- work in progress unofficial Portal remake for the Nintendo 3DS. The entire engine for the game was written entirely by smea (almost) and all visual assets2 KB (137 words) - 05:39, 6 May 2024
- The game was created to advance the development of the author's own game engine and features rudimentary gameplay. Available for Dreamcast, PS Vita, PSP1 KB (113 words) - 11:25, 31 January 2024
- ST and PC EGA platforms. The PSP port is based on a cross-platform game engine recreation by Gregory Montoir. Copy nicky1 folder to ms0:/PSP/GAME/. The3 KB (352 words) - 12:29, 8 May 2024
- ST and PC EGA platforms. The PSP port is based on a cross-platform game engine recreation by Gregory Montoir. Copy nicky2 folder to ms0:/PSP/GAME/. The3 KB (295 words) - 12:26, 8 May 2024
- installing the Homebrew Channel. This port is based on the Chocolate Hexen engine, which allows for compatibility and seamless gameplay on the Wii and Wii5 KB (706 words) - 14:43, 3 March 2023
- installed Homebrew Channel is required for that). By porting the Chocolate DOOM engine, users are able to use this homebrew to play DOOM on Nintendo's Wii and6 KB (867 words) - 14:43, 3 March 2023
- LovePSP (category Game Engines on PSP)LOVE port for PlayStation Portable. The top level engine uses PGE (Phoenix Game Engine) for doing all stuff, so LovePSP is a bridge, that converts Love2d1 KB (143 words) - 12:16, 8 May 2024
- program from the 90s, and is based on a modified version of the ModPlug engine. Schism Tracker is compatible with a wide range of platforms, including3 KB (345 words) - 09:23, 25 February 2023
- REminiscence is a re-implementation of the engine used in the game Flashback: The Quest for Identity made by Delphine Software and released in 1992. It3 KB (388 words) - 10:34, 28 January 2024
- Gnuboy GX (Gameboy & Gameboy Color) Snes9x GX (Super Nintendo) Hugo (NEC Pc-Engine) NeoPop (SNK NeoGeo Pocket) Neo-CD Redux (SNK NeoGeo CD, Wii Version Unreleased)3 KB (462 words) - 15:34, 3 August 2023
- OpenLara is an open-source engine of the Classic Tomb Raider series - Tomb Raider 1, inspired by the OpenTomb project. The project has a web build that4 KB (482 words) - 05:03, 5 May 2024
- kind of (unmanaged) virtual machine. Unlike Java virtual machines, a Forth engine is very simple and will usually fit in less than 10Kb. For design considerations3 KB (305 words) - 06:05, 10 May 2024
- Current platforms are: Sega Genesis (Mega Drive), Sega CD (Mega CD), PC Engine/Turbografx-16, Super CD-ROM2/CD-ROM2, NES/Famicom, Super Nintendo/Super2 KB (193 words) - 04:11, 17 May 2024
- Story. Note: CSE2 is one of the open source reproduction of the Cave Story engine, except it is designed for accuracy and faithfulness to the original. Sadly8 KB (1,101 words) - 05:02, 4 May 2024
- side scrolling racing action game. The game is made using GB Studio, the engine features fast-Dino RacersDino Racers, linear, stage-based racing with lots1 KB (105 words) - 07:12, 14 September 2023
- menu item. PC Engine CD emulation requires that the PC Engine CD BIOS file, "syscard3.pce" exists in the wiimednafen directory. The PC Engine emulator currently30 KB (2,843 words) - 04:42, 10 April 2023
- fork of the Xash3D Engine created by Unkle Mike, offering enhanced features. It aimed to provide compatibility with the Half-Life Engine and provide game3 KB (375 words) - 12:10, 30 January 2024
- a real GBA with a flashcart. This game uses the Butano engine, which is Modern C++ game engine for the GBA. Thanks to everyone who have helped on the gbadev1 KB (113 words) - 05:23, 10 May 2024
- drinking coffee. Saves patterns in C/c++ code directly useable by my SHMUP engine. Saves are *.cpp files where the nds file resides. Can do almost any pattern3 KB (344 words) - 07:01, 4 May 2024
- compeling/fun game. But I'll continue to work on the engine while developing my other game here which uses the same engine. Thanks for the support and I hope I can2 KB (357 words) - 04:19, 10 May 2024