GhostBustersDS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = GhostBustersDS
|title=GhostBustersDS
| image       = [[File:Ghostbusters07ds.PNG]]
|image=ghostbustersds.png
| type       = Racing
|description=Port of the game GhostBusters.
| version     = Beta 0.7
|author=Sephiroth_FF7
| licence    = Mixed
|lastupdated=2008/05/01
| author      = Sephiroth_FF7
|type=Role Playing
| website     = http://www.dev-fr.org/index.php/topic,2295.0.html
|version=Beta 0.7
| download    = Media:Ghostbusters07ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/ghostbustersds.7z
}}
|website=http://www.dev-fr.org/index.php/topic,2295.0.html
 
}}
GhostBustersDS is a port of the game GhostBusters released on various platforms, the graphics are made primarily of Sega Master System version. The game elements are not quite the same, it combines all versions with added personal touch.
GhostBustersDS is a port of the game GhostBusters released on various platforms, the graphics are primarily taken from the Sega Master System version. The game elements are not quite the same, it combines all versions with added personal touch.


==User guide==
==User guide==
When started, enter a name and number. Choose the car. Purchase products such as Ghost Vacuum, Ghost Bait, Ghost Trap.
When started, enter a name and number. Choose the car. Purchase products such as Ghost Vacuum, Ghost Bait, Ghost Trap.


While in the map we move toward the ghosts and press A to catch it. And after passing a ghost player will need to capture with the tools purchased.
While on the map, use the indicator to look for ghost:
* Red - There are ghosts.
* Purple - There will be ghosts.
* White - It will be attacked by Marshmallow Man.


Red: There are ghosts
Move toward the ghosts and use your items to catch it. And after passing a ghost you will need to capture with the tools purchased. When you are on the road, collision makes you lose money, approach ghosts to suck them up with the ghost vacuum.
Purple: There will be ghosts
* Capture mode - Use A for every action. If the capture phase does not start, go to GBHQ.
White: It will be attacked by Marshmallow Man
* ZUUL - Move the ghost with Stylus. Press A or Left to use the ghost food.


On-road, collision loses money, approach ghosts to suck the ghost vacuum.
==Controls==
 
D-Pad - Move
In '''Capture mode''', press A to every action. If the capture of ghosts does not start, go to GBHQ.


In '''ZUUL''', ghosts move with the stylus. Press A or Left to use the ghost food.
A+D-Pad - Go into building (on map)


[[File:Ghostbusters07ds2.PNG]]
A - Catch ghost


==Controls==
B - Use ghost bait
D-pad - move


A+D-pad - go into building
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/ghostbustersds2.png
https://dlhb.gamebrew.org/dshomebrew/ghostbustersds3.png


B - use the ghost bait
https://dlhb.gamebrew.org/dshomebrew/ghostbustersds4.png
https://dlhb.gamebrew.org/dshomebrew/ghostbustersds5.png


https://dlhb.gamebrew.org/dshomebrew/ghostbustersds6.png
https://dlhb.gamebrew.org/dshomebrew/ghostbustersds7.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "GhostBustersDS";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/ghostbustersds.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''01/05/08 Version 0.7'''
'''Version 0.7 2008/01/05'''
*3 opportunity to catch in the third different city.
* 3 possibility of different captures in the 3rd city.
*Display lyrics start of the game
* Display of lyrics when the game starts.


'''01/03/08 Version 0.6'''
'''Version 0.6 2008/01/03'''
*The third city is accessible but is not over yet
* The 3rd city is accessible but is not yet finished.
*There are different music in different cities
* There are different musics depending on the city.
*Bugfix: Pressing A does not jump the car selection screen
* Bugfix: Pressing A does not skip the choice screen cars.


'''01/01/08 Version 0.5'''
'''Version 0.5 2008/01/01'''
*Possibility to change the city when you finish the game, for now it gives the possibility to have the game faster
* Possibility to change the city when you finish the game, for now it gives the possibility to have the game faster.


'''31/12/07 Version 0.4'''
'''Version 0.4 2007/12/31'''
*Adding the fight against Grozer
* Adding the fight against Grozer.
*Keyboard keys do not stay red
* Keyboard keys do not stay red.
*Possibility to cancel purchases of objects
* Possibility to cancel item purchases.
*Ghosts can be caught on the end of journeys
* Ghosts can be caught on the end of journeys.
*The ghosts are no longer paralyzed when touched by the fragrance
* Ghosts are no longer paralyzed when they are hit by scent.
*Fixed a bug with bank accounts
* Fixed a bug with bank accounts.


'''29/12/07 Version 0.3'''
'''Version 0.3 2007/12/29'''
*Added passage ZUUL
* Added passage ZUUL.


'''28/12/07 Version 0.2'''
''' Version 0.2 2007/12/28'''
*Bugfixes
* Bugfixes.
*Passage at the entrance to ZUUL
* Passage to the entry of ZUUL.


'''24/12/07 Version 0.1'''
'''Version 0.1 2007/12/24'''
*First public release
* First public release.
*Stadium-very little progress
* Very little advanced stage.


[[Category:Homebrew applications]]
==External links==
* Dev-fr - [https://web.archive.org/web/20090501133329/http://www.dev-fr.org/index.php/topic,2295.0.html http://www.dev-fr.org/index.php/topic,2295.0.html] (archived)

Latest revision as of 02:40, 9 June 2024

GhostBustersDS
Ghostbustersds.png
General
AuthorSephiroth_FF7
TypeRole Playing
VersionBeta 0.7
LicenseMixed
Last Updated2008/05/01
Links
Download
Website

GhostBustersDS is a port of the game GhostBusters released on various platforms, the graphics are primarily taken from the Sega Master System version. The game elements are not quite the same, it combines all versions with added personal touch.

User guide

When started, enter a name and number. Choose the car. Purchase products such as Ghost Vacuum, Ghost Bait, Ghost Trap.

While on the map, use the indicator to look for ghost:

  • Red - There are ghosts.
  • Purple - There will be ghosts.
  • White - It will be attacked by Marshmallow Man.

Move toward the ghosts and use your items to catch it. And after passing a ghost you will need to capture with the tools purchased. When you are on the road, collision makes you lose money, approach ghosts to suck them up with the ghost vacuum.

  • Capture mode - Use A for every action. If the capture phase does not start, go to GBHQ.
  • ZUUL - Move the ghost with Stylus. Press A or Left to use the ghost food.

Controls

D-Pad - Move

A+D-Pad - Go into building (on map)

A - Catch ghost

B - Use ghost bait

Screenshots

ghostbustersds2.pngghostbustersds3.png

ghostbustersds4.pngghostbustersds5.png

ghostbustersds6.pngghostbustersds7.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

Version 0.7 2008/01/05

  • 3 possibility of different captures in the 3rd city.
  • Display of lyrics when the game starts.

Version 0.6 2008/01/03

  • The 3rd city is accessible but is not yet finished.
  • There are different musics depending on the city.
  • Bugfix: Pressing A does not skip the choice screen cars.

Version 0.5 2008/01/01

  • Possibility to change the city when you finish the game, for now it gives the possibility to have the game faster.

Version 0.4 2007/12/31

  • Adding the fight against Grozer.
  • Keyboard keys do not stay red.
  • Possibility to cancel item purchases.
  • Ghosts can be caught on the end of journeys.
  • Ghosts are no longer paralyzed when they are hit by scent.
  • Fixed a bug with bank accounts.

Version 0.3 2007/12/29

  • Added passage ZUUL.

Version 0.2 2007/12/28

  • Bugfixes.
  • Passage to the entry of ZUUL.

Version 0.1 2007/12/24

  • First public release.
  • Very little advanced stage.

External links

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