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  • side scrolling racing action game. The game is made using GB Studio, the engine features fast-Dino RacersDino Racers, linear, stage-based racing with lots
    1 KB (105 words) - 07:12, 14 September 2023
  • xsystem35 is an open-source implementation of AliceSoft's System 3.x game engine. Create a subdirectory under ux0:data/xsystem35/ and copy all .ald and
    2 KB (212 words) - 08:35, 7 May 2024
  • ultimate 2D gaming engine with over 10+ years of active development behind it. It is a continuation of the Beats Of Rage 2D game engine, which was originally
    3 KB (332 words) - 04:33, 17 May 2024
  • PSP Dungeons 3D (category Game Engines on PSP)
    homebrew shooting game and 3D engine for the PSP. It started out as a dungeon/maze game, created using the author's own 3D engine (that was intended to be fast
    6 KB (586 words) - 12:19, 8 May 2024
  • The TOC file should look something like this Track 01 Audio 00:02:00 LBA = 000000 Track 02 Data 00:49:65 LBA = 003590 Track 03 Audio 08:10:60 LBA = 36660
    8 KB (1,218 words) - 06:01, 8 May 2024
  • remains is to make the snake grow. Version 0.02A 2006/12/09 Choice + Start function. Version 0.02 2006/12/08 The engine of the game is done (lose when you hit
    2 KB (258 words) - 12:17, 4 May 2024
  • LuaPlayer (2D Engine). PGE 0.02 (2D Engine). OneLua v2 (3D Engine). Lua Documentation. Lua examples by MasterMen. PGE Functions (Only 4 Modules). PGE 0.02 source
    1 KB (82 words) - 11:53, 8 May 2024
  • Hungry Birds is an action game for the Game Boy made using the ZGB Engine and GBDK in 48 Hours for the ZGBJAM2 game jam. An updated version was completed
    2 KB (228 words) - 01:44, 11 September 2023
  • platform game about a mischievous cat. Made using GBDK and Zal0's ZGB, a game engine for making Game Boy homebrew games. What a peaceful day! As the sun sets
    2 KB (192 words) - 04:16, 13 September 2023
  • GL_LINEAR_MIPMAP_NEAREST OpenArena core doesn't use OpenArena engine but still ioquake3 engine. This means some stuffs (especially in the renderer) are missing
    4 KB (477 words) - 01:13, 14 August 2023
  • This is a port of the Sonic CD 2011, based on the Retro Engine (RSDK) v3 decompilation and Rubberduckycooly's Sonic CD 2011 decompilation (which was based
    5 KB (614 words) - 00:53, 24 February 2024
  • r18 and libogc 1.8.0. Updated to latest DOSBox SVN. 0.73.02 2009/07/01 Upgraded DOSBox engine to latest SVN . Fixed lockup when only using the Wiimote
    5 KB (796 words) - 14:49, 21 March 2023
  • a port of xash3D, an open source re-creation of the GoldSrc engine, a modified Quake Engine running Half-Life, Counter Strike and Team Fortress. At the
    10 KB (1,373 words) - 07:17, 30 January 2024
  • (FunThomas). v0.1 public beta 2016/02/06 First release. Based on Loadiine 4.0. Added a Graphical User Interface using the WiiU GX2 engine. Added sound support. Added
    13 KB (1,626 words) - 01:51, 20 May 2024
  • down v0.2 New: Item Engine added. New: 3 items added. New: Ball speed now can change. Fix: 70% of code optimized. Fix: Collision Engine improved. Fix: Restart
    2 KB (193 words) - 05:27, 4 May 2024
  • updates since. It includes: New game modes like Countdown and Item Rain. 200cc engine class with brake drifting. Online time trial leaderboards for all tracks
    6 KB (753 words) - 04:09, 17 May 2024
  • format. 2016/02/25 Fixed a bug with the fade in/out at startup. Optimized score position. GitHub - https://github.com/notnotme/NotEngine_PSV VitaDB - https://vitadb
    2 KB (167 words) - 11:02, 30 December 2022
  • PC Engine (TurboGrafx-16 in the US) emulator for the PSP. Based on XPCE. Note: PC Engine BIOS file is needed if you want to play CD-based games. Create
    4 KB (644 words) - 06:02, 8 May 2024
  • brightness. Cheats - Built in cheat engine supporting Gateshark-style cheats. Refer to the dedicated Cheat Engine page for details. Plugin Loader (disabled/enabled)
    22 KB (3,312 words) - 07:20, 12 May 2024
  • OmniSpeak-3DS is a port of the OmniSpeak Engine to the 3DS. It is an open source reimplementation of Commander Keen episodes 4, 5, and 6 based on several
    4 KB (533 words) - 05:36, 30 June 2023
  • in the engine. 0.3 Added loading (and saving). Saving was buggy. 0.2a Fixed the start/stop button toggling too fast. 0.2 Improved drawing engine (requested
    4 KB (537 words) - 09:14, 5 May 2024
  • NEC PC Engine / NEC TurboGrafx-16 [HuCard (cartidge) games]. NEC PC Engine SuperGrafx [HuCard (cartidge) games]. NEC PC Engine CD / NEC PC Engine CD-ROM²
    32 KB (1,336 words) - 14:38, 1 April 2023
  • drinking coffee. Saves patterns in C/c++ code directly useable by my SHMUP engine. Saves are *.cpp files where the nds file resides. Can do almost any pattern
    3 KB (344 words) - 07:01, 4 May 2024
  • reproduce the original DOS version of Doom and other games based on the Doom engine in a form that can be run on modern computers. Originally, Chocolate Doom
    3 KB (384 words) - 04:13, 14 May 2023
  • REminiscence-X is a port of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for
    2 KB (174 words) - 02:31, 19 September 2023
  • first person shooter created using the author's own 3D engine the PSP Dungeons Engine. Realtime 3D Engine+3D Editor (supports iPhone OS, Mac OS X, PSP and Windows)
    6 KB (719 words) - 11:25, 8 May 2024
  • https://www.gamebrew.org/wiki/NightFox%27s_Lib NitroEngine - https://www.gamebrew.org/wiki/Nitro_Engine Assets: Dating Sim UI: https://loudeyes.itch.io/dating-sim-ui-pack
    3 KB (268 words) - 04:13, 4 May 2024
  • unofficial port of the 2D Platformer Demo/Template (KinematicBody) for the Godot Engine. It provides a practical example of coding characters and physics-based
    1 KB (91 words) - 12:59, 24 March 2023
  • and open-source game based on the Doom engine. A port of prBoom to the GBA. GitHub - https://github.com/RetroGamer02/GBAFreeDoom GBAtemp - https://gbatemp
    5 KB (735 words) - 05:41, 10 May 2024
  • Menu v.3.6.0 · 2023/10/28 Shrek Menu v.3.5.0-1 · 2022/05/02 Homebrew Menu Loader v.2.4.3 · 2022/02/02 Homebrew Details v.1.05 · 2021/08/17 DeltaLaunch v.2021
    11 KB (2,202 words) - 13:56, 23 December 2023
  • Legendary Legends of Zelda. It is created by DELTA12STUDIO on the Godot Engine with the intention of serving as an initial base for you to create your
    2 KB (142 words) - 09:17, 7 May 2024
  • Noda. V3.0 2006/12/02 Sorry, no high score saving in this version (have too much work on another emulator to implement it now). The engine was completly remade
    6 KB (832 words) - 07:10, 7 May 2024
  • installed Homebrew Channel is required for that). By porting the Chocolate DOOM engine, users are able to use this homebrew to play DOOM on Nintendo's Wii and
    6 KB (867 words) - 14:43, 3 March 2023
  • source top-down space mining game created by GDQuest using the Godot game engine. Control your spaceship in forays into an asteroid belt, gather iron, and
    2 KB (148 words) - 12:21, 24 March 2023
  • mobile game created by KidsCanCode for learning how to use the Godot game engine. The original source code can be found on GitHub. Control with touchscreen
    1 KB (79 words) - 13:14, 13 August 2023
  • load any mp3s labeled track02 or above that is in the modfolders respective path <modfolder>\music\. Set bobcycles to engine defaults. Added ability to
    5 KB (625 words) - 10:22, 8 May 2024
  • Summer Coding Compo 2007 (NDS App, 1st place). New interface. New graphic engine for backgrounds. Code optimization everywhere. Pro Action Replay codes support
    4 KB (470 words) - 07:10, 7 May 2024
  • to the sprite and text engine resulting in much faster code. 2007/1/13 Fixed the last wordwrapping bug in the text rendering engine and optimized it a bit
    5 KB (688 words) - 07:46, 4 May 2024
  • VNDS-LOVE 3DS (category Game Engines on 3DS)
    VNDS-LOVE General Author ajusa Type Game Engine Version 0.0.13 License Mixed Last Updated 2023/02/12 Links Download Website Source Support Author
    4 KB (503 words) - 11:09, 6 May 2024
  • 200%, +50% if the image is above 200%) Circle+L - Change scaling filter engine (cubic/cubic interpolation) Up/Left - Move up Down/Right - move down L/R
    11 KB (1,665 words) - 10:48, 8 May 2024
  • of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009. The game itself is feature-equivalent with Call
    3 KB (231 words) - 05:10, 7 November 2023
  • Originally released on PC in 1994, it is based on a modified version of the Doom engine with a dark fantasy theme. It features inventory system and the ability
    3 KB (321 words) - 05:52, 6 May 2024
  • 3 members during 3 months, written in C++ and using OpenGL as a graphics engine. 3DS Homebrew - Yet Another Mario Kart Clone 3DS (v0.2) (PabloMK7) Fan Game
    3 KB (268 words) - 06:32, 6 May 2024
  • Control: CtlSlider. Added Settings engine. Added Firm 'Settings' application. Added On-run Selectable color theme engine. Added feature: Enable/Disable Control
    5 KB (629 words) - 09:35, 7 May 2024
  • A 4-player action game made using the OpenBOR engine, based on the 1993 American cartoon series Sonic The Hedgehog, better known as Sonic SatAM. It features
    1 KB (87 words) - 12:51, 8 May 2024
  • Old School Library OSLib Sprites Lib PSP (category Game Engines on PSP)
    Run the following commands: convert +adjoin -coalesce animated.gif frame%02d.gif montage frame0[0-9].gif -tile x1 -geometry +0+0 tile.g.if The first command
    2 KB (274 words) - 12:28, 8 May 2024
  • reduced memory usage of the engine. Fixed a memleak in dynamic libraries loader. lilium-voyager and ioquake3 developers for the engine. rsn8887 for the improved
    4 KB (496 words) - 07:17, 30 January 2024
  • WIP port of Sonic Nexus, a Sonic fangame developed by Taxman using Retro Engine in 2008. Note: The decompiled version of the game cannot run without game
    2 KB (231 words) - 06:31, 30 January 2024
  • DXX-Switch/DXX-Retro, which is a fork of DXX-Rebirth, which is a fork of the original engine source code created by Parallax Software Corporation. Create the folder
    3 KB (409 words) - 05:49, 6 May 2024
  • dark-fantasy FPS created by Raven Software using a modified version of Quake Engine. It's based on vitaQuake core and it shares a lot of features with it. Support
    4 KB (498 words) - 06:57, 30 January 2024
  • This is a Vita and Switch port of Cannonball, an enhanced Outrun engine by djyt. A detailed Manual and FAQ are here. Note: Arcade roms from Outrun version
    5 KB (561 words) - 04:08, 17 May 2024
  • 2008/10/06 Yet Another BlueDump MOD (YABDM) v.1.86 · 2024/02/04 CleanRip v.2.2.0 · 2024/02/02 RiiConnect24 Mail Patcher v.1.4.0 · 2021/10/03 RiiConnect24
    42 bytes (1,830 words) - 07:44, 1 October 2022
  • first adaptation ever of the Hokuto No Ken comic/TV animation in the Doom engine. This total conversion episode is a completely remapped 9 level game, using
    4 KB (391 words) - 12:07, 8 May 2024
  • All-stars.) (Obsolete in most cases. Use NSO-N64 instead). Saturn - ZebraEngine (Saturn Tribute). The CaVE FAQ. The CaVE Setup Guide. Guide for Tranfering
    12 KB (1,824 words) - 01:30, 5 February 2024
  • Chat (IRC) Client for the Zune HD and PSP devices. It uses an original IRC Engine developed by Yamagushi. It currently supports all the basics of IRC from
    2 KB (244 words) - 11:43, 8 May 2024
  • GPU OC is recommended for getting better resolution. DefaultEngine.ini: Added in [/Script/Engine.RendererSettings] this line r.DynamicRes.FrameTimeBudget=16
    2 KB (126 words) - 08:41, 2 July 2023
  • WiiCraft General Author kperdlich Type Game Engine Version 1.0 License GPL-3.0 Last Updated 2020/02/15 Links Download Website Source
    2 KB (188 words) - 08:36, 7 May 2024
  • recommended). Made by Jono Shields and James Ruxton using the amazing Butano engine. itch.io - https://foopod.itch.io/nuclear-love
    2 KB (139 words) - 04:34, 17 May 2024
  • Menu and GUI. Plasma Fonts. Sub BG renderer. Warp FX. Fonts. v0.7.2b 2011/02/25 Updated the source for libnds 1.5.0 (took me hours). Ditched stencil e
    9 KB (1,303 words) - 04:27, 4 May 2024
  • the /nds/Raptor directory: FILE0002.GLB FILE0003.GLB FILE0004.GLB "Your engine's turbines roar as you scream out of the sky. Startled troops look up just
    4 KB (428 words) - 04:29, 4 May 2024
  • still have to learn how to use the sub OAM and sub BG since this lib is main engine only. You can use the video capture to render on both screens but that would
    3 KB (331 words) - 07:04, 4 May 2024
  • MegaZeux is a game creation system and engine that allows users to design and develop their own video games. It was created by Alexis Janson and released
    4 KB (388 words) - 19:07, 30 January 2024
  • other cheat engines/methodologies, Checkpoint only stores the cheats you selected to your console memory. That means that the toggle engine system inside
    5 KB (719 words) - 05:40, 6 May 2024
  • template released. 2.0 Room system. A proper menu. Splash screen. Improved engine. Improved collisions. Imrpoved/more intelligent AI. Multiple themes. 1.0
    2 KB (196 words) - 05:30, 4 May 2024
  • OpenBOR Xbox (category Game Engine on Xbox)
    OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally created by the Senile teams. This is an OpenBOR port for the Xbox1
    7 KB (1,015 words) - 11:14, 5 May 2024
  • freeze the game. 3.0.0 Complete re-write of the game engine. Complete re-write of the display engine. Added sounds. Added Ghosted cards for those which are
    5 KB (730 words) - 05:21, 4 May 2024
  • 2 2015/02/21 Release with a few bugfixes. v1.0.1 2015/02/18 Just a minor update with a few fixes and compiled with devkitARM r44. v1.0 2015/02/18 First
    3 KB (315 words) - 05:40, 6 May 2024
  • (kyp4). Technology: Sprite scaling and rotation. Interrupts. Totally original engine made from scratch. Built using kyp4’s C++ object library for GBA. And more
    2 KB (248 words) - 12:34, 9 May 2024
  • DOWN, B, LEFT, LEFT GBADoom SVN by Kippykip. GBAFreeDoom by Devin "RetroGamer02". GBA Doom WAD Conversions by Bazooka_Face. Chex Quest GBA by Jinroh. B -
    5 KB (670 words) - 05:43, 10 May 2024
  • will get 30 FPS with 0.5x of speed. Some cutscenes are prerendered on game engine, so they are stuck to 30 FPS. In package you can find cheat file and toggle
    2 KB (223 words) - 11:38, 28 June 2023
  • was at C:\Program Files (x86)\Steam\steamapps\common\Higurashi 02 - Watanagashi\HigurashiEp02_Data\StreamingAssets. Head here. Select one of the files you
    9 KB (1,353 words) - 05:47, 6 May 2024
  • counter-clockwise. I forget what else is new, it has been soo long. V1.3 2001/02/14 Only 1 change that I can think of for this version - A quest mode. In reality
    9 KB (1,622 words) - 05:01, 4 February 2024
  • Hacks All Tabber requires Javascript to function. Multi-Builder v.1.8 · 2024/02/11 Game Boy Bulle Vita v.1.0 · 2023/06/25 Boxset Bubble Creator v.1.426 ·
    47 bytes (893 words) - 03:06, 5 October 2022
  • Console game. The program can extract NES/Famicom/Disk System, SNES, PC Engine/TurboGrafx16/TurboGrafx CD, Mega Drive/Genesis, Master System, and Nintendo
    9 KB (1,273 words) - 12:01, 29 January 2024
  • ZGB GBDK BGB GBMB & GBTD GBTDG Major thanks to Zal0 for producing the ZGB engine for streamlining learning GBDK, and of course, big thanks to the community
    3 KB (266 words) - 11:41, 12 September 2023
  • emulate the GamePad or a Pro controller. It's based on the controller_patcher engine. Native support for common USB-HID devices like the DS3,DS4 and the GC-Adapter
    14 KB (1,709 words) - 04:11, 20 May 2024
  • 2004/12/06 Fixed a bug on falls. (Thanks to Selkione). V1.2 2004/12/02 Improved graphics engine for a small speed gain. V1.1 2004/11/29 Recompilation with the
    2 KB (251 words) - 04:10, 17 May 2024
  • 2016 · 2016/09/02 Nuclear Apocalypse v.2016 · 2016/09/02 Super Smash Bros. Rebirth v.2016 · 2016/09/02 The Agony of Isaac v.2016 · 2016/09/02 The Binding
    35 bytes (1,439 words) - 03:00, 5 October 2022
  • recalibration is possible with your remaining engines), allowing you to automatically recalibrate each engine power to make your ship move straight forward
    13 KB (1,983 words) - 07:16, 29 August 2023
  • the Scenery Beta 2009 (PSP Games, 5th place). 3D graphics engine. An accomplished physics engine. Multiple levels to select from. Ability to modify the behavior
    1 KB (135 words) - 12:29, 8 May 2024
  • Apollo Save Tool for PSP - (PSP Mav) v1.3.0 2024/02/17 Added: Proper save resigning using KIRK engine CMD5: Uses unique per-console Fuse ID. Fixes save
    9 KB (988 words) - 08:56, 25 February 2024
  • recognised as the younger brother of Sudoku. Written in C++ using the JGE++ Engine by Dr. Watson, Kakuro Nichiyou presents 234 hand-picked/created Kakuro Puzzles
    4 KB (506 words) - 12:16, 8 May 2024
  • Yokoyama, Takachin, Shiftyweb 2020/02/02 Take Care Of Yourself An anxiety simulator. Other Games 1.0.0 Tambalaya 2015/04/02 Counting Sheep Help the boy to
    3 KB (16 words) - 05:24, 12 May 2024
  • Allies contest for frontline domination. Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A
    6 KB (706 words) - 07:16, 30 January 2024
  • retro style, created as a learning project to get started with the Godot Engine. The game is inspired by roguelikes and the 80s Gauntlet arcade game. The
    3 KB (321 words) - 14:37, 14 February 2023
  • switch to a browser that supports it. Anguna: Warriors of Virtue #1 (Tork110) 1.02 Changed save file from anguna.sav to anguna.dat to fix resolve conflicts with
    5 KB (635 words) - 09:17, 7 May 2024
  • for the Playstation Portable. It is developed in C++, using Phoenix Game Engine (PGE) by InsertWittyName and MK2k. Two connected clocks. Each clock containing:
    5 KB (711 words) - 10:53, 8 May 2024
  • options. Support 6.61 (L)CFW. Support ME 2.3 6.60 and 6.61 (L)CFW. Added NoDRM Engine, Hide CFW Dirs, Inferno Cache, Unlock Extra Memory Options in the Advanced
    2 KB (276 words) - 11:22, 10 May 2024
  • time. MP3 Tracks have to finish by the "tracker number.mp3" "mslug-02.mp3" is good. "02-mslug.mp3" is wrong. NeoGeo: D-Pad/Analog - D-Pad Cross - A Circle
    4 KB (423 words) - 04:32, 17 May 2024
  • The heart of RHYTHM is its sample based audio engine aptly named the RHYTHM ENGINE. The RHYTHM ENGINE enables the user to chop, pitch-shift, time-stretch
    9 KB (1,373 words) - 11:21, 8 May 2024
  • menu item. PC Engine CD emulation requires that the PC Engine CD BIOS file, "syscard3.pce" exists in the wiimednafen directory. The PC Engine emulator currently
    30 KB (2,843 words) - 04:42, 10 April 2023
  • with software. Audiodec is a library for decoding audio data with a Codec Engine. Loading directly from FIOS2 overlay (for example, loading directly from
    2 KB (270 words) - 10:09, 29 January 2023
  • uses the PSG, SCC and MSXMUSIC sound emulation engine by Mitsutaka Okazaki and MSXAUDIO emulation engine by Tatsuyuki Satoh. While PSG and SCC emulation
    12 KB (1,880 words) - 06:02, 8 May 2024
  • otherwise boot from home menu. Original code is from NitroHax but with cheat engine/menu stripped out and was rebuilt after ahezard ported NitroHax to latest
    7 KB (1,020 words) - 05:42, 6 May 2024
  • ux0:/data/Quakespasm/id1 and call it music. Place the audio tracks renamed as track01, track02, ... in ogg or mp3 format in this folder. The same can be done for any mission
    5 KB (542 words) - 11:02, 30 January 2024
  • button). Text engine. Code cleanup. 0.4 2010/04/18 AI play is drastically improved due to a better board evaluation function. 0.3 2010/04/02 Plenty of under-the-hood
    3 KB (306 words) - 05:23, 4 May 2024
  • fheroes2 is a recreation of the Heroes of Might and Magic II game engine. This open source multiplatform project, written from scratch, is designed to
    13 KB (1,861 words) - 10:09, 17 March 2024
  • Configurable inputs. Screen calibration. Full sound emulation on Media Engine for PSP Firmware 1.0 and 1.5. 2 players adhoc netplay. SPC playback. Cheats
    10 KB (1,465 words) - 06:01, 8 May 2024
  • This is a port of Duke Nukem 3D engine (eduke32) for the Nintendo Switch. Copy "eduke32" folder into sdmc:/switch/ folder (overwriting config files if
    4 KB (508 words) - 05:42, 12 July 2023
  • right/left D-Pad Left/Right - Turn left/right Triangle - Stop engines (any movement will restart engines) L - (hold) Target an enemy R - Fire Select - Change zoom
    4 KB (461 words) - 13:32, 10 May 2024
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