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<!--date: github--> <!--bin: tcpgeckodotnetwiiu.7z--> <!--https://www.virustotal.com/gui/file/f928f0c902b78fe32e6a995819d4c63215e7960fd10244a7d156ecf5acedc65c?nocache=1--> {{obsolete}} A Wii U debugger using a network connection. This is a port of the Wii debugger Gecko dotNet to the Wii U, using a TCP connection to a small resident handler as a medium. == Media == '''Gecko Codehandler Installation [Running TCP Gecko.NET]''' ([https://www.youtube.com/watch?v=aYZLvKrtS1U BullyWiiPlaza]) <br> <youtube>aYZLvKrtS1U</youtube> '''TCPGecko (Gecko dotNet) - How to Apply Cheats Codes in Wii U Games - (Wii U RAM Hacking).''' ([https://www.youtube.com/watch?app=desktop&v=3KPVci9MgpE 88DragonShadow]) <br> <youtube>3KPVci9MgpE</youtube> '''Hyrule Warriors TCP Gecko dotNet Tutorial''' ([https://www.youtube.com/watch?v=VGtkc6Zowu8 VoiD_Kura]) <br> <youtube>VGtkc6Zowu8</youtube> == External links == * GitHub - https://github.com/Chadderz121/tcp-gecko-dotnet
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