Magic Maze PSP: Difference between revisions

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Magic Maze is a PSP adaptation of [https://en.wikipedia.org/wiki/Labyrinth_%28board_game%29 Ravensburger's Labyrinth board game]. Coded in Lua.  
Magic Maze is a PSP adaptation of [https://en.wikipedia.org/wiki/Labyrinth_%28board_game%29 Ravensburger's Labyrinth board game]. Coded in Lua.  
==Installation==
Unzip archive to ms0:/PSP/GAME/.


==User guide==
==User guide==
The player's goal is to slide the walls of the maze to create a path leading them to the treasures.
The player's goal is to slide the walls of the maze to create a path leading them to the treasures.
==Installation==
Unzip archive to ms0:/PSP/GAME/.


==Controls==
==Controls==

Latest revision as of 22:43, 14 April 2024

Magic Maze
Magicmazepsp.png
General
Authortxori
TypePuzzle
Version0.2.6
LicenseMixed
Last Updated2011/07/09
Links
Download
Website
Support Author

Magic Maze is a PSP adaptation of Ravensburger's Labyrinth board game. Coded in Lua.

Installation

Unzip archive to ms0:/PSP/GAME/.

User guide

The player's goal is to slide the walls of the maze to create a path leading them to the treasures.

Controls

Menu:

D-Pad - Select game pieces and the number of treasures to collect

Circle - Start the game

Free tile movement:

D-Pad - Rotate the free tile around the maze

Cross - Rotate the tile clockwise

Square - Rotate the tile counterclockwise

Circle - Insert the tile into the maze

Player movement:

D-Pad - Move the player piece

Circle - Confirm the position and end its turn

Media

How to Play Labyrinth | The race for treasures in the moving maze (Ravensburger UK)

Changelog

Version 0.2.6

  • The game's source code is compatible with PSP and PC.
  • The player's piece indicator is visible throughout their turn.
  • Significant optimization of display code.

Version 0.2.5

  • First version of artificial intelligence implemented.
  • Improved graphics for player pieces and treasure.
  • The first treasure always appears in the middle of the maze.
  • Now only one player piece can occupy a space.
  • Treasures are collected by simply passing over them, allowing multiple collections in one turn and the ability to stop anywhere after.
  • Sliding animation of tiles during insertion of the free tile.

Version 0.2.1

  • Transition to PGE Lua.
  • Creation of a dedicated Eboot.

Version 0.2

  • Addition of title/menu page.
  • Creation of an icon for the LUA browser.
  • Significant code optimization.
  • Treasure can no longer appear on an occupied space.
  • The starting player piece is chosen randomly.
  • Display of the winner.

Version 0.1

  • Release of the playable beta version.
  • The game never ends.
  • 4 Human players.

External links

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