Paper Mario: Color Splash Wii U

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Revision as of 04:12, 1 May 2024 by HydeWing (talk | contribs) (Created page with " {{Infobox WiiU Homebrews |title=Paper Mario: Color Splash |image=papermariostrainerwiiu.png |description=A Trainer GUI for Paper Mario: Color Splash. |author=Shinzuya |lastupdated=2018/04/18 |format=exe |type=Game Trainers |version=2018 |license=Mixed |download=https://dlhb.gamebrew.org/wiiuhomebrews/papermariostrainerwiiu.7z |website=https://gbatemp.net/threads/trainer-paper-mario-color-splash.444411/ |source= |donation= }} <!--bin: release...")
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Paper Mario: Color Splash
File:Papermariostrainerwiiu.png
General
AuthorShinzuya
TypeGame Trainers
Version2018
LicenseMixed
Last Updated2018/04/18
Links
Download
Website

Paper Mario: Color Splash trainer.

It has HP Refill, Color Refill, 9999 Coins and a Card Editor (Max 10 Slots).

Note: This does not work with newer version of TCP Gecko and is discontinued.

User guide

You need a Loadiine-ready copy of Paper Mario Color Splash on your SD Card.

Initiate kernel exploit by launching Kernel31 via the web browser, then run PyGecko.

Take note of the IP address displayed; this will be your Wii U's IP address.

Restart your Wii U. Now, load the Kernel10 via the web browser and subsequently launch Loadiine.

In the Loadiine options, enable PyGecko.

Launch Paper Mario Color Splash from Loadiine.

Connect to your Wii U using the IP address obtained earlier in PyGecko.

Once connected, you should be able to inject custom textures into Paper Mario Color Splash. Make sure to follow any additional instructions provided by the tools or community resources for texture injection.

Compatibility

Works on 5.5.1.

Changelog

Pre-Release 2018/04/18

  • It's not final yet.
  • It contains HP Refill, Color Refill, 9999 Coins and a Card Editor (Max 10 Slots).

External links

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