PSP Game Jam (9th place). The game engine has a hardcoded absolute location, and the menu does crash when the engine/assets are not available/wrong location
    2 KB (181 words) - 12:04, 8 May 2024
  • (https://github.com/jonof) - For 'JFBuild' engine. BSzili (https://github.com/BSzili) - For porting 'NBlood' to the 'JFBuild' engine and Amiga. Rinnegatamante (https://github
    2 KB (215 words) - 15:17, 11 March 2023
  • feature. Modifications: Moved skin.ini to theme.ini (this file is different). Engine fully rebuilt more efficient. Bug fixes: The rebootlib is downgraded to
    3 KB (381 words) - 06:34, 4 May 2024
  • Metal Gear Solid 3 HD. Resident Evil Revelations 2. Patch Engine: Updated Apollo patch engine v0.3.0. Improve patch error handling. Save Wizard / Game Genie:
    15 KB (1,737 words) - 04:07, 17 May 2024
  • emulate the GamePad or a Pro controller. It's based on the controller_patcher engine. Native support for common USB-HID devices like the DS3,DS4 and the GC-Adapter
    14 KB (1,709 words) - 04:11, 20 May 2024
View (previous 500 | ) (20 | 50 | 100 | 250 | 500)

Advertising: