Trogdor - Reburninated Wii U

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Trogdor: Reburninated
Trogdorreburninatedwiiu.png
General
AuthorMips96
TypeAction
Version2.0
LicenseMIT License
Last Updated2023/03/03
Links
Download
Website
Source

Trogdor Reburninated is an unofficial fan recreation of the the Homestar Runner Flash game, Trogdor,

While the original game remains playable through its HTML5 port on modern devices, this project brings in new features and uses fancy multiplatform tech.

Features

  • A faithful recreation of the original Flash game, including intermissions.
  • Change gameplay settings such as enemy speed and points needed for extra lives, or use one of the new difficulty presets.
  • Support for any frame rate up to 144 FPS (or 30/60, depending on console).
  • Save data support, including mid-game progress and high score
  • Level select and shuffle.
  • New cheats, in addition to the original game's Konami code.
  • Optional soundtrack from the Homestar Runner game Stinkoman 20X6.
  • Screen scaling options for both full-screen and integer scaling/"pixel-perfect".
  • Bugs from the original game have been fixed.
  • Big head mode.

Installation

Copy the wiiu folder to the root of the SD card.

User guide

Stomp 10 peasants to archive burnination,

Burn all cottages to advance a level.

Avoid knights and archers!

Controls

D-Pad - Move Trogdor

Start - Pause/Resume

Select - Options

A+Select - Back to menu (while pause)

Screenshots

trogdorreburninatedwiiu2.pngtrogdorreburninatedwiiu3.pngtrogdorreburninatedwiiu4.png

Changelog

v2.0 2023/03/03

  • Added Frame Rate setting; you can now play at higher frame rates instead of being limited to the original game's 16 FPS.
    • PC goes up to 144 FPS, consoles go up to 60, and 3DS goes up to 30.
  • Added save data support for settings, high scores, unlocked cheats, and mid-game progress (the idea for that last one is inspired by Trogba).
  • Added the following options:
    • Arrow Speed: Self-explanatory.
    • Knight Speed: Self-explanatory.
    • Knight Behavior: Makes knights continue moving in a constant pattern after you lose a life, similar to the HTML5 port.
    • Shuffle Levels: Shuffles the level order so it's different every time you play.
    • Level Transition: Lets you leave the Level Beaten screen by pressing the Confirm button instead of waiting for it to happen automatically (thanks again, Trogba!).
    • Speedy Mode (cheat): Lets you move up to 2x as fast
  • Difficulty Presets: Too many settings to dig through? Just choose one of the five new presets! Your high score is saved for each preset..
  • Restructured menu into multiple sub-menus instead of everything being lumped together.
  • Added "Reset to Default" menu button that resets all settings to default except screen scaling.
  • Added Doom-style Quit confirmation screen.
  • You can now press Start at the title screen to skip it.
  • Big Head Mode is now a normal setting instead of a cheat.
  • Changed several menu text strings.
  • Assorted polish, optimizations, and minor bug fixes.
  • Hotfix 3/10/23: Removed unused graphics from downloads (it's only ~200KB when zipped, but still).
  • Coldfix 9/22/23: Added installable CIA for 3DS version.
  • Coldfix 9/22/23 again: Added second PSP build (psp-experimental-2). Since this only seems to work in PPSSPP and not on a real system, I'm still labeling it as experimental.

v1.1 2022/11/16

  • Added Treasure Hut Behavior settings.
  • Changed Archer Frequency settings.
  • Changed Commentary Frequency settings.
  • Fixed sprite bugs that occurred when changing scaling mid-game.
  • Polished cutscenes.
  • Adjusted opening screen text.
  • [PSP] Fixed crashes related to audio.
  • [PSP] Changed default screen scaling option.
  • [UPDATE 11/18/22: I finally managed to test the Gamecube version, and it currently doesn't work. It will be fixed at a later date. Every other console port works fine, though.]

External links

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