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		<id>http://gamebrew.org/index.php?title=Special:RecentChanges&amp;feed=atom</id>
		<title>GameBrew  - Recent changes [en-gb]</title>
		<link rel="self" type="application/atom+xml" href="http://gamebrew.org/index.php?title=Special:RecentChanges&amp;feed=atom"/>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/Special:RecentChanges"/>
		<updated>2012-05-20T11:13:06Z</updated>
		<subtitle>Track the most recent changes to the wiki in this feed.</subtitle>
		<generator>MediaWiki 1.17.0</generator>

	<entry>
		<id>http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1234&amp;oldid=prev</id>
		<title>Pong DS</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1234&amp;oldid=prev"/>
				<updated>2012-05-20T10:13:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 10:13, 20 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision by one user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox homebrew&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox homebrew&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | image&amp;#160; &amp;#160;  = [[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pongds&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gif&lt;/del&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | image&amp;#160; &amp;#160;  = [[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PongDS1&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jpg&lt;/ins&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | type&amp;#160; &amp;#160; &amp;#160; = Arcade&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | type&amp;#160; &amp;#160; &amp;#160; = Arcade&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | author&amp;#160; &amp;#160; = Filou HB&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | author&amp;#160; &amp;#160; = Filou HB&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;HB pickpocket updates his adaptation of the famous and classic game Pong in version 0.2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;HB pickpocket updates his adaptation of the famous and classic game Pong in version 0.2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[File:pongds.gif|300px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Changelog:== &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Changelog:== &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- Added 5 levels of difficulty in the mode &amp;quot;Play Only&amp;quot; (Very Easy, Easy, Medium, Hard, Very Hard) - Added an AI (Artificial Intelligence) - Fixed a bug Wallpaper on R4&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- Added 5 levels of difficulty in the mode &amp;quot;Play Only&amp;quot; (Very Easy, Easy, Medium, Hard, Very Hard) - Added an AI (Artificial Intelligence) - Fixed a bug Wallpaper on R4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/File:PongDS1.jpg</id>
		<title>File:PongDS1.jpg</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/File:PongDS1.jpg"/>
				<updated>2012-05-20T10:08:08Z</updated>
		
		<summary type="html">&lt;p&gt;uploaded &amp;quot;[[&lt;a href=&quot;/wiki/File:PongDS1.jpg&quot; title=&quot;File:PongDS1.jpg&quot;&gt;File:PongDS1.jpg&lt;/a&gt;]]&amp;quot;&lt;/p&gt;
</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1231&amp;oldid=prev</id>
		<title>Pong DS</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1231&amp;oldid=prev"/>
				<updated>2012-05-20T10:05:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 10:05, 20 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox homebrew&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox homebrew&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | image&amp;#160; &amp;#160;  = [[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spirits_msx&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;png&lt;/del&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | image&amp;#160; &amp;#160;  = [[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pongds&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gif&lt;/ins&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | type&amp;#160; &amp;#160; &amp;#160; = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Platform&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | type&amp;#160; &amp;#160; &amp;#160; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arcade&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | author&amp;#160; &amp;#160; = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fox&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | author&amp;#160; &amp;#160; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Filou HB&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | version&amp;#160;  = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20120507 Beta&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | version&amp;#160;  = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;0.2&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | licence&amp;#160;  = Mixed&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | licence&amp;#160;  = Mixed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | download&amp;#160; = Media:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SpiritsDS&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;zip&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | download&amp;#160; = Media:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pongds&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rar&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | source&amp;#160; &amp;#160; = http://www.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nightfoxandco&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/index&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;php&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;workinprogress-en/spirits-ds/?lang=en&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | source&amp;#160; &amp;#160; = http://www.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;filouhb&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;0fees&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;net&lt;/ins&gt;/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | website&amp;#160; &amp;#160;  = http://www.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nightfoxandco&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;com/index&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;php&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;workinprogress-en/spirits-ds/?lang=en&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | website&amp;#160; &amp;#160;  = http://www.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;filouhb&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;0fees&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;net&lt;/ins&gt;/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spirits DS is a remake for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nintendo DS &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based on the popular game SPIRITS from TOPO SOFT who &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1987 make this game for MSX, Spectrum and Amstrad 8 bit computers &lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The project’s goal is to make a remake and keep the spirit of the original, but adapted to the possibilities of the Nintendo console. Includes two versions, original graphics, taken directly from the MSX version and an enhanced version, with graphics by our team of designers&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;HB pickpocket updates his adaptation of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;famous and classic &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pong &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;version 0&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Features&lt;/del&gt;:==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Changelog&lt;/ins&gt;:== &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 modes, with &lt;/del&gt;&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;original&lt;/del&gt;&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &amp;quot;new&amp;quot; graphics.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Added 5 levels of difficulty in the mode &lt;/ins&gt;&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Play Only&lt;/ins&gt;&amp;quot; (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Very Easy&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Easy&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Medium&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hard&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Very Hard) - Added &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;AI &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Artificial Intelligence&lt;/ins&gt;) - Fixed a bug &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Wallpaper on R4&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- Animation for player &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;walk one)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- Animation for enemies&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- You can open all doors&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- You can walk arround whole first castle&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- All enemies on 1st castle are set-up&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- You can change map on bottom screen&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- You can move map on bottom screen&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- Enjoy&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Controls==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PAD - Move&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;B - Jump&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Y - Shot&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A - Pick objects&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;X - Show/Hide map&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;R &amp;amp; L - Change view&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;START - Pause&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==Objectives==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 - Pick the cristall ball&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 - Pick the spell book and the magic wand&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 - Disenchant the armor and the princess&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 - Kill the eagle&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==How to play==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The game is divided into two screens. The upper screen shows your character and&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is where the action is. At the bottom&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we see where the next objective or&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;purpose to be achieved. At first&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we just see where is the crystal ball&lt;/del&gt;,&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;main purpose and essential&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;without which the other objects and characters are&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hidden from our eyes. Having gained the crystal ball, these objects were no&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;longer invisible in the castle and we can recover them. In addition with the&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crystal ball in our possession, we can locate the other goals. The ball will&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;show us on the lower screen the exact location of the book of spells, magic&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wand, the Princess and armor, as well as the magician transformed into &lt;/del&gt;an&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eagle. With the corresponding buttons we can change the object or character&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that we want to see on the bottom screen. Next youíll get the book of spells&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and magic wand. Once we have these items in our possession, we will save the&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;princess and disenchanting armor, which we provide half of each his spell to&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defeat the sorcerer.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Having done all this, we can only look for the eagle and defeat it, shooting&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the spell succeeded.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Remember that there are several enemies in the castle, of which only we can&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defend our dodging or throwing a stun spell of short duration, something which&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gives us time to escape from them. Shoot the eagle without the final spell is&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;totally useless and contact with it, is certain death.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;One last point. The location of the objects changed in each game, so you have&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game for awhile Ö&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;==change log:==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- 2012/05/07&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; * You can now choose between the original or remake mode at game start.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; * Graphics of the backgrounds in the first half of the castle completed.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; * New algorithm for calculation of random positions of objects and some&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  corrected positions.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; * Fixed bug that allowed to record the spell shot at the&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  top of the stairs, causing errors in the control of the character.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; * Fixed bug where if the last life was lost in the trap of the 3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  switches in the next game they appeared displaced.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Thanks to the araubi from CEZ forums for the warning.&lt;/del&gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2012/03/29&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;Fixed a bug &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the animation of the character at the end of the game,&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; that causes the character to be invisible if he was immune at the time&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; to kill the eagle.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added the &amp;quot;Minimap&amp;quot; function, pressing the &amp;quot;X&amp;quot; key.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- 2012/03/27&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added the animation in the fires.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added the transformation of the princess to be disenchanted.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added enemies &amp;quot;Cat&amp;quot; and &amp;quot;Archer Devil.&amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added the &amp;quot;Dragon's Lair&amp;quot; event.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added PAUSE pressing &amp;quot;START&amp;quot; button.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added ending scene.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Added a immunity time after resurect.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- 2012/03/14&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* First release.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Fully playable in &amp;quot;8-bit mode.&amp;quot;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=DS_Spirits&amp;diff=1230&amp;oldid=prev</id>
		<title>DS Spirits</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=DS_Spirits&amp;diff=1230&amp;oldid=prev"/>
				<updated>2012-05-20T10:03:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 10:03, 20 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Spirits DS is a remake for the Nintendo DS game based on the popular game SPIRITS from TOPO SOFT who in 1987 make this game for MSX, Spectrum and Amstrad 8 bit computers . The project’s goal is to make a remake and keep the spirit of the original, but adapted to the possibilities of the Nintendo console. Includes two versions, original graphics, taken directly from the MSX version and an enhanced version, with graphics by our team of designers&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Spirits DS is a remake for the Nintendo DS game based on the popular game SPIRITS from TOPO SOFT who in 1987 make this game for MSX, Spectrum and Amstrad 8 bit computers . The project’s goal is to make a remake and keep the spirit of the original, but adapted to the possibilities of the Nintendo console. Includes two versions, original graphics, taken directly from the MSX version and an enhanced version, with graphics by our team of designers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Features&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Features==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- 2 modes, with &amp;quot;original&amp;quot; or &amp;quot;new&amp;quot; graphics.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- 2 modes, with &amp;quot;original&amp;quot; or &amp;quot;new&amp;quot; graphics.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- Animation for player (walk one)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- Animation for player (walk one)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;game for awhile Ö&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;game for awhile Ö&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;change log:&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Change Log&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- 2012/05/07&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- 2012/05/07&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; * You can now choose between the original or remake mode at game start.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; * You can now choose between the original or remake mode at game start.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/File:SpiritsDS.zip</id>
		<title>File:SpiritsDS.zip</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/File:SpiritsDS.zip"/>
				<updated>2012-05-20T10:02:29Z</updated>
		
		<summary type="html">&lt;p&gt;uploaded &amp;quot;[[&lt;a href=&quot;/wiki/File:SpiritsDS.zip&quot; title=&quot;File:SpiritsDS.zip&quot;&gt;File:SpiritsDS.zip&lt;/a&gt;]]&amp;quot;&lt;/p&gt;
</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=DS_Spirits&amp;diff=1227&amp;oldid=prev</id>
		<title>DS Spirits</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=DS_Spirits&amp;diff=1227&amp;oldid=prev"/>
				<updated>2012-05-20T10:01:48Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox homebrew  | image     = &lt;a href=&quot;/wiki/File:Spirits_msx.png&quot; title=&quot;File:Spirits msx.png&quot;&gt;200px&lt;/a&gt;  | type      = Platform  | author    = Fox  | version   = 20120507 Beta  | licence   = Mixed  | download  = Media...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox homebrew&lt;br /&gt;
 | image     = [[File:spirits_msx.png|200px]]&lt;br /&gt;
 | type      = Platform&lt;br /&gt;
 | author    = Fox&lt;br /&gt;
 | version   = 20120507 Beta&lt;br /&gt;
 | licence   = Mixed&lt;br /&gt;
 | download  = Media:SpiritsDS.zip&lt;br /&gt;
 | source    = http://www.nightfoxandco.com/index.php/workinprogress-en/spirits-ds/?lang=en&lt;br /&gt;
 | website     = http://www.nightfoxandco.com/index.php/workinprogress-en/spirits-ds/?lang=en&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Spirits DS is a remake for the Nintendo DS game based on the popular game SPIRITS from TOPO SOFT who in 1987 make this game for MSX, Spectrum and Amstrad 8 bit computers . The project’s goal is to make a remake and keep the spirit of the original, but adapted to the possibilities of the Nintendo console. Includes two versions, original graphics, taken directly from the MSX version and an enhanced version, with graphics by our team of designers&lt;br /&gt;
&lt;br /&gt;
==Features:==&lt;br /&gt;
- 2 modes, with &amp;quot;original&amp;quot; or &amp;quot;new&amp;quot; graphics.&lt;br /&gt;
- Animation for player (walk one)&lt;br /&gt;
- Animation for enemies&lt;br /&gt;
- You can open all doors&lt;br /&gt;
- You can walk arround whole first castle&lt;br /&gt;
- All enemies on 1st castle are set-up&lt;br /&gt;
- You can change map on bottom screen&lt;br /&gt;
- You can move map on bottom screen&lt;br /&gt;
- Enjoy&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
&lt;br /&gt;
PAD - Move&lt;br /&gt;
B - Jump&lt;br /&gt;
Y - Shot&lt;br /&gt;
A - Pick objects&lt;br /&gt;
X - Show/Hide map&lt;br /&gt;
R &amp;amp; L - Change view&lt;br /&gt;
START - Pause&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
&lt;br /&gt;
1 - Pick the cristall ball&lt;br /&gt;
2 - Pick the spell book and the magic wand&lt;br /&gt;
3 - Disenchant the armor and the princess&lt;br /&gt;
4 - Kill the eagle&lt;br /&gt;
&lt;br /&gt;
==How to play==&lt;br /&gt;
&lt;br /&gt;
The game is divided into two screens. The upper screen shows your character and&lt;br /&gt;
is where the action is. At the bottom, we see where the next objective or&lt;br /&gt;
purpose to be achieved. At first, we just see where is the crystal ball,&lt;br /&gt;
main purpose and essential, without which the other objects and characters are&lt;br /&gt;
hidden from our eyes. Having gained the crystal ball, these objects were no&lt;br /&gt;
longer invisible in the castle and we can recover them. In addition with the&lt;br /&gt;
crystal ball in our possession, we can locate the other goals. The ball will&lt;br /&gt;
show us on the lower screen the exact location of the book of spells, magic&lt;br /&gt;
wand, the Princess and armor, as well as the magician transformed into an&lt;br /&gt;
eagle. With the corresponding buttons we can change the object or character&lt;br /&gt;
that we want to see on the bottom screen. Next youíll get the book of spells&lt;br /&gt;
and magic wand. Once we have these items in our possession, we will save the&lt;br /&gt;
princess and disenchanting armor, which we provide half of each his spell to&lt;br /&gt;
defeat the sorcerer.&lt;br /&gt;
Having done all this, we can only look for the eagle and defeat it, shooting&lt;br /&gt;
the spell succeeded.&lt;br /&gt;
Remember that there are several enemies in the castle, of which only we can&lt;br /&gt;
defend our dodging or throwing a stun spell of short duration, something which&lt;br /&gt;
gives us time to escape from them. Shoot the eagle without the final spell is&lt;br /&gt;
totally useless and contact with it, is certain death.&lt;br /&gt;
One last point. The location of the objects changed in each game, so you have&lt;br /&gt;
game for awhile Ö&lt;br /&gt;
&lt;br /&gt;
==change log:==&lt;br /&gt;
- 2012/05/07&lt;br /&gt;
 * You can now choose between the original or remake mode at game start.&lt;br /&gt;
 * Graphics of the backgrounds in the first half of the castle completed.&lt;br /&gt;
 * New algorithm for calculation of random positions of objects and some&lt;br /&gt;
   corrected positions.&lt;br /&gt;
 * Fixed bug that allowed to record the spell shot at the&lt;br /&gt;
   top of the stairs, causing errors in the control of the character.&lt;br /&gt;
 * Fixed bug where if the last life was lost in the trap of the 3&lt;br /&gt;
   switches in the next game they appeared displaced.&lt;br /&gt;
   (Thanks to the araubi from CEZ forums for the warning.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 2012/03/29&lt;br /&gt;
* Fixed a bug in the animation of the character at the end of the game,&lt;br /&gt;
  that causes the character to be invisible if he was immune at the time&lt;br /&gt;
  to kill the eagle.&lt;br /&gt;
* Added the &amp;quot;Minimap&amp;quot; function, pressing the &amp;quot;X&amp;quot; key.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 2012/03/27&lt;br /&gt;
* Added the animation in the fires.&lt;br /&gt;
* Added the transformation of the princess to be disenchanted.&lt;br /&gt;
* Added enemies &amp;quot;Cat&amp;quot; and &amp;quot;Archer Devil.&amp;quot;&lt;br /&gt;
* Added the &amp;quot;Dragon's Lair&amp;quot; event.&lt;br /&gt;
* Added PAUSE pressing &amp;quot;START&amp;quot; button.&lt;br /&gt;
* Added ending scene.&lt;br /&gt;
* Added a immunity time after resurect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- 2012/03/14&lt;br /&gt;
* First release.&lt;br /&gt;
* Fully playable in &amp;quot;8-bit mode.&amp;quot;&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1226&amp;oldid=prev</id>
		<title>Pong DS</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1226&amp;oldid=prev"/>
				<updated>2012-05-20T10:00:05Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 10:00, 20 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision by one user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox homebrew&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox homebrew&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | image&amp;#160; &amp;#160;  = [[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pongds&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gif&lt;/del&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | image&amp;#160; &amp;#160;  = [[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spirits_msx&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;png&lt;/ins&gt;|200px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | type&amp;#160; &amp;#160; &amp;#160; = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arcade&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | type&amp;#160; &amp;#160; &amp;#160; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Platform&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | author&amp;#160; &amp;#160; = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Filou HB&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | author&amp;#160; &amp;#160; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fox&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | version&amp;#160;  = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0.2&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | version&amp;#160;  = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20120507 Beta&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | licence&amp;#160;  = Mixed&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | licence&amp;#160;  = Mixed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | download&amp;#160; = Media:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pongds&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rar&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | download&amp;#160; = Media:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SpiritsDS&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zip&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | source&amp;#160; &amp;#160; = http://www.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;filouhb&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0fees&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;net&lt;/del&gt;/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | source&amp;#160; &amp;#160; = http://www.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nightfoxandco&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/index&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;php&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;workinprogress-en/spirits-ds/?lang=en&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | website&amp;#160; &amp;#160;  = http://www.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;filouhb&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;0fees&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;net&lt;/del&gt;/&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160; | website&amp;#160; &amp;#160;  = http://www.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nightfoxandco&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;com/index&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;php&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;workinprogress-en/spirits-ds/?lang=en&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HB pickpocket updates his adaptation of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;famous and classic &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pong &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version 0&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Spirits DS is a remake for &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nintendo DS &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;based on the popular game SPIRITS from TOPO SOFT who &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1987 make this game for MSX, Spectrum and Amstrad 8 bit computers &lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The project’s goal is to make a remake and keep the spirit of the original, but adapted to the possibilities of the Nintendo console. Includes two versions, original graphics, taken directly from the MSX version and an enhanced version, with graphics by our team of designers&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Changelog&lt;/del&gt;:== &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Features&lt;/ins&gt;:==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Added 5 levels of difficulty in the mode &lt;/del&gt;&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Play Only&lt;/del&gt;&amp;quot; (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Very Easy&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Easy&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Medium&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Hard&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Very Hard) - Added &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;AI &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Artificial Intelligence&lt;/del&gt;) - Fixed a bug &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wallpaper on R4&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 modes, with &lt;/ins&gt;&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;original&lt;/ins&gt;&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or &amp;quot;new&amp;quot; graphics.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- Animation for player &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;walk one)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- Animation for enemies&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- You can open all doors&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- You can walk arround whole first castle&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- All enemies on 1st castle are set-up&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- You can change map on bottom screen&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- You can move map on bottom screen&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- Enjoy&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Controls==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PAD - Move&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;B - Jump&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Y - Shot&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A - Pick objects&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;X - Show/Hide map&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;R &amp;amp; L - Change view&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;START - Pause&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Objectives==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 - Pick the cristall ball&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 - Pick the spell book and the magic wand&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 - Disenchant the armor and the princess&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4 - Kill the eagle&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==How to play==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The game is divided into two screens. The upper screen shows your character and&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is where the action is. At the bottom&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we see where the next objective or&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;purpose to be achieved. At first&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;we just see where is the crystal ball&lt;/ins&gt;,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;main purpose and essential&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;without which the other objects and characters are&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hidden from our eyes. Having gained the crystal ball, these objects were no&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;longer invisible in the castle and we can recover them. In addition with the&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;crystal ball in our possession, we can locate the other goals. The ball will&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;show us on the lower screen the exact location of the book of spells, magic&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wand, the Princess and armor, as well as the magician transformed into &lt;/ins&gt;an&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eagle. With the corresponding buttons we can change the object or character&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that we want to see on the bottom screen. Next youíll get the book of spells&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and magic wand. Once we have these items in our possession, we will save the&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;princess and disenchanting armor, which we provide half of each his spell to&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defeat the sorcerer.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Having done all this, we can only look for the eagle and defeat it, shooting&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the spell succeeded.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Remember that there are several enemies in the castle, of which only we can&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;defend our dodging or throwing a stun spell of short duration, something which&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gives us time to escape from them. Shoot the eagle without the final spell is&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;totally useless and contact with it, is certain death.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;One last point. The location of the objects changed in each game, so you have&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;game for awhile Ö&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==change log:==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- 2012/05/07&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; * You can now choose between the original or remake mode at game start.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; * Graphics of the backgrounds in the first half of the castle completed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; * New algorithm for calculation of random positions of objects and some&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  corrected positions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; * Fixed bug that allowed to record the spell shot at the&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  top of the stairs, causing errors in the control of the character.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; * Fixed bug where if the last life was lost in the trap of the 3&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  switches in the next game they appeared displaced.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Thanks to the araubi from CEZ forums for the warning.&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;- &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2012/03/29&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;Fixed a bug &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in the animation of the character at the end of the game,&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; that causes the character to be invisible if he was immune at the time&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; to kill the eagle.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added the &amp;quot;Minimap&amp;quot; function, pressing the &amp;quot;X&amp;quot; key.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- 2012/03/27&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added the animation in the fires.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added the transformation of the princess to be disenchanted.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added enemies &amp;quot;Cat&amp;quot; and &amp;quot;Archer Devil.&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added the &amp;quot;Dragon's Lair&amp;quot; event.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added PAUSE pressing &amp;quot;START&amp;quot; button.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added ending scene.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Added a immunity time after resurect.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- 2012/03/14&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* First release.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Fully playable in &amp;quot;8-bit mode.&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1224&amp;oldid=prev</id>
		<title>List of DS homebrew games</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1224&amp;oldid=prev"/>
				<updated>2012-05-20T09:46:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Platform: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:46, 20 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! Description&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! Description&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! width=&amp;quot;20%&amp;quot; | Author&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! width=&amp;quot;20%&amp;quot; | Author&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| [[DS Spirits]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| A remake for the Nintendo DS adventure game of the same name released in 1987 on the Sinclair ZX Spectrum, MSX and Amstrad CPC&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| NightFox&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| [[Abe's Amazing Adventure Wii]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| A port of Abe's Amazing Adventure&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| [[User:psiko|psiko]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[Abe's Amazing Adventure Wii]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[Abe's Amazing Adventure Wii]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/File:Pongds.gif</id>
		<title>File:Pongds.gif</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/File:Pongds.gif"/>
				<updated>2012-05-20T09:40:43Z</updated>
		
		<summary type="html">&lt;p&gt;uploaded &amp;quot;[[&lt;a href=&quot;/wiki/File:Pongds.gif&quot; title=&quot;File:Pongds.gif&quot;&gt;File:Pongds.gif&lt;/a&gt;]]&amp;quot;&lt;/p&gt;
</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1221&amp;oldid=prev</id>
		<title>Pong DS</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1221&amp;oldid=prev"/>
				<updated>2012-05-20T09:39:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://gamebrew.org/index.php?title=Pong_DS&amp;amp;diff=1221&amp;amp;oldid=1220&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Arubares7</id>
		<title>User:Arubares7</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Arubares7"/>
				<updated>2012-05-20T09:37:41Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Arubares7</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1220&amp;oldid=prev</id>
		<title>Pong DS</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=Pong_DS&amp;diff=1220&amp;oldid=prev"/>
				<updated>2012-05-20T09:34:24Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox DS  | image     = &lt;a href=&quot;/wiki/File:Pongds.gif&quot; title=&quot;File:Pongds.gif&quot;&gt;200px&lt;/a&gt;  | type      = Arcade  | author    = Filou HB  | version   = 0.2  | licence   = Mixed  | download  =    | source    = http:/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox DS&lt;br /&gt;
 | image     = [[File:pongds.gif|200px]]&lt;br /&gt;
 | type      = Arcade&lt;br /&gt;
 | author    = Filou HB&lt;br /&gt;
 | version   = 0.2&lt;br /&gt;
 | licence   = Mixed&lt;br /&gt;
 | download  =  &lt;br /&gt;
 | source    = http://www.filouhb.0fees.net/&lt;br /&gt;
 | website     = http://www.filouhb.0fees.net/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
= sadsa ==&lt;br /&gt;
&lt;br /&gt;
== dsfdsf s ==&lt;br /&gt;
=== dsfds fsf ===&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
*SD card (some SDHC also work, formatted in FAT/FAT32)&lt;br /&gt;
&lt;br /&gt;
=== Optional ===&lt;br /&gt;
*USB keyboard&lt;br /&gt;
*Bluetooth mobile phone (MIDP 2.0-compatible with AT+CMER implementation)&lt;br /&gt;
*USB ethernet adapter/PC-to-PC link cable (theoretically any model supported by linux 2.6.24.4 should work)&lt;br /&gt;
*USB storage (flash disks, card readers, external enclosures, etc. Supports reading of nearly all major *nix/Win/Mac partition types and writing the majority of them except NTFS/UFS)&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
&amp;lt;youtube v=&amp;quot;oFzZaC2D_yk&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The video is of an Old Demo, not the current build.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Homebrew Channel]] users just need to copy everything into the root directory of your SD card and select GeeXboX in the channel. &lt;br /&gt;
&lt;br /&gt;
[[Twilight Hack|TP hack]] users have to copy or move apps/geexbox/boot.elf to the root directory of your SD card and start the hack. &lt;br /&gt;
&lt;br /&gt;
Other homebrew loaders that support front SD might also work. Consult their documentation for how. &lt;br /&gt;
&lt;br /&gt;
Regardless of the loader, the GEEXBOX file tree MUST reside in the root directory of SD card.&lt;br /&gt;
&lt;br /&gt;
=== USB keyboard ===&lt;br /&gt;
The default keyboard layout is qwerty. To change, edit GEEXBOX/settings and change the value of 'KEYMAP' accordingly. For more info on keyboard controls, view help in menu, consult GEEXBOX/etc/mplayer/input.conf or the GeeXboX site (http://www.geexbox.org/en/controls.html, some info is outdated though).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;google uid=&amp;quot;C06&amp;quot; position=&amp;quot;left&amp;quot;&amp;gt;&amp;lt;/google&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bluetooth mobile phone ===&lt;br /&gt;
Not all bluetooth-enabled phones are usable. For an incomplete list of usable models, see http://anyremote.sourceforge.net/devices.html (GeeXboX for wii does not use anyremote though). Models listed as working in bluetooth AT mode should be usable. You have to specify the bluetooth MAC of your mobile in GEEXBOX/etc/bluez. When GeeXboX boots up and finds your mobile, you will be prompted for password. The default password is '0000'. Key definitions in this release are based on Benq-Siemens S68. To use other models or to customize key definitions, you many have to edit GEEXBOX/etc/lirc/lircd_bluemobile.conf and lircrc_bluemobile. Some (Sony)Ericsson models can also be used with the 'bte' driver (GEEXBOX/etc/lirc/lircd_bte.conf and lircrc_bte).&lt;br /&gt;
&lt;br /&gt;
=== Gamecube Controller ===&lt;br /&gt;
GCN analog input is read, though NOT supported. For example, there is no way to get the menu back once it has been cleared from the screen and response to analog input is spotty and erratic.&lt;br /&gt;
&lt;br /&gt;
== Supported Formats ==&lt;br /&gt;
All audio/video formats supported by [http://www.mplayerhq.hu/design7/info.html MPlayer] (yes, rmvb included), with the exception of WMV9 audio. &lt;br /&gt;
&lt;br /&gt;
== Supported Media Sources ==&lt;br /&gt;
*Front SD (to swap, use the Wiimote/OSD menu and follow the messages)&lt;br /&gt;
*USB storage (hot swappable. Card readers must be disconnected before swapping cards)&lt;br /&gt;
*Network shares (NFS/Plan 9 shares must be added manually before boot, uPnP shares are auto-discovered and mounted after boot, Samba/Windows shares can be used either way)&lt;br /&gt;
*HTTP/UDP/RTP/RSTP network streams (Shoutcast, Icecast, LAN unicast, Multicast and VOD) (addresses manually defined before boot)&lt;br /&gt;
&lt;br /&gt;
== Customization ==&lt;br /&gt;
Customization requires manual editing of files in the GEEXBOX folder. It is probably better to edit files on harddisk and then copy them to SD card, as opposed to editing files on SD card directly. Windows users are also advised to use *nix-compatible editors such as UltraEdit, rather than Notepad or Wordpad. Please remember that corrupt or incorrectly modified file may cause boot failure! &lt;br /&gt;
&lt;br /&gt;
=== Language and font ===&lt;br /&gt;
The default language is English. To change, edit GEEXBOX/settings and change the value of 'MENU_LANG' (for menu language) and 'SUB_CHARSET' (for subtitle language) accordingly. For some languages/charsets, for instance east Asian languages, you will have to provide necessary fonts for the settings to work. Consult GEEXBOX/etc/lang.conf for the correct font file name and make sure corresponding file is saved in GEEXBOX/usr/share/fonts. Alternatively, you can edit lang.conf to match the name of your font file. Please try not to use large size font files as they take up precious memory and affect playback quality. &lt;br /&gt;
&lt;br /&gt;
Boot into console mode: edit GEEXBOX/settings and change the value of 'RUNLEVEL' to 'debug'. Enter &amp;quot;exit&amp;quot; in console to start GUI. &lt;br /&gt;
&lt;br /&gt;
=== Themeing ===&lt;br /&gt;
The boot splash is hard coded into boot.elf and therefore not easily customizable for most users. To change the default background image/video, replace GEEXBOX/usr/share/mplayer/background.avi. Again, avoid using large file for your own good. &lt;br /&gt;
&lt;br /&gt;
=== Other customizations ===&lt;br /&gt;
Bluetooth, obex, network, netstream, net shares and so on are customized by manually editing corresponding files in GEEXBOX/etc. Simple explanations are included for almost all the settings. You can also find more detailed help on some of these settings from http://www.geexbox.org/en/doc.html or by visiting the forum.&lt;br /&gt;
&lt;br /&gt;
== Extra Information ==&lt;br /&gt;
This is based on the GameCube Linux team's whiite-linux-0.1a and a recent devel version of GeeXboX. Whiite-linux-0.1a includes support for Wii USB host controller, however, support for native wifi and DVD is still missing, and USB host controller support is imperfect, making some USB-related functions unusable.&lt;br /&gt;
&lt;br /&gt;
In short, this is a full-featured GeeXboX port. Nearly all GeeXboX features available in current mainstream GeeXboX devel version and within current Wii linux capabilities are incorporated, with added bluetooth and obex support.&lt;br /&gt;
&lt;br /&gt;
=== USB performance ===&lt;br /&gt;
The Wii USB interface is supposedly 1.1, meaning the max speed is 12Mbps, or slightly over 1MB/s. So as of this release, front SD is probably still faster than any other storage media usable, including network shares, although not by that much. In addition, USB is resource-costly and current implementation of USB in linux for Wii is buggy. So don't expect performance of USB devices on Wii to be comparable to what you get on your PC. Nevertheless, USB 2.0 devices are still preferable. &lt;br /&gt;
&lt;br /&gt;
=== Bluetooth ===&lt;br /&gt;
Bluetooth audio and networking only work partially in this release, most likely a result of imperfections in USB implementation. Bluetooth headphones can be connected but audio is broken. Telnet over bluetooth works, although some commands seem to hang the session. Http and ftp can't seem to get past the initial data transfer. Pushing files to Wii is working, although speed is slow. Pushing files from Wii to other devices is unstable. Sometimes small files get pushed successfully, sometimes transfer halts midway. &lt;br /&gt;
&lt;br /&gt;
=== Network sources ===&lt;br /&gt;
If you want to use shoutcast/icecast etc., remember to set long blacklist or short white list in GEEXBOX/etc/netstream. Better still, just define a few netstreams pointing to the broadcasts you desire and disable shoutcast/icecast scan. The reason for this is because every broadcast url obtained by GeeXboX from scanning the server is saved in Wii memory as a playlist file. Thousands of such small files soon eat up all available space. For uPnP shares over lan, avoid exporting huge and complex directories. &lt;br /&gt;
&lt;br /&gt;
=== Aspect ratio ===&lt;br /&gt;
By default, all video will scale to 640 pixel width while keeping the original aspect ratio. If the scaled height exceeds the screen height (for instance 480 pixel for NTSC Wii), the video won't play. This means for NTSC Wii, all video must have an aspect ratio of 4:3 (640:480) or greater. If your video happens to have the 'wrong' aspect ratio, you may consider editing the 'xy=640' option in /GEEXBOX/etc/mplayer/mplayer.conf. For details, consult MPlayer's online documentation at http://www.mplayerhq.hu/DOCS/man/en/mplayer.1.html.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
'''2010-02-28:'''&lt;br /&gt;
0.1.3b&lt;br /&gt;
*Updated linux to 2.6.32.9&lt;br /&gt;
*Updated ffmpeg to r21465&lt;br /&gt;
*Updated MPlayer to r30437&lt;br /&gt;
*Fixed compatibility with certain charset encodings&lt;br /&gt;
&lt;br /&gt;
'''2009-12-25:'''&lt;br /&gt;
0.1.2b&lt;br /&gt;
*Updated linux to 2.6.32.2&lt;br /&gt;
*Fixed compatibility with multi-channel audio&lt;br /&gt;
*Fixed issues with device mounting/unmounting&lt;br /&gt;
&lt;br /&gt;
'''2009-10-16:'''&lt;br /&gt;
0.1.8a&lt;br /&gt;
*Updated linux to 2.6.29.6&lt;br /&gt;
*Updated MPlayer and ffmpeg to 2009-10-03 snapshots&lt;br /&gt;
*Added fuseiso to handle more disc image formats&lt;br /&gt;
*Fixed OSD and aspect ratio in FBI image viewer&lt;br /&gt;
*Added compatibility with new HBC title ID&lt;br /&gt;
&lt;br /&gt;
'''2009-04-23:'''&lt;br /&gt;
0.1.7a&lt;br /&gt;
*Updated linux to 2.6.29.1&lt;br /&gt;
*Support for reading exFAT partition&lt;br /&gt;
*Fixed wiimote (re)connection&lt;br /&gt;
&lt;br /&gt;
'''2009-03-21:'''&lt;br /&gt;
0.1.6a&lt;br /&gt;
*Updated linux to 2.6.27.19&lt;br /&gt;
*Updated MPlayer to r28852&lt;br /&gt;
*Map seeking to arrow keys too&lt;br /&gt;
*Fixed mounting usb storages at bootup&lt;br /&gt;
*Fixed unmounting disc images&lt;br /&gt;
&lt;br /&gt;
'''2009-03-14:'''&lt;br /&gt;
0.1.5a&lt;br /&gt;
*Updated linux to 2.6.24.7&lt;br /&gt;
*Support for SDHC (partial)&lt;br /&gt;
*Updated MPlayer to r28184&lt;br /&gt;
*Fixed boot from SD cards with no partition table&lt;br /&gt;
*Support for SD cards with multi-partitions&lt;br /&gt;
*Use built-in unrar&lt;br /&gt;
*Dropped support for non-open binary codecs&lt;br /&gt;
*Disabled most playback-unrelated services by default&lt;br /&gt;
&lt;br /&gt;
'''2008-10-18:'''&lt;br /&gt;
0.1.4a&lt;br /&gt;
*Reverted libswscale to fix GOOM audio visual rendering&lt;br /&gt;
*Improved GOOM audio visual performance&lt;br /&gt;
*Improved performance in lowering subtitle mode&lt;br /&gt;
*Made lowering subtitles work with DVD-VIDEO&lt;br /&gt;
*Made lowering subtitles work with on-the-fly aspect ratio change&lt;br /&gt;
*Support for optional mounting .nrg (DVD only) and .iso image file&lt;br /&gt;
*Display CPU version number in OPTIONS -&amp;gt; INFO&lt;br /&gt;
*Updated GCC to 4.3.2&lt;br /&gt;
&lt;br /&gt;
'''2008-10-01:'''&lt;br /&gt;
0.1.3a&lt;br /&gt;
*Implementation of optional 'vsync' to improve screen tearing in certain cases&lt;br /&gt;
*Support for on-the-fly aspect ratio change&lt;br /&gt;
*Fixed DVD-VIDEO aspect ratio error when switching between menu and movie&lt;br /&gt;
*Disabled libass to fix lagging and freezing caused by text subtitles&lt;br /&gt;
*Disabled colored spu to fix DVD-VIDEO/vobsub subtitile display&lt;br /&gt;
*Support for vobsub subtitles in rar archive format&lt;br /&gt;
*Support for optionally lowering subtitles into blackbars&lt;br /&gt;
*Fixed subtitle charset conversion&lt;br /&gt;
*Updated to MPlayer r27630&lt;br /&gt;
&lt;br /&gt;
'''2008-08-08:'''&lt;br /&gt;
0.1.2a&lt;br /&gt;
*Simplified wiimote connection and reconnection&lt;br /&gt;
*Auto-repeat wiimote commands when buttons are held down&lt;br /&gt;
*Updated Kernel patch&lt;br /&gt;
*Updated to MPlayer svn snapshot 2008-08-06&lt;br /&gt;
&lt;br /&gt;
'''2008-07-30:'''&lt;br /&gt;
0.1.1a&lt;br /&gt;
*NTSC/PAL autodection (supposed to work)&lt;br /&gt;
*Improved support for widescreen mode&lt;br /&gt;
*Aspect ratio software compensation support&lt;br /&gt;
*Improved Wiimote connection/reconnection routine&lt;br /&gt;
*User-friendlier handling of boot failure&lt;br /&gt;
&lt;br /&gt;
'''2008-07-17:'''&lt;br /&gt;
0.1a&lt;br /&gt;
*Based on whiite-linux-0.1a which has USB host controller enabled&lt;br /&gt;
*USB and network related functions of GeeXboX are therefore included in this release&lt;br /&gt;
*Fixed keypressing and OSD color bug in previous version&lt;br /&gt;
&lt;br /&gt;
'''2008-06-24:'''&lt;br /&gt;
Prototype release&lt;br /&gt;
&lt;br /&gt;
== Bugs and Support ==&lt;br /&gt;
Please note that GeeXBox Wii is not an official GeeXBox port and is considered an &amp;quot;unofficial hack&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Please use the [http://sourceforge.net/tracker2/?group_id=241613 sourceforge tracker] to report issues. Additionally, you may find [http://www.geexbox.org/forum/viewtopic.php?t=9897 this forum thread] useful for support.&lt;br /&gt;
&lt;br /&gt;
== Unofficial Versions ==&lt;br /&gt;
Builds from independent developers go here. Diffs must be included since the GeeXboX code is GPL.&lt;br /&gt;
&lt;br /&gt;
=== 0.1Alpha04 modified by Tulkas ===&lt;br /&gt;
[[User:Tulkas|Tulkas]] made some minor modifications to add support of additional filesystem types and also accidentally fixed a loading bug.&lt;br /&gt;
&lt;br /&gt;
:::'''Download:'''[http://www.mediafire.com/?gynznltnmyr MediaFire]&lt;br /&gt;
:::'''Diffs and further info:''' [http://apps.sourceforge.net/phpbb/geexboxforwii/viewtopic.php?f=5&amp;amp;t=6]&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1219&amp;oldid=prev</id>
		<title>List of DS homebrew games</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1219&amp;oldid=prev"/>
				<updated>2012-05-20T09:29:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:29, 20 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! width=&amp;quot;20%&amp;quot; | Author&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;! width=&amp;quot;20%&amp;quot; | Author&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ascii-&lt;/del&gt;Pong]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| [[Pong &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;DS&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pong &lt;/del&gt;game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in console mode&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The famous and classic &lt;/ins&gt;game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pong on DS&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;minus;&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Felix + Georg Potthast&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;HB pickpocket&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_demos&amp;diff=1218&amp;oldid=prev</id>
		<title>List of DS homebrew demos</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_demos&amp;diff=1218&amp;oldid=prev"/>
				<updated>2012-05-20T09:25:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Linkbar DS}}&lt;br /&gt;
&lt;br /&gt;
Applications used to demonstrate different functions of the DS. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[3rd Person Demo]]&lt;br /&gt;
| A third person perspective 3D engine&lt;br /&gt;
| iamabe + oyzzo&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_PC_utilities&amp;diff=1216&amp;oldid=prev</id>
		<title>List of DS PC utilities</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_PC_utilities&amp;diff=1216&amp;oldid=prev"/>
				<updated>2012-05-20T09:23:45Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Linkbar DS}}  Utilities to help you load and manage homebrew from your PC.  &amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;apptable&amp;quot; |- ! width=&amp;quot;25%&amp;quot; | Title ! Description ! width=&amp;quot;20%&amp;quot; | Author |- | ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Linkbar DS}}&lt;br /&gt;
&lt;br /&gt;
Utilities to help you load and manage homebrew from your PC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[App Viewer]]&lt;br /&gt;
| Reads information of apps from SD card.&lt;br /&gt;
| [[User:Roboprez|Roboprez]]&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_system_tools&amp;diff=1215&amp;oldid=prev</id>
		<title>List of DS system tools</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_system_tools&amp;diff=1215&amp;oldid=prev"/>
				<updated>2012-05-20T09:22:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Linkbar DS}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[AnyTitle Deleter]]&lt;br /&gt;
| Fully deletes (almost) any title from your Wii&lt;br /&gt;
| [[User:Tona|tona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_loaders&amp;diff=1213&amp;oldid=prev</id>
		<title>List of DS homebrew loaders</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_loaders&amp;diff=1213&amp;oldid=prev"/>
				<updated>2012-05-20T09:21:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Linkbar DS}}&lt;br /&gt;
&lt;br /&gt;
Various loaders you can use to load DS homebrew.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| '''[[TTSl]]'''&lt;br /&gt;
| TTS CARD&lt;br /&gt;
| Team Twiizers&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_emulators&amp;diff=1211&amp;oldid=prev</id>
		<title>List of DS homebrew emulators</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_emulators&amp;diff=1211&amp;oldid=prev"/>
				<updated>2012-05-20T09:18:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Linkbar DS}}   {{TOChorizontal|Console|Handheld|Arcade|Computer}}  &amp;lt;onlyinclude&amp;gt;==Console== {| class=&amp;quot;apptable sortable&amp;quot; |- ! width=&amp;quot;25%&amp;quot; | Title ! System(s) ! width=&amp;quot;20%&amp;quot; | Au...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Linkbar DS}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TOChorizontal|Console|Handheld|Arcade|Computer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;==Console==&lt;br /&gt;
{| class=&amp;quot;apptable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! System(s)&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[ColEm]]&lt;br /&gt;
| ColecoVision&lt;br /&gt;
| Consolius&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Handheld ==&lt;br /&gt;
{| class=&amp;quot;apptable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! System(s)&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[DeSmuME Wii]]&lt;br /&gt;
| Nintendo DS(L)&lt;br /&gt;
| [[User:Arikado|Arikado]], [[User:Dancinninja|Dancinninja]], [[User:scanff|scanff]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
{| class=&amp;quot;apptable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! System(s)&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[SDL MAME]]&lt;br /&gt;
| Arcade Games&lt;br /&gt;
| Nuvalo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Computer ==&lt;br /&gt;
{| class=&amp;quot;apptable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! System(s)&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[AtaWii]]&lt;br /&gt;
| Atari ST&lt;br /&gt;
| NoNameNo&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1210&amp;oldid=prev</id>
		<title>List of DS homebrew games</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1210&amp;oldid=prev"/>
				<updated>2012-05-20T09:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;amp;diff=1210&amp;amp;oldid=1207&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_applications&amp;diff=1208&amp;oldid=prev</id>
		<title>List of DS homebrew applications</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_applications&amp;diff=1208&amp;oldid=prev"/>
				<updated>2012-05-20T09:02:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://gamebrew.org/index.php?title=List_of_DS_homebrew_applications&amp;amp;diff=1208&amp;amp;oldid=441&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1207&amp;oldid=prev</id>
		<title>List of DS homebrew games</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/index.php?title=List_of_DS_homebrew_games&amp;diff=1207&amp;oldid=prev"/>
				<updated>2012-05-20T08:58:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Shooter: &lt;/span&gt; &lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Linkbar homebrew}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{TOChorizontal|Arcade|Board|Card|Game engine|Music|Platform|Puzzle|Racing|Role playing|Shooter|Simulation|Trivia|Other}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;==Arcade==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Ascii-Pong]]&lt;br /&gt;
| Pong game in console mode&lt;br /&gt;
| Felix + Georg Potthast&lt;br /&gt;
|-&lt;br /&gt;
| [[Aspirin]]&lt;br /&gt;
| Avoid the lines and collect the dots.&lt;br /&gt;
| Guglo &lt;br /&gt;
|-&lt;br /&gt;
| [[Avoidance]]&lt;br /&gt;
| Avoid the oncoming red blocks.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ballion]]&lt;br /&gt;
| Destroy blocks with a ball&lt;br /&gt;
| Mega Man&lt;br /&gt;
|-&lt;br /&gt;
| [[Bash The Castle]]&lt;br /&gt;
| Destroy castles with rocks&lt;br /&gt;
| [[User:Scanff|Scanff]]&lt;br /&gt;
|-&lt;br /&gt;
| [[BlastGuy]]&lt;br /&gt;
| Bomberman-clone&lt;br /&gt;
| [[User:TheDrev|TheDrev]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blisterball]]&lt;br /&gt;
| A remake of the great Apple ][ game.&lt;br /&gt;
| Jon Conrad&lt;br /&gt;
|-&lt;br /&gt;
| [[Briickout]]&lt;br /&gt;
| A basic Breakout clone with physics-based controls.&lt;br /&gt;
| [[User:BHSPitMonkey|BHSPitMonkey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bubble Dizzy Wii]]&lt;br /&gt;
| Try to float to the top!&lt;br /&gt;
| Foxy&lt;br /&gt;
|-&lt;br /&gt;
| [[Bugiin]]&lt;br /&gt;
| Swat the bugs!&lt;br /&gt;
| [[User:brunette_redhead|Brunette Redhead]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Centipede]]&lt;br /&gt;
| Clone of the popular original.&lt;br /&gt;
| Iron Hand&lt;br /&gt;
|-&lt;br /&gt;
| [[CharioMan]]&lt;br /&gt;
| A simple anti-pong game&lt;br /&gt;
| Cortes48&lt;br /&gt;
|-&lt;br /&gt;
| [[Deadly Cobra Wii]]&lt;br /&gt;
| Game similar in gameplay to the classic Nibbles or snake game&lt;br /&gt;
| Oibaf&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Dash Wii]]&lt;br /&gt;
| Boulder Dash clone&lt;br /&gt;
| BlackWhiteEagle and Michal Benes &lt;br /&gt;
|-&lt;br /&gt;
| [[Gravity]]&lt;br /&gt;
| Universal Gravitation&lt;br /&gt;
| [[User:Rockybulwinkle|rockybulwinkle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Helii]]&lt;br /&gt;
| Fly the helicopter safely through the cave.&lt;br /&gt;
| [[User:BHSPitMonkey|BHSPitMonkey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Komopong wii]]&lt;br /&gt;
| A futuristic pong&lt;br /&gt;
| [[User:copete23|copete23]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Liqwiid Wars]]&lt;br /&gt;
| Control your army to defeat the enemies.&lt;br /&gt;
| [[User:Steaky1212|Steaky1212]] and silus&lt;br /&gt;
|-&lt;br /&gt;
| [[Mad Bomber]]&lt;br /&gt;
| Kaboom Clone&lt;br /&gt;
| [[User:MiniK|MiniK]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Möle]]&lt;br /&gt;
| Garden protection simulator and clone of whack-a-mole.&lt;br /&gt;
| [[User:andersers|andersers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paradroid]]&lt;br /&gt;
| Port of SDL Paradroid&lt;br /&gt;
| [[User:Okachobi|Okachobi]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Particle accelerator]]&lt;br /&gt;
| My first homebrew game. Features 70's videogame-style graphics and 'menus'&lt;br /&gt;
| [[User:Bubble-07|Bubble-07]]&lt;br /&gt;
|-&lt;br /&gt;
| [[PieChart]]&lt;br /&gt;
| A pac-man clone with several levels, made with GRRLIB&lt;br /&gt;
| [[User:Dude2kx|Dude2kx]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Piing]]&lt;br /&gt;
| A basic Pong clone with physics-based controls.&lt;br /&gt;
| [[User:BHSPitMonkey|BHSPitMonkey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Plop!]]&lt;br /&gt;
| A XMas fun game.&lt;br /&gt;
| [[User:Minishlink|Minishlink]]&lt;br /&gt;
|-&lt;br /&gt;
| [[PONG]]&lt;br /&gt;
| PONG game&lt;br /&gt;
| PaRaDoX&lt;br /&gt;
|-&lt;br /&gt;
| [[Pong2]]&lt;br /&gt;
| Pong game&lt;br /&gt;
| [[User:wplaat|wplaat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[RedSquare]]&lt;br /&gt;
| Classic 2D action game&lt;br /&gt;
| [[User:wplaat|wplaat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Roxoptr2]]&lt;br /&gt;
| Fly a 2D helicopter around 2D things.&lt;br /&gt;
| [[User:free-zombie|free-zombie]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Snake]]&lt;br /&gt;
| Control the snake and eat apples&lt;br /&gt;
| uschghost / gabriel_&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Pixel Jumper]]&lt;br /&gt;
| platformer with constant forward motion.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[TowerDefense]]&lt;br /&gt;
| Classic 2D Tower Defense style action game&lt;br /&gt;
| [[User:wplaat|wplaat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twist]]&lt;br /&gt;
| Retro style, physics-based, puzzle adventure&lt;br /&gt;
| Darrenm&lt;br /&gt;
|-&lt;br /&gt;
| [[That Other Pong]]&lt;br /&gt;
| A pong clone.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Ur-Quan Masters]]&lt;br /&gt;
| Critically-acclaimed science fiction game&lt;br /&gt;
| [[User:Zared|Zared]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wiiab]]&lt;br /&gt;
| Alien Breed for the Wii&lt;br /&gt;
| [[User:Habitualcoder|Habitualcoder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wii Breakout]]&lt;br /&gt;
| Breakout&lt;br /&gt;
| JSLemming&lt;br /&gt;
|-&lt;br /&gt;
| [[Wiibreaker]]&lt;br /&gt;
| Brickbreaker Game&lt;br /&gt;
| [[User:Arikado|Arikado]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wiilander]]&lt;br /&gt;
| Lunar Lander 2D&lt;br /&gt;
| [[User:Manny2008|Manny2008]]&lt;br /&gt;
|-&lt;br /&gt;
| [[WiiXBall|WiiX-Ball]]&lt;br /&gt;
| A fan-made breakout game based off of DX-Ball for PC&lt;br /&gt;
| [[User:Kms2061|KMS]]&lt;br /&gt;
|-&lt;br /&gt;
| [[WINTERMAN]]&lt;br /&gt;
| Bomberman-clone&lt;br /&gt;
| Headless_dog &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Board ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Another Rock Paper Scissors]]&lt;br /&gt;
| Another RPS game. With 2 player mode&lt;br /&gt;
| [[User:ForgottenLinkz|Forgotten Linkz]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Freecell]]&lt;br /&gt;
| Freecell Card Game&lt;br /&gt;
| [[User:Whodares|WhoDares]]&lt;br /&gt;
|-&lt;br /&gt;
| [[LPairs]]&lt;br /&gt;
| Simple memory game&lt;br /&gt;
| [[USer:ThErZA|ThErZA]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Matching Cards]]&lt;br /&gt;
| Pair up all the cards before the time runs out&lt;br /&gt;
| [[User:teknecal|teknecal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[UNO]]&lt;br /&gt;
| Card game&lt;br /&gt;
| kriogeN&lt;br /&gt;
|-&lt;br /&gt;
| [[Wii Double Down]]&lt;br /&gt;
| Black Jack Game/Simulator featuring the debut of miis in homebrew!&lt;br /&gt;
| [[User:mdbrim|mdbrim]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wii Solitaire]]&lt;br /&gt;
| Klondike Solitaire Game&lt;br /&gt;
| [[User:Wil|Wil]]&lt;br /&gt;
|-&lt;br /&gt;
| [[WiiPoker]]&lt;br /&gt;
| Video Poker&lt;br /&gt;
| [[User:Beardface|Beardface]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game engine ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Engine02]]&lt;br /&gt;
| Multiplatform 2D Game Engine.&lt;br /&gt;
| [[User:Stealth|Stealth]]&lt;br /&gt;
|-&lt;br /&gt;
| [[FiSSION]]&lt;br /&gt;
| A 3D game engine.&lt;br /&gt;
| [[User:PunMaster|PunMaster]]&lt;br /&gt;
|-&lt;br /&gt;
| [[ONScripter]]&lt;br /&gt;
| Visual Novel Engine&lt;br /&gt;
| Brian&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenBOR]]&lt;br /&gt;
| Moddable beat-em-up game engine capable of many other genres as well&lt;br /&gt;
| SX, [[User:Plombo|Plombo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Q1Rev]]&lt;br /&gt;
| A port of the Quake engine to the Nintendo Wii&lt;br /&gt;
| [[User:Izhido|Izhido]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Q2CTFRev]]&lt;br /&gt;
| A port of the original id Tech 2 engine (Quake II) with ThreeWave's Capture-The-Flag module to the Nintendo Wii&lt;br /&gt;
| [[User:Izhido|Izhido]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Q2Rev]]&lt;br /&gt;
| A port of the id Tech 2 engine (Quake II) to the Nintendo Wii&lt;br /&gt;
| [[User:Izhido|Izhido]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quake Wii]]&lt;br /&gt;
| 3D first-person shooter&lt;br /&gt;
| [[User:Piko|Piko]]&lt;br /&gt;
|-&lt;br /&gt;
| [[QuakeGX]]&lt;br /&gt;
| 3D first-person shooter&lt;br /&gt;
| Eluan&lt;br /&gt;
|-&lt;br /&gt;
| [[QWRev]]&lt;br /&gt;
| A port of the QuakeWorld 2.40 engine to the Nintendo Wii&lt;br /&gt;
| [[User:Izhido|Izhido]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raw]]&lt;br /&gt;
| Port of Raw game engine&lt;br /&gt;
| [[User:Bigs|Bigs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[REminiscence]]&lt;br /&gt;
| Port of REminiscence game engine&lt;br /&gt;
| [[User:Bigs|Bigs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Revolution Engine]]&lt;br /&gt;
| Native 3D Game Engine.&lt;br /&gt;
| [[User:Technik|Technik]]&lt;br /&gt;
|-&lt;br /&gt;
| [[ScummVM]]&lt;br /&gt;
| Allows you to run numerous classic graphical point-and-click adventure games&lt;br /&gt;
| [[User:dhewg|dhewg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Dance Clone]]&lt;br /&gt;
| A Dance Dance Revolution clone.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Guitarfun]]&lt;br /&gt;
| Port of the game Guitarfun&lt;br /&gt;
| Hermes&lt;br /&gt;
|-&lt;br /&gt;
| [[GuitarsOnFire]]&lt;br /&gt;
| Guitar Hero clone without the lag of GuitarFun. Supports 5 players.&lt;br /&gt;
| [[User:Daid|Daid]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Harmonium]]&lt;br /&gt;
| A musical doodling game, with a twist.&lt;br /&gt;
| [[User:MetaFight|MetaFight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Karaokii]]&lt;br /&gt;
| Karaoke game for Wii with Ultrastar lyrics support.&lt;br /&gt;
| [[User:Pedrocrespo|Pedrocrespo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[MP3+G Player]]&lt;br /&gt;
| Karaoke player able to play MP3+G files.&lt;br /&gt;
| kriogeN&lt;br /&gt;
|-&lt;br /&gt;
| [[Supersonic Wii]]&lt;br /&gt;
| Musical rhythm game&lt;br /&gt;
| [[User:AerialX|AerialX]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Platform ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Abe's Amazing Adventure Wii]]&lt;br /&gt;
| A port of Abe's Amazing Adventure&lt;br /&gt;
| [[User:psiko|psiko]]&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.masoftware.es/descargas/profanation/deluxe/ProfaDeluxe-Wii.zip Abusimbel Profanation Deluxe]&lt;br /&gt;
| A remake of Abusimbel Profanation&lt;br /&gt;
| [[User:masoftware|Miguel Angel Jimenez Santana]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Castles of Dr. Creep]]&lt;br /&gt;
| opensource reimplementation of the original 1984 game&lt;br /&gt;
| [[User:segra|segra]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Christmas-Type Adventure Time]]&lt;br /&gt;
| Christmas themed sidescrolling platformer&lt;br /&gt;
| mntorankusu &lt;br /&gt;
|-&lt;br /&gt;
| [[Commander K. Wii]]&lt;br /&gt;
| A port of CloneKeen&lt;br /&gt;
| [[User:Bigs|Bigs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Giddy 3]]&lt;br /&gt;
| Platform puzzler&lt;br /&gt;
| [[User:Xeron|xeron]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Helium boy]]&lt;br /&gt;
| 3d platformer&lt;br /&gt;
| [[User:beril|beril]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jump 'n Bump]]&lt;br /&gt;
| Game with bunnies and blood&lt;br /&gt;
| [[User:Amarth|Amarth]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jumping Jack]]&lt;br /&gt;
| Jump throught the gaps to the top floor&lt;br /&gt;
| [[User:Zalo|Zalo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[OpenJazz Wii]]&lt;br /&gt;
| An interpreter to play Jazz Jackrabbit&lt;br /&gt;
| tehpola&lt;br /&gt;
|-&lt;br /&gt;
| [[MyLittleBall]]&lt;br /&gt;
| The fun game for all the family!&lt;br /&gt;
| [[User:Pinecone|Pinecone]]&lt;br /&gt;
|-&lt;br /&gt;
| [[projectGMC]]&lt;br /&gt;
| 2.5d platformer&lt;br /&gt;
| [[User:beril|beril]]&lt;br /&gt;
|-&lt;br /&gt;
| [[The Prophecy]]&lt;br /&gt;
| A Castlevania styled platformer.&lt;br /&gt;
| [[User:EzekielRage|Ezekiel Rage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rick Dangerous Wii]]&lt;br /&gt;
| Jump'n'Run&lt;br /&gt;
| Gouky&lt;br /&gt;
|-&lt;br /&gt;
| [[Robi]]&lt;br /&gt;
| A 3d platform game&lt;br /&gt;
| [[User:copete23|copete23]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shiny Red Tank]]&lt;br /&gt;
| An old-school 2D platformer&lt;br /&gt;
| [[User:MetaFight|MetaFight]]&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.masoftware.es/descargas/spirits/Spirits-Wii.zip Spirits]&lt;br /&gt;
| A remake of Spirits&lt;br /&gt;
| [[User:masoftware|Miguel Angel Jimenez Santana]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Splatter Castle]]&lt;br /&gt;
| Slay zombies&lt;br /&gt;
| [[User:SpiderDave|SpiderDave]]&lt;br /&gt;
|-&lt;br /&gt;
| [[StarPlot]]&lt;br /&gt;
| Recover as many stars as you can&lt;br /&gt;
| Morukutsu&lt;br /&gt;
|-&lt;br /&gt;
| [[StillAliveWii]]&lt;br /&gt;
| Platforming game inspired by the valve classic Portal&lt;br /&gt;
| t4ils&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Mario War Wii]]&lt;br /&gt;
| Port of Super Mario War&lt;br /&gt;
| [[User:Tantric|Tantric]]&lt;br /&gt;
|-&lt;br /&gt;
| [[SuperTux Wii]]&lt;br /&gt;
| Port of SuperTux&lt;br /&gt;
| [[User:scanff|scanff]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Ball]]&lt;br /&gt;
| A time trial platformer with a swinging mechanic.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Syobon Action Wii]]&lt;br /&gt;
| Port of Syobon action&lt;br /&gt;
| [[User:scognito|Scognito]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[3DMaze]]&lt;br /&gt;
| Get out of the 3D Maze!&lt;br /&gt;
| [[User:Michelinux|Michelinux]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Puzzle Wii]]&lt;br /&gt;
| An Alien Puzzle Game!&lt;br /&gt;
| [[User:GEMISIS|GEMISIS]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcade Jigsaw]]&lt;br /&gt;
| First Person Jigsaw&lt;br /&gt;
| [[User:mdm2k|mdm2k]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Briicks]]&lt;br /&gt;
| Lumines clone&lt;br /&gt;
| [[User:Liki|Liki]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Chunk Munch]]&lt;br /&gt;
| Munch the chunks!&lt;br /&gt;
| [[User:Freezy|Freezy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cubiic]]&lt;br /&gt;
| Rubik's cube&lt;br /&gt;
| [[User:koopa|koopa]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin's Cube]]&lt;br /&gt;
| Rubik's cube with accelerometer motion detection&lt;br /&gt;
| sponters&lt;br /&gt;
|-&lt;br /&gt;
| [[gGame]]&lt;br /&gt;
| A number guessing game&lt;br /&gt;
| [[User:jackos2500|jackos2500]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitii]]&lt;br /&gt;
| A puzzle game in space&lt;br /&gt;
| [[User:G_man|G_man]]&lt;br /&gt;
|-&lt;br /&gt;
| [[ItalianParking]]&lt;br /&gt;
| Classic escape puzzle game in 3D&lt;br /&gt;
| [[User:ElectroKidd|ElectroKidd]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewel Quest]]&lt;br /&gt;
| A 3 match puzzle game similar to Bejewelled&lt;br /&gt;
| [[User:mcartman|mcartman]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewels]]&lt;br /&gt;
| A 3 match puzzle game port of [http://www.linuxmotors.com/gljewel gljewels]&lt;br /&gt;
| [[User:Dashxdr|Dashxdr]]&lt;br /&gt;
|-&lt;br /&gt;
| [[LightsOut]]&lt;br /&gt;
| Try to turn out all the lights&lt;br /&gt;
| [[User:JigPu|JigPu]]&lt;br /&gt;
|-&lt;br /&gt;
| [[LiightsOut]]&lt;br /&gt;
| Play Lights Out on your Wii.&lt;br /&gt;
| [[User:BHSPitMonkey|BHSPitMonkey]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lopan]]&lt;br /&gt;
| A Shanghai clone, find matching pairs&lt;br /&gt;
| [[User:Dashxdr|Dashxdr]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Number]]&lt;br /&gt;
| A number guessing game&lt;br /&gt;
| [[User:HardCoal99|HardCoal99]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maze Generator]]&lt;br /&gt;
| Find your way out of procedurally generated mazes.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Minesweeper]]&lt;br /&gt;
| Clear the field while avoiding the mines&lt;br /&gt;
| mangaman3000&lt;br /&gt;
|-&lt;br /&gt;
| [[Newo Puzzle]]&lt;br /&gt;
| Match 3 blocks of the same color in this 3d block game&lt;br /&gt;
| [[User:Owen|Owen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Piero's Wiicross]]&lt;br /&gt;
| Picture puzzle game in Picross style&lt;br /&gt;
| Scognito&lt;br /&gt;
|-&lt;br /&gt;
| [[PixelMerge]]&lt;br /&gt;
| Flood-It! Clone&lt;br /&gt;
| [[User:Evilynux|evilynux]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Portii]]&lt;br /&gt;
| 2D portal-esque clone&lt;br /&gt;
| [[User:Beardface|Beardface]]&lt;br /&gt;
|-&lt;br /&gt;
| [[PsyKoTrope]]&lt;br /&gt;
| Little box Puzzle game coded with only 150 [[GRRLIB]] lines&lt;br /&gt;
| NoNameNo&lt;br /&gt;
|-&lt;br /&gt;
| [[Rokoban]]&lt;br /&gt;
| 3d Sokoban game&lt;br /&gt;
| [[User:Zalo|Zalo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[SameGame]]&lt;br /&gt;
| Tile puzzle game&lt;br /&gt;
| Meir Goldstein &lt;br /&gt;
|-&lt;br /&gt;
| [[Sand Traps]]&lt;br /&gt;
| Guide sand to the exit and avoid traps&lt;br /&gt;
| [[User:flarup|flarup]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scogger]]&lt;br /&gt;
| Frog puzzle game&lt;br /&gt;
| [[User:Scognito|Scognito]]&lt;br /&gt;
|-&lt;br /&gt;
| [[SpaceBubble]]&lt;br /&gt;
| Space bubble breaker&lt;br /&gt;
| [[User:wplaat|wplaat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sudoku]]&lt;br /&gt;
| Put the numbers in the squares&lt;br /&gt;
| [[User:dlkj|dlkj]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sudoku2]]&lt;br /&gt;
| Put the numbers in the squares. With audio and better graphics&lt;br /&gt;
| [[User:bmic|bmic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[SYASokoban Wii]]&lt;br /&gt;
| Port of David Joffe's SYASokoban game&lt;br /&gt;
| [[User:Shinnil|Shin-NiL]]&lt;br /&gt;
|-&lt;br /&gt;
| [[TetriCycle]]&lt;br /&gt;
| Cylindrical Tetris!&lt;br /&gt;
| [[User:calvinss4|calvinss4]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tetris Wii]]&lt;br /&gt;
| Rotate and move falling blocks to make lines&lt;br /&gt;
| DesktopMan&lt;br /&gt;
|-&lt;br /&gt;
| [[TetWiis]]&lt;br /&gt;
| Homebrew remake of Tetris shamelessly based on the Nintendo DS version!&lt;br /&gt;
| [[User:pembo|pembo]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Toddtris]]&lt;br /&gt;
| One or two player tetris-like game&lt;br /&gt;
| sammystag&lt;br /&gt;
|-&lt;br /&gt;
| [[Uschtris]]&lt;br /&gt;
| Another Tetris Clone &lt;br /&gt;
| Uschghost&lt;br /&gt;
|-&lt;br /&gt;
| [[Wiitriis]]&lt;br /&gt;
| Tetris 4 players for Wii: two play modes&lt;br /&gt;
| [[User:Wilco2009|Wilco2009]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Racing ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Tick Tock Car Race]]&lt;br /&gt;
| time based racing game with destructible walls.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[zeRace]]&lt;br /&gt;
| Funny retro racing game&lt;br /&gt;
| [[User:Royale|Royale]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Role playing ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[DungeonCrawlStoneSoup|Dungeon Crawl Stone Soup]]&lt;br /&gt;
| Port of the DOS original&lt;br /&gt;
| [[User:PaceMaker|PaceMaker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dungeons]]&lt;br /&gt;
| A mini RPG for Wii&lt;br /&gt;
| Iron Hand&lt;br /&gt;
|-&lt;br /&gt;
| [[Meritous]]&lt;br /&gt;
| An action-adventure / dungeon crawl game&lt;br /&gt;
| [[User:suloku|suloku]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Powder|POWDER]]&lt;br /&gt;
| Port of the SDL version of Jeff Lait's GBA/DS roguelike&lt;br /&gt;
| [[User:Insin|insin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pineapple Apocalypse RPG]]&lt;br /&gt;
| A simple 2D RPG game with a robot and mutant pineapples.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Revolt Of The Binary Couriers]]&lt;br /&gt;
| A sequel to [[Pineapple Apocalypse RPG]].&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shooter ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[1bit Invaders]]&lt;br /&gt;
| A monochrome 2D space shooter with a destructible environment.&lt;br /&gt;
| [[User:ThatOtherperson|ThatOtherPerson]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariane]]&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| DickNorris&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[BibleQuiz]]&lt;br /&gt;
| Bible quiz game&lt;br /&gt;
| [[User:wplaat|wplaat]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;apptable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Title&lt;br /&gt;
! Description&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Author&lt;br /&gt;
|-&lt;br /&gt;
| [[FridgeMagnets]]&lt;br /&gt;
| Bit of fun with letters&lt;br /&gt;
| [[User:Titmouse|Titmouse]]&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>HydeWing</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:MareahClaudio406</id>
		<title>User:MareahClaudio406</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:MareahClaudio406"/>
				<updated>2012-05-20T05:22:47Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>MareahClaudio406</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Krjzupa</id>
		<title>User:Krjzupa</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Krjzupa"/>
				<updated>2012-05-20T04:50:13Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Krjzupa</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Vzamnqgayp</id>
		<title>User:Vzamnqgayp</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Vzamnqgayp"/>
				<updated>2012-05-19T17:33:23Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Vzamnqgayp</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:BostonDuffy936</id>
		<title>User:BostonDuffy936</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:BostonDuffy936"/>
				<updated>2012-05-19T12:50:20Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>BostonDuffy936</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Vxmkiwrzl</id>
		<title>User:Vxmkiwrzl</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Vxmkiwrzl"/>
				<updated>2012-05-19T05:50:00Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Vxmkiwrzl</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:WebsterWimund987</id>
		<title>User:WebsterWimund987</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:WebsterWimund987"/>
				<updated>2012-05-19T03:50:19Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>WebsterWimund987</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Flksmac</id>
		<title>User:Flksmac</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Flksmac"/>
				<updated>2012-05-18T18:06:19Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Flksmac</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:CRCComputer</id>
		<title>User:CRCComputer</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:CRCComputer"/>
				<updated>2012-05-18T08:07:21Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>CRCComputer</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Exjrvjgts</id>
		<title>User:Exjrvjgts</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Exjrvjgts"/>
				<updated>2012-05-18T02:18:08Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Exjrvjgts</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Riki321</id>
		<title>User:Riki321</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Riki321"/>
				<updated>2012-05-18T00:05:33Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Riki321</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Tvbaratas89</id>
		<title>User:Tvbaratas89</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Tvbaratas89"/>
				<updated>2012-05-17T23:29:42Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Tvbaratas89</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Tmhaazvsf</id>
		<title>User:Tmhaazvsf</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Tmhaazvsf"/>
				<updated>2012-05-17T19:01:21Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Tmhaazvsf</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Har5Moseley</id>
		<title>User:Har5Moseley</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Har5Moseley"/>
				<updated>2012-05-17T12:32:45Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Har5Moseley</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Jarwqdh</id>
		<title>User:Jarwqdh</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Jarwqdh"/>
				<updated>2012-05-16T23:54:23Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Jarwqdh</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Xwxrxa</id>
		<title>User:Xwxrxa</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Xwxrxa"/>
				<updated>2012-05-16T10:49:16Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Xwxrxa</name></author>	</entry>

	<entry>
		<id>http://gamebrew.org/wiki/User:Bxohwgno</id>
		<title>User:Bxohwgno</title>
		<link rel="alternate" type="text/html" href="http://gamebrew.org/wiki/User:Bxohwgno"/>
				<updated>2012-05-15T17:12:20Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
</summary>
		<author><name>Bxohwgno</name></author>	</entry>

	</feed>
