Let There Be Light: Difference between revisions

From GameBrew
m (Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/")
m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
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<script type='text/javascript'>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_core = 'desmume2015';
EJS_gameName = "Let There Be Light";
EJS_gameName = "Let There Be Light";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/lettherebelight.7z';
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/lettherebelight.7z';

Revision as of 11:36, 28 November 2023

Let There Be Light
Lettherebelight.png
General
Authoricodeatwork
TypePuzzle
VersionFull
LicenseMixed
Last Updated2008/06/30
Links
Download
Website

Let There Be Light (formerly called KAKAKU) is a DS homebrew puzzle game.

User Guide

The basic premise is to transform different colored blocks into white blocks for matching and subsequently delete from the grid.

You've got three basic colors: RED, BLUE and YELLOW.

You can mix two of them:

  • RED+BLUE=PURPLE
  • RED+YELLOW=ORANGE
  • BLUE+YELLOW=GREEN

Then you need to have the three basic colors on one single block in order to create a white block:

  • PURPLE+YELLOW=WHITE
  • RED+GREEN=WHITE
  • BLUE+ORANGE=WHITE

Once 3 white blocks are aligned, they disappear.

There is a hidden trick for the score. For about every 150 points, you can press L or R to rotate the screen.

Screenshots

lettherebelight2.pnglettherebelight3.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Credits

Graphics are from Kendy.

External links

Advertising: