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    67 bytes (87 words) - 14:57, 31 July 2023
  • Quake 1 DS is a port of the original Quake engine to the Nintendo DS, compiled using devkitARM. Currently there is no sound, or network play. Speed tops
    2 KB (171 words) - 01:35, 8 June 2024
  • behaviors of Sonic as well as the associated code without touching the engine. It contains 2 zones with 1 act, identical to the original game. Author's
    1 KB (84 words) - 05:25, 10 May 2024
  • Toundra is a WIP Wolfenstein-like game. Currently only the main engine is operational (no enemy). It was presented in the GBAX 2004 Coding Competition
    1 KB (90 words) - 12:54, 31 May 2024
  • This is a Wii port of Bermuda Syndrome engine created by Gregory Montoir. It is a reverse engine of the classic side-scrolling action adventure game Bermuda
    3 KB (318 words) - 15:09, 8 March 2023
  • Dungeons Engine 2 PSP (category Game Engines on PSP)
    Dungeons Engine 2 is a WIP 3D engine made by Christoph Arnold (aka charnold). It is the successor of the Dungeons 3D engine, which was written for the
    2 KB (156 words) - 10:55, 8 May 2024
  • have stopped since 3-20-09 because the current engine only does about half of what the original engine does. DLDI the nds file. Put the folder apps at
    2 KB (210 words) - 10:33, 9 June 2024
  • Movement A - Jump 2017/02/12 Solved some issues in luna. Added a fade from/to White effect, when changing scenes, for game boy color. 2017/02/09 Now Luna uses
    2 KB (154 words) - 05:17, 13 September 2023
  • has 24 levels from the original game and is created with Phoenix Game Engine v0.02. You play as a frog. There are several levels with water lilies. Initially
    1 KB (108 words) - 11:34, 8 May 2024
  • these are evil on PC Engine. Make sure your flashing software allocates 8kByte/64kbit SRAM for PCEAdvance. To be able to use PC-Engine/TurboGrafx16 CD-ROM
    17 KB (2,294 words) - 12:37, 31 May 2024
  • not responsible of brain damage, broken GBA ect due to this game. 0.6b 2002/02/13 This version change a lot: To avoid been stopped by one particular level
    3 KB (346 words) - 04:39, 10 May 2024
  • This is a port of Ren'Py, a visual novel game engine, to the Nintendo Switch for homebrew purposes. Note: Project is no longer in development, please use
    5 KB (761 words) - 08:36, 7 May 2024
  • Noel, is a Christmas theme homebrew shooter. The game is written with 3D engine used for creating The Farewell Affair. It was created for the Drunken Coders
    2 KB (121 words) - 16:23, 31 May 2024
  • 2006/03/15 Added missing sound effects 17,18 and 19. Open sourced the engine. Release 0.1.4 2006/02/12 Added scrolling during boss sequences. Fixed level 8 boss
    3 KB (415 words) - 05:25, 10 May 2024
  • 2023/06/04 Wii U Recovery Menu v.0.5 · 2023/04/02 WiiUIdent v.1.1 · 2023/04/01 USBHide v.1.4 · 2023/02/12 SigpatchesModuleWiiU v.1.0 · 2023/01/30 Ticket
    6 KB (756 words) - 10:38, 23 May 2024
  • Improve network thread. Use libfat 1.0.7 as disk access engine. Use libogc 1.8.3 as Wii interface engine. General: Make source code compliant with r21 compiler
    7 KB (984 words) - 05:34, 12 March 2023
  • Removed a bunch of dead sound code. v0.2-alpha 2016/02/14 Switched sound back to csnd. v0.1-alpha 2016/02/02 The cia and 3ds downloads are untested - but here
    5 KB (672 words) - 05:46, 6 May 2024
  • graphic engine. Use libfat v1.0.6 as disk access engine. Use libmxml v2.6 library as xml engine. Use libogc v1.8.0 library as Wii interface engine. Build
    12 KB (1,611 words) - 13:50, 11 March 2023
  • Lazerpong is a Game Boy homebrew game featuring Pong and lasers. The music engine is imported from the pokered disassembly project. It's Pong, but you shoot
    1 KB (58 words) - 02:59, 13 September 2023
  • remix module of the original one. It uses the MASO sound system as sound engine. All the 30 levels have been meticulously completed to bring everyhting
    2 KB (196 words) - 04:36, 10 May 2024
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