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  • OpenLara is an open-source engine re-implementation of the classic action adventure game Tomb Raider released in 1996. It is available for a number of
    2 KB (186 words) - 02:40, 10 May 2024
  • This is the second public release of the Yeti 3D Engine. The Yeti engine is a fully featured 3d engine designed for low cost portable devices, namely the
    2 KB (288 words) - 11:03, 11 May 2024
  • EasyRPG Player is an open source implementation of the RPG Maker 2000/2003 engine. EasyRPG Player is highly portable, which means it can play games on various
    3 KB (344 words) - 08:36, 7 May 2024
  • 3D Soft Engine NDS General Author Sot109 Type Demos Version Prototype License Mixed Last Updated 2022/12/10 Links Download Website
    709 bytes (43 words) - 07:04, 4 May 2024
  • Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common
    4 KB (370 words) - 08:36, 7 May 2024
  • This a homebrew plaform game which demonstrate the game engine created by PypeBros for the Nintendo DS. The demo contains two playable levels featuring
    1 KB (123 words) - 05:02, 4 May 2024
  • firmware that makes use of sighax and a vulnerability in the console's NDMA engine to gain code execution on the ARM9 BootROM (Boot9) and load a payload (boot
    4 KB (614 words) - 05:18, 6 May 2024
  • Port of Solarus Engine to the Nintendo Switch. Solarus is an open-source adventure 2D game engine written in C++. It can run games scripted in Lua. The
    5 KB (624 words) - 08:35, 7 May 2024
  • homebrew which uses RayCast3D Engine. It can be considered as a showcase for how powerful and simple to use RayCast3D engine is. Labyrinths are generated
    2 KB (224 words) - 04:33, 17 May 2024
  • Action | Adventure | Arcade | Board | Card | Game engine | Music | Platform | Puzzle | Racing | Role playing | Shooter | Simulation |
    3 KB (0 words) - 14:00, 7 February 2018
  • additional information about this homebrew for GBA Writing a POKEMON Raycaster Engine for Game Boy Advance using C Programming Language (DevKitAdv) (RYOGA V.S
    2 KB (168 words) - 06:40, 10 May 2024
  • the Ogre3D rendering engine and was nominated for "Best PC-Game" in the Swedish Game Awards 2006. The Wii port and updated engine were completed in just
    2 KB (170 words) - 10:34, 28 January 2024
  • older version of the Space Impakto DS engine. This used an OAM based sprite engine as opposed to the new engine which uses the 3D core to blit 2D sprites
    786 bytes (56 words) - 07:04, 4 May 2024
  • the left) and the six engine buttons on the right. Touching squares on the grid will place and remove notes. Touching an engine button on the right selects
    3 KB (323 words) - 06:20, 4 May 2024
  • hode is a rewrite of the engine used in the game Heart of Darkness made by Amazing Studio. Heart of Darkness is a platformer video game developed by Amazing
    4 KB (497 words) - 04:34, 17 May 2024
  • The Headcannon Game Engine, HCGE for short (formerly Engine02), is a multi-platform 2D game engine. The engine currently supports Megaman and Sonic made
    3 KB (197 words) - 04:12, 17 May 2024
  • FPS Maker (category Game Engines on DS)
    FPS Maker is in essence a first person shooter-type game engine for the DS accompanied by an embedded level editor. It was submitted to the NEO Retro Coding
    2 KB (142 words) - 16:19, 31 May 2024
  • FiSSION is a homebrew 3D game engine for the Nintendo Wii. Its goal is to allow homebrew developers the opportunity to develop studio-quality games without
    4 KB (599 words) - 08:34, 7 May 2024
  • Lua-RayCast3D 3DS (category Game Engines on 3DS)
    Lua-RayCast3D is a 3D Game Engine for Nintendo 3DS/PSVITA which runs under Lua Player Plus 3DS and Lua Player Plus Vita. It uses RayCasting algorithm to
    2 KB (205 words) - 04:30, 17 May 2024
  • This is a project that aims to rewrite the engine used in the original engine of the game Carlos, a platformer game published by Microids in 1994. It is
    1 KB (109 words) - 05:23, 10 May 2024
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