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|title=TCP Gecko dotNet | |title=TCP Gecko dotNet | ||
|image=tcpgeckodotnetwiiu.png | |image=tcpgeckodotnetwiiu.png | ||
|description=WiiU version of Gecko dot net | |description=WiiU version of Gecko dot net. Requires a Gecko Handler on the WiiU. | ||
|author=Chadderz121 | |author=Chadderz121 | ||
|lastupdated=2015/10/13 | |lastupdated=2015/10/13 | ||
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== External links == | == External links == | ||
* GitHub - https://github.com/Chadderz121/tcp-gecko- | * GitHub - https://github.com/Chadderz121/tcp-gecko-dotnet |
Latest revision as of 01:24, 20 April 2024
TCP Gecko dotNet | |
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General | |
Author | Chadderz121 |
Type | Hack Utilities |
Version | 2015 |
License | GPL-2.0 |
Last Updated | 2015/10/13 |
Links | |
Download | |
Website | |
Source | |
This application has been obsoleted by one or more applications that serve the same purpose, but are more stable or maintained. |
A Wii U debugger using a network connection. This is a port of the Wii debugger Gecko dotNet to the Wii U, using a TCP connection to a small resident handler as a medium.
Media
Gecko Codehandler Installation [Running TCP Gecko.NET] (BullyWiiPlaza)
TCPGecko (Gecko dotNet) - How to Apply Cheats Codes in Wii U Games - (Wii U RAM Hacking). (88DragonShadow)
Hyrule Warriors TCP Gecko dotNet Tutorial (VoiD_Kura)