Basic information
Display title | Tigermoth GBA |
Default sort key | Tigermoth GBA |
Page length (in bytes) | 1,260 |
Page ID | 19936 |
Page content language | en-gb - British English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image | ![]() |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | HydeWing (talk | contribs) |
Date of page creation | 11:37, 7 September 2022 |
Latest editor | HydeWing (talk | contribs) |
Date of latest edit | 05:44, 10 May 2024 |
Total number of edits | 8 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 2 |
Recent number of distinct authors | 1 |
Page properties
Transcluded templates (3) | Templates used on this page: |
SEO properties
Description | Content |
Page title: (title )This attribute controls the content of the <title> element. | (Shooter) - GameBrew |
Title mode (title_mode )More_information | append |
Article description: (description )This attribute controls the content of the description and og:description elements. | Tigermoth is a bullet hell shooter for the Gameboy Advance written in C, using devKitPro and libgba. The project was inspired by Bitplane Technomantes's Dragon Attack. |
Article image: (image )This attribute controls the content of the og:image element. This image is mostly displayed as a thumbnail on social media. | tigermoth2.png |
Image alternative text: (image_alt ) | Tigermoth |